• Getting high ping only in Rust. Help!!!
    13 replies, posted
I've been playing Rust recently and lately I've been getting ridiculously high ping. I can have 70 and then it jumps to 1000 and above and never comes down until I disconnect or restart my pc .I've reinstalled rust, wiped my pc and tried different servers. This only issue happens in Rust and other games are fine. If you know anything that can fix the high ping please let me know.
stop downloading bestiality porn alternatively, post this in the rust section
Stop playing rust and you won't have any ping problems
It's because your internet cable has not been lubricated properly. I suggest rubbing it down with some sort of oil or lard. Large is better as it stays on the cable longer.
Are you using a wired connection? Wired connection are a lot more reliable than wireless ones. Also make sure you update your network card drivers under 'Device Manager'
Also turn down the number of pings per minute in the server browser. If the value is too high you flood your connection with traffic.
Do you mean going on a server with low ping?
https://i.redd.it/t8ivi7f03c031.jpg
It didn't help. I joined a server after changing it and it said i had 2000 ping.
Where are you connecting to? And what do you get if you perform a speed test?
I'm connecting to a US server and the speed test is this PING ms 18  DOWNLOAD Mbps 18.90  UPLOAD Mbps 0.65
I'm connecting to a US server and the speed test is this PING ms 18 DOWNLOAD Mbps 18.90 UPLOAD Mbps 0.65
There is no need to post twice, it will not make me respond faster. I'm not being paid for this. I'm not even a moderator here. I want you to try something. Open the server browser, decide what server you're going to join, and then walk away from the computer for 10 minutes to make sure that there isn't anything going wrong with your Internet connection due to the server browser populating itself. Then connect to the server you want. Does this happen at certain times of day or just all the time?
It is not the ping delay that is the problem.... It is PACKET LOSS. coupled with the way RUST deals with packet delivery. I regularly play on server with a latency of >300ms, not a single stutter, but if I start a local backup, even with a server hosted in my own location <1ms RUST will start to fall apart, this is because there is no Q.O.S and the UDP packets get throttled by the TCP packets...... it is critical that you find a provider & network path that does not overly throttle UDP packets.... download & upload figures mean FA becasue most do not test drops/resends or UDP throttling...... for this forget about RUST & you can watch a couple of youtube videos on how to test UDP VRS TCP delivery Also if "PING" is NOT configured correctly it is a bullshit test for idiots.. this is becasue a "ping" is using a severely limited packet size... basically guaranteed to get thru.. unless the connection is completely fucked. So you may see a ping of 13ms... but with a slight increase in packet size, it might hit 200ms due to the packet moving up the protocol stack Where i am... the local ISP deliberatly block ping and traceroute, to stop you beating them about latency & packet loss........
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