Character customization-
Basically what it says. the ability to make your character look however you want him too.
furniture/decorations-
items that you can put inside of your house to make it look better, etc. examples are: sofa, cabinet, drawer, desk, lamp(combined with a torch to produce light), etc.
Bed-
At the moment, there is only a sleeping bag. i think a bed would be like a sleeping bag, but is much harder to destroy.
Seasons-
Johnny-mad i believe his name was suggested this. look at his recent posts.
Mercenaries-
these are very rare. a group of 3-5 mercenaries that will come in and kill on sight. when they die, they drop what they have on. what they are equipping varies from kevlar to cloth, and from a 9mm to an m4. obviously a mercenary with full kevlar and an m4 is much more rare that say a mercenary with full leather and a p250.
different metals-
instead of plain old metal fragments, how about Class1 or Class4 metal fragments. Class1 is the metal used in making doorknobs(close to aluminum. light, but weak). While class 4 is used in making airplanes. (extremely strong, but light). The rocks to find these will have a different rarity, and will require the next level of hatchet or pickaxe to mine up.(for example, to mine class 4 ore, you need a class 3 tool or higher.)
I hope you like these ideas. leave a comment!:dance:
[B]Character Customization[/B]
Yes. Absolutely. This would help with so many things, especially recognizing people from farther distances than the name tag will render.
[B]Furniture/Decorations[/B]
I could really go either way on this. If it's purely aesthetic, then it doesn't serve any purpose other than looking nice. What if the bed has a quicker respawn allowance time than the sleeping bag instead of being more durable? That might be useful so if you die in quick succession, you can still potentially spawn back to your bed.
[B]Seasons[/B]
Well, obviously I endorse this one :smile: Everyone really likes this and it has almost nothing but positive reviews, and it really would add a much needed boost to the generic survival genre.
[B]Mercenaries[/B]
To be honest, I don't really like this. Programming hostile AI with guns just seems like a bad idea on its own.
[B]Different Metals[/B]
Yes. Absolutely. There should be better tiers of metal. At very least, there should be low-quality, medium-quality, and high-quality metals. This could be used to make more durable houses, but spawn at lower rates when harvesting than the lower quality counterparts. Low Quality can be like Aluminum, Medium Quality can be Iron or Steel, and High Quality can be Titanium or something of slightly stronger strength.
Overall, great ideas, hope they get some good feedback :smile:
[QUOTE=jonnymad;43154886][B]Character Customization[/B]
Yes. Absolutely. This would help with so many things, especially recognizing people from farther distances than the name tag will render.
[B]Furniture/Decorations[/B]
I could really go either way on this. If it's purely aesthetic, then it doesn't serve any purpose other than looking nice. What if the bed has a quicker respawn allowance time than the sleeping bag instead of being more durable? That might be useful so if you die in quick succession, you can still potentially spawn back to your bed.
[B]Seasons[/B]
Well, obviously I endorse this one :smile: Everyone really likes this and it has almost nothing but positive reviews, and it really would add a much needed boost to the generic survival genre.
[B]Mercenaries[/B]
To be honest, I don't really like this. Programming hostile AI with guns just seems like a bad idea on its own.
[B]Different Metals[/B]
Yes. Absolutely. There should be better tiers of metal. At very least, there should be low-quality, medium-quality, and high-quality metals. This could be used to make more durable houses, but spawn at lower rates when harvesting than the lower quality counterparts. Low Quality can be like Aluminum, Medium Quality can be Iron or Steel, and High Quality can be Titanium or something of slightly stronger strength.
Overall, great ideas, hope they get some good feedback :smile:[/QUOTE]
Did you just steal my brain's thoughts? :O
Jokes aside I agree 100% with you Jonny Mad
[QUOTE=tigerman4111;43155434]Did you just steal my brain's thoughts? :O
Jokes aside I agree 100% with you Jonny Mad[/QUOTE]
I always give ideas the best chance of working as possible, especially if the ideas are rather unique.
Not sure if this has been brought up. I was building a base the other day and thought why not have half walls and sandbag nests? I know the game is still in alpha so im sure base building will eventually be a lot better. I hope they bring in ladders maybe chain link fence or barb wire/c wire. I love the spike walls but I think it coud be taken to a whole new level. I had placed the big wooden spike walls down and someone simply took em down with a pickax wgy not upgrade them with metal? It would be cool to have the ability to dig and make pots and moats with bridges and such. Its a bit of ramble but this is what I think about when im playin haha
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