• Clothing set bonusses, and some changes
    2 replies, posted
Hi guys i want to entroduce something to you and let me know what you think. First off i would like to see the kevlar items have a small nerf in bullet defense, because i think the defense you get from it is crazy! Second i would like to talk about Set bonusses you get from clothing. Currently there are 4 types of clothing ( to my knowlage ) Cloth Leather Radiation Kevlar My idea would be that when you are wearing a full set of a type of clothing you get a bonus. Example: Cloth, Makes you run a little bit faster and craft a bit faster when near a workbench. Leather, Makes you gather a bit faster, with a slight increase in pickaxe speed (also more slots in inventory, see below) Radiation, Decreases your running speed a bit, but makes you completly immune to radiation. Kevlar, Increases reload speed (make it faster), able to prone and use some sort of ''steady aim'' This would make player use a variety a clothing instead of always full rad or full kevlar, also switching from full kevlar to leather will be a though choise to make. Sacrificing defence for faster material gathering, making players watch there back when out searching for materials. This will add more variety to the game, and makes players want to collect full set of each to be able to play with other advantages. Also i would like to introduce a weight limit ( slot limit ) in the inventory. This is my idea. Every player starts out with just only the 6 slot bar when naked. for each type of clothing they wear they increase the slots they have in the inventory. Helmet 1 slot extra Vest 3 slots extra Pants 4 slots extra Boots 1 slot extra So when wearing clothes you get a inventory space of 15 slots. When wearing full leather increases your slots to 20 instead of 15. Making it a good choice to wear when gathering stuff. When you have 20 items in your inventory but change to a different type of clothing (losing the extra 5 slots bonus from leather) you will keep the items in your inventory but you would walk slowly. Let me know what you think and if you would want this implanted. *Edit: if this were to be implanted, it would require being able to swap items in the inventory, so that should be implanted to.
This is a good idea. Without the starting with 6 slot idea, it's fine by me. 6 isn't enough, but that's my opinion
I agree 6 isnt enough but thats the point, so when you start out you want to make a priority, a decision. Should i hunt animals for food and clothing increasing the slots i have you. Or should i go and gather wood and metal with the slots i have to make a shelter before hunting and gathering other stuff. [editline]6th November 2013[/editline] I agree 6 isnt enough but thats the point, so when you start out you want to make a priority, a decision. Should i hunt animals for food and clothing increasing the slots i have. Or should i go and gather wood and metal with the slots i have to make a shelter before hunting and gathering other stuff.
Sorry, you need to Log In to post a reply to this thread.