• The full understanding of rust
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Throughout the rust forums, I have noticed ideas of improving zombies, adding dinosaurs or aliens, and even turning the game into a caveman/ western simulator. Being able to face palm myself at how people have not noticed and even forgotten themselves is that rust is aimed at a post apocalyptic survival game, in which should later in development would have accumulated things like radiation, makeshift weapons, mutated genetic creatures, and all sorts of things. Examples like, metro 2033, where inspirations like, their makeshift firearms and those hordes of terrifying mutated creatures, are what the game should be turned at, and what the devs have a clue where to go. My point is that people should start getting an idea of what the game is themed around and what ideas we should start posting. If anyone does not know about their development process then the link is here: [url]https://trello.com/b/lG8jtz6v/rust[/url]
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