• Most Controversial Rule in Speedrun History
    10 replies, posted
An interesting video about early speed running rules.
Just like competitive game communities, I don't think i would ever participate in speedrunning, but i do love to watch and read everything related to them. I normally hate youtube videos like, "Top 10 ___ in ___" but i do love a "Top 10 Saves in Speedrunning..." etc. (hey GladJonas)
I like to try and complete games I like quickly, but I don't have the time to get heavily invested in speed running all my favorite games. I think that the speed running enthusiasts are a very clever bunch of people, and I certainly admire their dedication to their games.
I don't really understand the need to deliberately have an entertaining speedrun, the faster the time, the more entertained the viewer will be. Speedruns are typically watched by a very tight-nit community that are interested in the speed more than anything.
You haven't seen the Prey speedrun. It's 8 minutes long and involves 6 minutes of falling. Faster does not mean more entertaining.
Half life speedruns are the most interesting for me
Good point, but regardless, it's a speedrun, not an entertainmentrun.
Of course anybody can speedrun a game nowadays. Just about half the games of our current generation are shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, and then you win the game.
I think that being fast comes first, but being entertaining comes close second. If two runs are identical, but one person just goes through as fast as they can and sits there when they can't, but the other person manages to slip in a few flashy tricks (In Half-Life 1 speedruns I'm not aware of any way to skip the actual experiment so runners use the opportunity to show off by jumping around the room in funny or glitchy ways), or to slip in a joke (Half-Life 2 Done Quicker has a few moments where the runner is stuck waiting for scenes to play out to progress so they use the opportunity to do things like zoom in on the word "cum" on a box for a quick and cheap laugh), then of course I'm gonna watch the run that goes to extra effort to try to have a bit more fun with the game.
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