• I think I broke the game
    24 replies, posted
Yep. [url]http://puu.sh/9e0Ub/4365b3a604.jpg[/url] [url]http://puu.sh/9e1cb/96d376ca22.jpg[/url] [url]http://puu.sh/9e1dV/8bef4465d2.jpg[/url] [url]http://puu.sh/9e1f9/ae62941cd5.jpg[/url] Excuse my abrupt use of overly sized images. [IMG]http://puu.sh/9e0Ub/4365b3a604.jpg[/IMG] [IMG]http://puu.sh/9e1cb/96d376ca22.jpg[/IMG] [IMG]http://puu.sh/9e1dV/8bef4465d2.jpg[/IMG] [IMG]http://puu.sh/9e1f9/ae62941cd5.jpg[/IMG]
how you do this?
Probably balanced the decay.
remove tool
[QUOTE=JiggyJinjo;44996602]remove tool[/QUOTE] this
how did u place foundations in the air? remove tool cant do that.
And notice how the stairs do not line up with the top foundation. Yes you broke the game IMO :)
[QUOTE=jayfkay;44996867]how did u place foundations in the air? remove tool cant do that.[/QUOTE] ceilings with walls perhaps?
no. its obviously foundations
Magic. I wonder if you guys can figure it out.
[QUOTE=mistad;44998297]Magic. I wonder if you guys can figure it out.[/QUOTE] Something about the tree?
You're inside a rock?
Using the edge of one of those hollow grass hills? Thats why the shots are so cropped to hide this?
well firstly i reckon the "floating" is a distance rendered job. as for the rest, i see nothing interesting, beside oddly staggered stairs:)
[QUOTE=mrknifey;45005766]well firstly i reckon the "floating" is a distance rendered job. as for the rest, i see nothing interesting, beside oddly staggered stairs:)[/QUOTE] What do you mean by "distance rendered job?" [editline]5th June 2014[/editline] [QUOTE=oXYnary;44999049]Using the edge of one of those hollow grass hills? Thats why the shots are so cropped to hide this?[/QUOTE] Nope.
i figure that it is beyond your distance rendered. i get towers that show up from nowhere at times while i'm walking:)
I assure you that the server is not lagging. There is no de-sync. The two layers of foundations ARE in front of me. I did place them.
[QUOTE=GalegO;44998760]Something about the tree?[/QUOTE] I'm with GelegO, once in awhile I will respawn on the top of a tree. Right at the very apex of the tree there is a very small point you can stand on. I'm guessing you found a point on the tree that let you place a foundation. From there you could attach other foundations. That's the only thing I can come up with that makes any sense based on what I know about the game mechanics.
[QUOTE=mrknifey;45007128]i figure that it is beyond your distance rendered. i get towers that show up from nowhere at times while i'm walking:)[/QUOTE] He's right next to the building, genius.
A piece of art :dance:
Crap, I broke the game again. [url]http://puu.sh/9h4dH/b11e292856.jpg[/url] [IMG]http://puu.sh/9h4dH/b11e292856.jpg[/IMG]
[QUOTE=mistad;45010312]I assure you that the server is not lagging. There is no de-sync. The two layers of foundations ARE in front of me. I did place them.[/QUOTE] didn't say you were lagging. said the data was being ignored by your driver. i did notice (eventually) that there are foundations on top of something which is interesting:) [QUOTE=Sykke;45012259]He's right next to the building, genius.[/QUOTE] whats your point? adjust rendering distance and [B]BAM[/B] the mould is gone. provided the terrain has lesser priority. but i don't really care how it was done either way:P
I will check back when you explain what you're doing.
[QUOTE=mistad;45012913]Crap, I broke the game again. [url]http://puu.sh/9h4dH/b11e292856.jpg[/url] [IMG]http://puu.sh/9h4dH/b11e292856.jpg[/IMG][/QUOTE] I'm going to guess that you edited a packet and placed the object 1000 Z units higher or something.
That is weird. XD
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