You ever play rust and just sit by the fire/furnace not sure of what to do? Well unless you are suicidal and go collect stuff at night then you know how I feel. So my solution is a radio. It can be used as a tool to learn info, share info, and just general entertainment (I mean you have a guitar, might as well add something both fun [U]and[/U] useful). The way the radio would work best would have it require two recipes; a radio transmitter and a radio receiver. Both of these are fairly self-explanatory in what they do. Finally I think these radios should work using the real life channel system as it allows for a high number of channels. On a final note I think a favorites tab would be useful for favorite channels.
Better yet make the satellite dish a radio station from which you can broadcast voice all over the server.. You'd always have a moron in there annoying everyone and everybody would fight to death to be that moron... Loll
Right on, both of you. I had this idea once, and if i remembered i would have put it here xD
But, this is how it would go. The radio station itself is at the dish and anyone could be an announcer, noone else can talk on the radio other than whoever controls the dish.everyone could make radios (non default bp) and listen to one of a few stations. i'm sure i had more on this but that's all i remember.
Essentially what Decide said.
But the problem there lies in the limited number of dishes and the availability of dishes; in real life people have personal radio transmitters that are about the size of a large cabinet. Also focusing radio transmitting as an exclusive to satellites greatly hinders variety, with a possibility of no transmissions at all if the current controller is offline. Though the satellite stations could have exclusive loot drops there such as the radio transmitters and music tracks.
Just make the dish a no-build area like on Hapis, problem solved, the "controller" is as good as a target at the shooting range.. The drama that would onfold "on the air" would be worth listening to at least haha
There's still a problem with the variety issue
I had the idea of a radio too
It would be funny but also usefull
You also could make severals upgrades to you radio to get the channel of the airforce that gives the airdrops and intercept the messages to change then and make the plane throw the airdrop over your house
There is a radio already listed on the Trello. Not sure how its going to work. But they should allow you to input Icecast/shoutcast addresses to stream audio through it like an xmp player.
[QUOTE=Ehmmett;48329125]I don't like it[/QUOTE]
We're thankful to have you.
[QUOTE=WEJoykill;48329119]There is a radio already listed on the Trello. Not sure how its going to work. But they should allow you to input Icecast/shoutcast addresses to stream audio through it like an xmp player.[/QUOTE]
But I mean like a radio that works both as one of those ham radios and for music. I mean just one feature without the other seems kinda boring. Besides there ain't nothing wrong with talking on the radio.
I think Radio Rust is a great idea - but limit it to 1 set up per server at any time. This gives another 'thing' for everyone to fight over. It should have an opt out option for all mind and maybe only broadcast in certain zones, i.e rad towns etc.
A fun element.
The reason I want the radio is not to be something else to fight over, but to merely bring over that post apocalyptic feel by having people broadcast news, entertainment or just talk; after all it gets pretty lonely and boring at night even if you are with others because you end up setting camp due to the inability to see
I love this idea. I think with this, perhaps all chat could be removed. I know that's a big leap, but it's a leap in the right direction, in my opinion.
The ambience would be pretty sweet. The radio receiver could be a middle tier item, then let the apex teams fight for the prestige of big outdoor transmitters.
And joKerds' idea could work if you could listen for the coordinates, but not control them. Having automated numbers coming in faintly over static would fit right into the island's freaky vibe.
[QUOTE=WEJoykill;48329119]There is a radio already listed on the Trello. Not sure how its going to work. But they should allow you to input Icecast/shoutcast addresses to stream audio through it like an xmp player.[/QUOTE]
I run a radio station website that uses Icecast, something I cobbled together that accepts user uploads and automatically adds them to the playlist (there is a clause that it has to be music you've made yourself, and I have to monitor it for copyright stuff sneaking in, but other than that it runs itself pretty much). If they add Icecast support, I might make an offshoot especially for Rust. I can imagine people paying me in HQM on the server to run adverts for their clan/trading post. Would be awesome.
