• Two things I'd like to see in this game.
    86 replies, posted
Binoculars and a compass. Being able to spot people/animals/wood piles from a distance would be very nice. And a compass could help a few of us from getting lost...
I think just increasing the nametag range would be better. Or being able to find some kind of rangefinder item that shown player tags from farther away.
A compass is definitely something needed, to find your way around. Binoculars are like a bonus but good idea though.
tomahawk would be a great weapon or throwing knife nothing better than tomahawk kill a guy from behind spray and praying your friends
A scoped rifle could be used as binoculars too, but not sure if that's such a good idea as people would be killed from a distance. :) But yeah, a compass could be really handy. For now just look where the big mountain is and you know that's North. ;)
Compass would be good for the people who are not able to remember the way they walk/have a sense of direction/ note landmarks. I'm not sure how far nametags are able to be seen, but if they are too far then that person thats hiding in the woods could be seen from someone sitting on top of a hill that just happened to mouse over their name, is too far. I like relatively close nametags as it allows players to stay hidden when sneaking up on someone.
I would like to see a map and party option that lets you open/close the same doors and their name appears in a certain colour
Nameplates from farther away would increase KOS. Not a friend? KILL THEM.
The thing is, you have to get fairly close to check the name. Like, almost in hatchet range. They should at least have an item that when used, allows you to view names at a larger distance. And I'm not talking about increasing it a ton. I'm talking about a few meters. Such as a weapon attachment, or have binoculars do this feature. You can still see people from a fair distance away, without binoculars.
[QUOTE=Ricenchicken;41199849]Compass would be good for the people who are not able to remember the way they walk/have a sense of direction/ note landmarks. I'm not sure how far nametags are able to be seen, but if they are too far then that person thats hiding in the woods could be seen from someone sitting on top of a hill that just happened to mouse over their name, is too far. I like relatively close nametags as it allows players to stay hidden when sneaking up on someone.[/QUOTE] Agreed, we don't need players being able to see other player names from 100m away, maybe some where along 5-10m. Compass is a must!
Maybe being able to attach a laser sight that can give an increased distance say about 15 to 25 metres or along those lines. Just a thought.
Binoculars = excellent idea. Especially if you can see someones nametag from far away by zooming in on them with the binoculars, that would be very useful. A compass and/or in game map would also be useful.
To all those who want a compass, it's not really needed. Just look at the Sun/Moon. They rise at East, so have it on your right side. Your front is Nord, back is South and left is West. Sometimes you won't be able to use this, but then you'll have everything more or less located.
[QUOTE=DrFox;41200687]To all those who want a compass, it's not really needed. Just look at the Sun/Moon. They rise at East, so have it on your right side. Your front is Nord, back is South and left is West. Sometimes you won't be able to use this, but then you'll have everything more or less located.[/QUOTE] I hate you... I was just going to post that...
I would love to see bait to attract zombies.
I'd say some sort of friend system would be useful, for example only friends can see each other's name tag from a far(ish) distance, that would help friends locate one another as well as identify who that guy running toward your home is. Also another idea that popped in my brain is that friends could also be able to open other friend's doors with permission.
[QUOTE=darth-veger;41201014]I would love to see bait to attract zombies.[/QUOTE] I like this idea. Anyway, I imagine once they have different models for different items (and maybe different faces/heights/builds ?), everybody will have their own look and the issue of identification will become less relevant.
[QUOTE=darth-veger;41201014]I would love to see bait to attract zombies.[/QUOTE] I already do this with DrFox. I tell him "Go there and gather some wood" and while all the zombies chase him I just pass that region without messing around with any zombie :VVVVVVVVVVVVVVVVVVVVVV
I just want a hunting rifle. I really dont think the game shouldnt even have M4 in it, or atleast it wouldnt be so easily to come by.
I'd rather they just focus on stopping people from teleporting next to me and slapping me to the moon with a hatchet before implementing anything else.
It has been stated that they can't easily add long distance scopes or binoculars due to limitation of the netcode.
[QUOTE=MrZiggeh;41201380]I'd rather they just focus on stopping people from teleporting next to me and slapping me to the moon with a hatchet before implementing anything else.[/QUOTE] Good idea.
[QUOTE=MrZiggeh;41201380]I'd rather they just focus on stopping people from teleporting next to me and slapping me to the moon with a hatchet before implementing anything else.[/QUOTE] lol'd
[QUOTE=MrZiggeh;41201380]I'd rather they just focus on stopping people from teleporting next to me and slapping me to the moon with a hatchet before implementing anything else.[/QUOTE] that would be the smart thing to do right
NO sniper rifles, my god. I can see that you guys would find it useful, but you would NOT enjoy how often you die without knowing why.
I would personally like to see a handwatch, so that we can know when the night is coming.
To solve the nametag problem of seeing people hiding and what not, you can make it so that it only shows if your crosshair/aim is on the player for a certain amount of time.
[QUOTE=rovar;41199675]Or being able to find some kind of [U]rangefinder item[/U] that [U]show[/U]n player tags from [U]farther away[/U].[/QUOTE] [QUOTE=slayer20;41199640]Binoculars[/QUOTE]
[QUOTE=vedran_cro;41202264]I would personally like to see a handwatch, so that we can know when the night is coming.[/QUOTE] You could just take a look to the sky? The Sun's position is way enough. It's not like you need to know the exact hour or something.
[QUOTE=rovar;41199675]I think just increasing the nametag range would be better. Or being able to find some kind of rangefinder item that shown player tags from farther away.[/QUOTE] I must say increasing player tags would take away part of the game. It's annoying when someone's up on a a hill looking out below finding a player within seconds. Not by actually seeing them, but because a big text pops up on the screen with the players name. This keeps players from being able to use their surrounding for an advantage. Say I have a hatchet, and I stumble across 2 players (male / female doesn't matter) and I noticed one of them had a gun before ducking back behind a nearby tree. Well I'd like to be able to use the fact that I spotted them before they spotted me. Yes I could go rushing to them like Rambo killing one preferably the one with the gun.. But I have a high chance of dying. So screw that and run back into the woods as if I was never there. I think the developers really want the players to actually feel like their right there with the person. So adding these tags in general kinda take away from that.
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