• Camera culling problem
    1 replies, posted
Hello! Me and a friend are currently trying to find a way to use the ingame debug.camera to film things all over our rust island (our own server). However we noticed that you can only film a small area around your character as anything playerbuild/or the players themself outside a certain (small) radius does nos spawn in when in debug.camera mode. The radius is decided by the location of the actual character from which point you are using camera.debug. Our question: Is there anyway to attach this radius to the camera itself instead of to the character left behind? So that the culling happens around the camera and not around the left behind body? Or maybe a way to spawn in player and player build objects regardless of being in camera-mode? Thanks for any help:D Kr.
Would be awesome if some one can answer this.
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