• [BUG] Roof destroyed while placing pillar on "max entities reached" condition
    1 replies, posted
Hi, on London I we are in this max entities reached status, where none can place things anymore. But a separate bug is coming out of this situation. It happened me two times so I'm reporting it. The first time I was placing a wall, and it was breaking due to this "max entities reached" problem, I tried few times and one time also a sheet metal door with codelock adjacent to it also broke (animation included). Second time (now) I was placing a pillar and it broke, but also the roof on which it was supposed to be placed broke. Was a stone roof, with I think about 90% stability (all the ones next to him have 89-92%)
I think this is just a weird stability issue. My friend's base right now has a few walls that keep randomly changing between 20% and 100% stability without server restarts or seemingly any kind of interaction, while trying to place stuff one of his walls randomly broke while it was at 20%.
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