Hey everyone, so I'm brand new to Rust.. This is my first time even attempting to start up the game and it seems like it's taking quite a while to connect to the server.
Not sure if this is a normal issue for everyone or not, but any feedback would be helpful!
Thanks guys! :)
EDIT: This is a screenshot of what I've been seeing for about the past 15 minutes now.
[url]http://www.mythicservers.com/custom/images/braanflakes/193yY.png[/url]
Having a similar issue, I cleared my cache but it seems to not work on Chrome or Firefox.
Never mind, I am guessing a wipe is in progress, will check back later to see if it is fixed.
Oh ok, that would make sense. Hopefully they are just wiping the server and it's not a clientside issue on my end.
Thanks for your help! :)
im having same problem here, managed to login this morning no problem (was checking to see if there was a wipe) then managed to sign in at my mums no problem (was showing her my secret entrance to one of my houses)
but for past hour back at mine i just get a black screen once unity loads can hear the music but cant do anything
EDIT- managed to get ingame, think its a matter of constant refreshing (still no wipe yet tho)
EDIT- yeah servers probably bogged down seeing as there hasnt been a wipe in about 2-3days, should've wiped it before the competition started
Interesting.. maybe the servers are bogged down from the influx of new players with keys? (Garry's Picture contest)
I guess so.Maybe there needs to be a stronger server or multiple server now, still getting the issue only I cant fullscreen and the full window turns it black.
Entity limit is reached.
You'll have trouble connecting.
Wait for a map wipe.
[QUOTE=iDeku;41301140]Entity limit is reached.
You'll have trouble connecting.
Wait for a map wipe.[/QUOTE]
Thats what I am doing, I am just setting up my next minecraft lets play for youtube until this gets sorted out. Need to be productive while I wait.
Yeah I was hoping to start up my Rust videos today but I guess that will have to wait. No big deal though! Just have more time to prepare and get things ready.
EDIT: Ok, so now it doesn't just freeze up anymore but the Unity launcher/client crashes everytime I attempt to connect to the server. Not really sure what's going on anymore.. lol
[editline]3rd July 2013[/editline]
Ok, so if this is considered double posting I apologize and will delete this but now I've come across a new error.
It seems that when the Unity Player is trying to launch it ends up just crashing.
I will see this in the top left corner:
Connecting to Server
90% -Mesh.Bake PhysX CollisionData
Here's a screenshot if it helps: [url]http://www.mythicservers.com/custom/images/braanflakes/eaj5b.png[/url]
and anywhere from 90-100% is when the Unity Player will stop and it will just crash.
Anyone else having this problem or know any fixes?
Thanks guys :)
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