So recently my friends and I have realized that we are in the position to create a server that would be "Hardcore" soon.
What Hardcore means is that if somebody dies they will be booted from the server for a set period of time, they can not rejoin until their deathtimer is up.
It would make dying a much bigger deal and I think people would be much much more careful with who they trust and what they do. It would totally change Rust's gameplay.
I remember seeing a post on here about something similar.. But I want to know how interested people are in this idea...
Some questions for you guys..
1. Would you play hardcore mode?
2. How long would a reasonable timer be? 5 minutes? 10 minutes? An hour? A day?
3. Would you consider making a server like this full time? Or just for fun?
Thanks!
Hacking would destroy this game mode...
[QUOTE=AR15;43694393]Hacking would destroy this game mode...[/QUOTE]
Yes it would, but hacking destroys any gamemode IMO.
But.....
We have no life and will constantly admin the server.
2mins would be long enough, but add included consequences like:
- lose a percentage of your research (possibly even all of it).
- lose the keys to your house (pass code change)
- killer possibly loot "key" from body to raid house
- make death timer longer a depending on how long you have been alive for and/or how much research you have (so more advanced players have more to lose than younger spawns).
Also need dynamic safe spawn points or iminuty time when you 1st re-join.
I realise this wood make beds redundant if you lost your door access. Possibly have a bed or sleeping bag would reduce your death timer. But possibly only has a set amount of uses before you lose your bed.
Also suicide would need to be disabled.
[QUOTE=Little Tid;43694355]So recently my friends and I have realized that we are in the position to create a server that would be "Hardcore" soon.
What Hardcore means is that if somebody dies they will be booted from the server for a set period of time, they can not rejoin until their deathtimer is up.
It would make dying a much bigger deal and I think people would be much much more careful with who they trust and what they do. It would totally change Rust's gameplay.
I remember seeing a post on here about something similar.. But I want to know how interested people are in this idea...
Some questions for you guys..
1. Would you play hardcore mode?
2. How long would a reasonable timer be? 5 minutes? 10 minutes? An hour? A day?
3. Would you consider making a server like this full time? Or just for fun?
Thanks![/QUOTE]
This is what i feel a hardcore server should do, if possible (and once i get my hands on magma and start modding, I could probably set this up.)
1.) Decreased Maximum Calories: 3000 => 2000
2.) Increase in bleeding damage
3.) Bandages have a 50% of working Small medkits 75% Large Medkits 100%
4.) Resource Scarcity (less lumber and stones)
5.) Increase in required resources for items
6.) Agrizoophobia: ALL animals will chase you down and kill you and previously aggressive animals have a 25-50% larger detection range.
Suicide can just count as a death.
So you can still do it, but you would just be wrecking yourself.
[QUOTE=Little Tid;43694853]Suicide can just count as a death.
So you can still do it, but you would just be wrecking yourself.[/QUOTE]
True. Also probably necessary if your get stuck somewhere (alpha).
Yeah make this game more like War Z so it can die. None of these "hardcore" features are really "hardcore". Want hardcore? Try perma-death. 24 hour lockout. I mean whats this thing that this community keeps clouting? Oh yes, thats right its a herpderp survival game huehuehue. In the end this feature is nothing more than a redundant feature and honestly a colossal waste of time.
Not even 24 hour but banned till next wipe - thats hardcore - whoever left on the server wins.
Yes I will play 1-2 hours at day.
[QUOTE=Little Tid;43694355]So recently my friends and I have realized that we are in the position to create a server that would be "Hardcore" soon.
What Hardcore means is that if somebody dies they will be booted from the server for a set period of time, they can not rejoin until their deathtimer is up.
It would make dying a much bigger deal and I think people would be much much more careful with who they trust and what they do. It would totally change Rust's gameplay.
I remember seeing a post on here about something similar.. But I want to know how interested people are in this idea...
Some questions for you guys..
1. Would you play hardcore mode?
2. How long would a reasonable timer be? 5 minutes? 10 minutes? An hour? A day?
3. Would you consider making a server like this full time? Or just for fun?
Thanks![/QUOTE]
seems like its set up for a ghost server. noone would bother waiting around to log back in.
[QUOTE=rizzeh;43697649]Not even 24 hour but banned till next wipe - thats hardcore - whoever left on the server wins.[/QUOTE]
Obvious winner.
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