• IndieComm - A space for Feature Requests and Discussion
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So for the past few weeks I've seen Feature threads come and go. Although some people have tried to maintain "Official" Feature request threads, they often become messy and the discussion is lost between features. Forums have been the Modus Operandi of independent games for decades, however they are sometimes not very efficient when it comes to discussing particular requests, or keeping good ones afloat due to the influx of miscellaneous threads that pop up like help and rage threads. I decided that to truly expose what the community would like, and give the developers kind of a better concise look at what that might be, I've decided to open up a space where people can post Feature Request/Discussions, as well as guides, and the community can vote and comment on each one individually. Hppefully alleviating the forums a bit and democratizing the idea of Feature Request Threads a bit more. Basically this is how it works: User A posts a Feature Discussion/Guide, Users B to Z can comment directly on it and give user A a up/down vote. I've also opened a Community Sites page where I'll be posting server services as well as Tools and other community sites. I expect to add more independent games as the days go by, but since the problem was prevalent here, I thought I'd give Rust. a shot and do my part. So check out [URL="http://www.indiecomm.net"]IndieComm[/URL] and hopefully we can organize and make it easier for the devs to look at the community's popular and relevant ideas. [editline]9th November 2013[/editline] I'm also thinking about opening a space for Clans to recruit or players to organize. I've also added a chat
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