When playing rust and looking at the sky I notice rings which appears to be created by the moons halo. I would like to see the sky in its full beauty but don't know what is causing it.
[IMG]http://i.imgur.com/KCT7QjW.jpg[/IMG]
Any ideas?
[editline]26th February 2014[/editline]
::bump::
Its normal.
It's artifacting caused by either running in 16 bit color, or because the source image that the sky is generated from was made/saved incorrectly.
[QUOTE=GiGaBiTe;44063640]It's artifacting caused by either running in 16 bit color, or because the source image that the sky is generated from was made/saved incorrectly.[/QUOTE]
bad dithering. hurts the eyes.
how does one correct this?
Need [URL="http://wiki.unity3d.com/index.php/Dithering_Shader"]dithering[/URL].
I can see it well even at my CRT monitor.
But It's alpha. Not a finished product. Still ahead.
My guess is it has rendering levels varying on distance that way it is not all 100% loaded causing fps drops.
[QUOTE=KOT9KA;44063724]Need [URL="http://wiki.unity3d.com/index.php/Dithering_Shader"]dithering[/URL].
I can see it well even at my CRT monitor.[/QUOTE]
Yeah it looks really bad on my 21" Trinitron.
Rocking a Samsung SyncMaster Bx2431...and looks like crap.
[QUOTE=toxsid;44063714]how does one correct this?[/QUOTE]
One petitions the developers to change how the sky is rendered.
Not enough colours for the sky to render smoothly. Looks awful.
[QUOTE=JoeyBeanz;44064622]One petitions the developers to change how the sky is rendered.[/QUOTE]
I'm sure the developers know about it. It's just not a priority right now.
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