• Bullet/Arrow visibility
    0 replies, posted
Hi guys Something that has bothered me for a while now is projectile visibility. No matter the time, day or night, every single bullet or arrow leaves a light trail that makes it totally impossible to be "sneaky". Shoot an arrow? Visible. Shoot a pistol bullet? Visible. Shoot a slug? Visible. As long as the shooter, hidden or not, is in your FOV, you can, with only ONE bullet, pinpoint exactly where he is, even if he is hidden in a bush or behind a tree. For me, this is completely broken. It defeats the purpose of stealth and of the scope. And it gives a solo player or a small group almost zero chance of wiping a group, no matter how skilled. Yes sure, I've seen videos of solo shooters killing entire squads, but more often than not, the squad doesn't know how to aim for shit and/or panicks. It is completely unrealistic, as if every single thing you shoot is a tracer round or a fire arrow. And it removes one huge tactical side of gunfights. Muzzle flash? Yeah sure, that makes sense. But, at the moment, this shit is broken.
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