• XP idea for more fairplay and balancing
    1 replies, posted
XP idea for more fairplay and balancing the new XP is nice, problem is the group player is to better as sing player and more harder for single player to, no chance and no win for this, why user in the group make a difference focus and splitt the XP my idea is: 1. personaly items ( builder/user can use ) ( difference for dress or weapons ) 1.1. what find in barrel, airdrop or box is not personly item and can use every player. 2. no xp for crafting 3. blueprint paper what we have in this moment, not delete, still work, have other results = get a xp, blueprint farming -> trade currency ? 4. disassemble from items who get the (~50%) materials back ? new attribute ? 5. more crafting items ? sample for wood: stone -> wood axe -> stone axe -> ore axe -> metal axe -> HP axe ,... other idea: 6. exklusive items, weapons or dress in barrel, airdrop or box, can not crafted 7. skill attribute via xp ( 1.worker, 2.farmer, 3.builder, 4.faster, 5.stronger, sorry my english is not the best BR
[QUOTE=xmaxmaxx;50563522]XP idea for more fairplay and balancing the new XP is nice, problem is the group player is to better as sing player and more harder for single player to, no chance and no win for this, why user in the group make a difference focus and splitt the XP my idea is: 1. personaly items ( builder/user can use ) ( difference for dress or weapons ) 1.1. what find in barrel, airdrop or box is not personly item and can use every player. 2. no xp for crafting 3. blueprint paper what we have in this moment, not delete, still work, have other results = get a xp, blueprint farming -> trade currency ? 4. disassemble from items who get the (~50%) materials back ? new attribute ? 5. more crafting items ? sample for wood: stone -> wood axe -> stone axe -> ore axe -> metal axe -> HP axe ,... other idea: 6. exklusive items, weapons or dress in barrel, airdrop or box, can not crafted 7. skill attribute via xp ( 1.worker, 2.farmer, 3.builder, 4.faster, 5.stronger, sorry my english is not the best BR[/QUOTE] I will give a short reply with my opinion;) 1. No, they wanted to implement something that required people to have some more interaction, like the sharing XP part. Not the other way around. 2. I don't believe you get XP from crafting currently. (otherwise I didn't notice) But for me it is okay to have XP for crafting. 3. Yes, would be nice. 4. As far as I understood this one, yes please. 5. Please no! This is not Runescape! 6. Are already there. 7. I believe they are working on this, luckily! Otherwise you have to find a server that uses a plugin for this, there are many of them!
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