[QUOTE=withnail;48336575]I can imagine people paying me in HQM on the server to run adverts for their clan/trading post. Would be awesome.[/QUOTE]
Would this be emergent [i]air[/i]play? : )
[QUOTE=punchfodder;48336529]The ambience would be pretty sweet. The radio receiver could be a middle tier item, then let the apex teams fight for the prestige of big outdoor transmitters.
And joKerds' idea could work if you could listen for the coordinates, but not control them. Having automated numbers coming in faintly over static would fit right into the island's freaky vibe.[/QUOTE]
Actually I think it would be best for the receiver to be a starting item and the transmitter be a blueprint item. That way more people would have a chance to listen. Also is still the a number system like the am or fm radio system would work best considering the insanely large range of radio.
Aside from how it should be implemented a radio is very fitting for this game (especially if transmissions were by players) because it gives the post apocalyptic feel this game is aiming for
So just wondering if anyone is opposed to this radio idea of mine
I really like the idea of being able to have your own separate channel on the radio and transmit to your friends (who have to be tuned into the same channel). In order to satisfy the 'fight over satellite dish' I may have an idea. Which is; make the satellite dish some kind of jammer which can jam multiple channels at once. Let's say there's channels 1-50, tune in the dish on channel 42 and it will jam channels 40, 41, 42, 43 and 44 (so 5 channels in total).
If you plan on raiding a big base, you would have to find out the channel they're using (by eavesdropping all channels, or sneaking in someone's house outside the base and check the radio setting) and jam their channel so they can't communicate over the radio. It could also be used to defend during a raid.. jam the attackers channel.
EDIT: Instead of jamming, maybe it could be used to overpower the channels, to send out misinformation.
I support this as long as there's still a way to play music. I want to hear Bandit Radio and My Chrysalis Highwayman from players.
Anyone think two variations of the receiver sounds like a good idea? A crappy portable one that can be played in the hot bar; and a small deplorable that has better audio
[QUOTE=iScripters;48346471]I really like the idea of being able to have your own separate channel on the radio and transmit to your friends (who have to be tuned into the same channel). In order to satisfy the 'fight over satellite dish' I may have an idea. Which is; make the satellite dish some kind of jammer which can jam multiple channels at once. Let's say there's channels 1-50, tune in the dish on channel 42 and it will jam channels 40, 41, 42, 43 and 44 (so 5 channels in total).
If you plan on raiding a big base, you would have to find out the channel they're using (by eavesdropping all channels, or sneaking in someone's house outside the base and check the radio setting) and jam their channel so they can't communicate over the radio. It could also be used to defend during a raid.. jam the attackers channel.
EDIT: Instead of jamming, maybe it could be used to overpower the channels, to send out misinformation.[/QUOTE]
I really like your edit.
Personally I think there needs to be a new monument for the radio but for the time lets call it the dish. It could allow for a global broadcast and override a few radio frequencies with its signal.
@Ajax0: Did you just come here to 'dumb' my post because I disagreed on you in a different thread? :/
Who's ajax0 as far as I've seen there's no one on this thread with a name like that
[QUOTE=1-UPcard;48364789]Who's ajax0 as far as I've seen there's no one on this thread with a name like that[/QUOTE]
It's the one who dumb-voted me on [url]http://facepunch.com/showthread.php?t=1478443&p=48346471&viewfull=1#post48346471[/url]
Well aside from that, I feel that since the devs are aiming for a post-nuclear apocalypse world, then add radios to fill in the silence, as of now the game consists of building in a lonely area with occasion noobs and bandits, however after those jolts of excitement are long periods of building to the sound of nature, while it's fine for some it's tedious for others; I mean at least in real life you have people like mechanics and construction workers who listen to radio while on the job to alleviate boredom, why not have that in game
Just keeping the thread active with this post
I'd also like to see more opinions on this. This would be cool especially for solo players. Maybe even have a server-operated channel (channel 1) which can broadcast announcements from the admins or just loop some music (but there would be a copyright issue i guess)
If you think about it, an announcement channel that works with the map that states in what vicinity the next airdrop will launch could be very useful
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