• [Steam version] Players teleporting when running/moving:
    8 replies, posted
Ever since I moved to the steam version I am seeing all the players teleporting and rubber banding when they are moving. I didn't have any issues like this with the web based unity version. I am getting well over 70~80+ fps so it's not PC/hardware related. Is anyone else getting this problem and if so what is the fix please? Fighting in PvP matches is almost impossible. To give you an idea of how bad it is, imagine having lag spikes where people move in blocks of 10 steps. Etc.... HELP!
dude its server lag...
Of course it isn't pc/hardware related. Lag = Network related stuttering = pc/hardware related I do get lag sometimes, but most of the time it's because I forgot to pause my torrents or at least limit them, otherwise I have no issues.
I get it occasionally as well. Usually, it doesn't last more than 2-3 minutes though. No big issue, really..
The problem with the Aussie server's is that it traces back to Singapore and it's no where near AUS. I get 250~ ms pings... US West I get 130~160ms. ...
[QUOTE==C=;42773354]The problem with the Aussie server's is that it traces back to Singapore and it's no where near AUS. I get 250~ ms pings... US West I get 130~160ms. ...[/QUOTE] The Aussie servers need to actually be in Australia or on the West Coast. We should petition this. The problem is seen when you do a trace route - first it goes to the U.S THEN back to Singapore which is utterly mind blowing consdering the distances between Aus -> US Aus -> Singapore - but that is a different gripe :) But I do agree with you - the lag is becoming a huge problem.
In general though the Steam client seems way less forgiving for latency issues. I could run/hack pigs fine on all servers with the web player but with steam they teleport all over the place, even on relatively low latency servers
does sound like internet/server lag, happens to me aswell from time to time.
Ping is bad most likely
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