• Server transfers
    4 replies, posted
As a result of having multiple servers, a problem has arisen whereby the people you want to play with may have chosen a different server, and so if you chose another and are a week in to progression, you don't want to lose it all to a server switch. The current "fresh start" system makes sense, however to address the above, I propose the following: - Player can transfer between servers with their inventory once every 7 days. - Player can transfer to, but not from a no-pvp server. - Optionally, charge 10bux for the service to ensure the decision is considered.
nice
[QUOTE=duke2;42104131]As a result of having multiple servers, a problem has arisen whereby the people you want to play with may have chosen a different server, and so if you chose another and are a week in to progression, you don't want to lose it all to a server switch. The current "fresh start" system makes sense, however to address the above, I propose the following: - Player can transfer between servers with their inventory once every 7 days. - Player can transfer to, but not from a no-pvp server. - Optionally, charge 10bux for the service to ensure the decision is considered.[/QUOTE] Dear God no.
We need more micro transitions, let's party like it's the launch of warz! :downs:
No. Inventories and blueprints per server are better.
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