• Hacking is becoming a huge problem
    8 replies, posted
Let me start off by saying, Rust is probably my favorite game atm I've logged ~900hours in the last 6-8 months Hacking has always been a problem since I started playing, but it was few and far between. The last few weeks however have been out of control. People are obviously hacking, im not talking about lucky hits or being out played. I see people No-clip, Fly, Super Jump, Speed hacking, Aim-botting and very likely using ESP I've been reporting everyone I can with the new 'F7' menu I don't play on official servers, cus I know they are filled with hackers The last few weeks i've been bouncing around multiple Rust servers trying to find one without hackers, they all seem have them at different times, usually when the Admin is offline. No admin is gonna be there 24/7 I know there has been some work done against cheating, but it isn't enough, and the hacking has actually gotten worse. There needs to be more priority put towards anti-cheat vs performance at this point, the game runs very well on a decent PC. The locked post in this forum was posted June 30th, and says "The state of cheating is shitty again right now. We hear you. This is how it’s going to be for a few months" Well, it's been ~7 months now, and it has progressively become worse Perhaps it was the recent sale, idk, but the game is being ruined. Can anyone recommend a good server with active admins who catch hackers? Are there any White-listed servers I could join? -A Legit Rust Player
Try one of the rustopia or rustafied servers.
I honestly feel the cheating has been a lot more prominent during the last 2 wipes. It's funny though, because 3 wipes ago, near the end I remember people actually mentioning the game feels balanced and it didn't feel like there were many hackers. It was other people mentioning that in chat, we discussed it and I overall agreed. However, I honestly have not witnessed the level of cheating that I have in the last 2 wipes, it truly feels out of control. We have seen people openly flying / speed hacking and very sure about many users using esp. One guy who had less than 5 hours on Rust and only owned 1 game on Steam wiped our whole clan after a raid. We reported him, then went and played another game because there was just no point in playing when he was getting non stop headshots on us. The next day he was banned, but I'm sure he either refunded the game or bought another copy and proceeded to do the same. I understand that Steam and the developers make more cash off the cheaters than legit honest users but it just gets tiring to be honest. I'm probably just going to take a break from the game for awhile. It's nothing against the game or the developers as there are cheaters in every single multiplayer game on the market. The thing about this game that hurts most is the work that goes in to every element. Every bullet must be crafted, every piece of wood or stone must be harvested. To lose hours / days of work within minutes to a kid who is a sore loser just doesn't make sense to me.
Becoming?
[QUOTE=l4z3r;49645248]Let me start off by saying, Rust is probably my favorite game atm I've logged ~900hours in the last 6-8 months Hacking has always been a problem since I started playing, but it was few and far between. The last few weeks however have been out of control. People are obviously hacking, im not talking about lucky hits or being out played. I see people No-clip, Fly, Super Jump, Speed hacking, Aim-botting and very likely using ESP I've been reporting everyone I can with the new 'F7' menu I don't play on official servers, cus I know they are filled with hackers The last few weeks i've been bouncing around multiple Rust servers trying to find one without hackers, they all seem have them at different times, usually when the Admin is offline. No admin is gonna be there 24/7 The locked post in this forum was posted June 30th, and says "The state of cheating is shitty again right now. We hear you. This is how it’s going to be for a few months" Well, it's been ~7 months now, and it has progressively become worse Perhaps it was the recent sale, idk, but the game is being ruined. Can anyone recommend a good server with active admins who catch hackers? Are there any White-listed servers I could join? -A Legit Rust Player[/QUOTE] I have played a few community servers and not seen a single hacker in the entire of January, and that is playing the game far more hours than I'd like to admit over the course of the month (~200) Also left quarry running overnight on my main server which is pretty populated every day for the last 2.5 weeks and it hasn't been looted by cheaters once [quote]I know there has been some work done against cheating, but it isn't enough, and the hacking has actually gotten worse. There needs to be more priority put towards anti-cheat vs performance at this point, the game runs very well on a decent PC.[/quote] I don't know, I mean this is just anecdotal evidence here. Of course some people might get super unlucky and run into a few cheaters in different servers in the same day, but that doesn't mean every server is full of cheaters. I believe I'm correct in saying that EAC are the ones that work on the anticheat, who are a third party company, which means as much priority as possible is already being put in that department, especially since Rust runs on EAC's latest version. From my own experiences I'm dubious of claims that cheating is getting worse. The fact is that cheating in Rust carries a very real risk, and people seem to be getting banned pretty speedily (Especially when reported by other players), not to mention I find it hard on trusting people's word that they are constantly meeting cheaters when the Rust playerbase seems to have an atrocious knack for calling cheats on every death or raid. People are coming here every day whining about bans so they must be doing something right, I'd rather see that than these cheats going undetectable for months and months at a time like with many other games. [QUOTE=WolfEater;49645899] I'm probably just going to take a break from the game for awhile. It's nothing against the game or the developers as there are cheaters in every single multiplayer game on the market. The thing about this game that hurts most is the work that goes in to every element. Every bullet must be crafted, every piece of wood or stone must be harvested. To lose hours / days of work within minutes to a kid who is a sore loser just doesn't make sense to me.[/QUOTE] It just comes with the territory sadly. These kinds of games are magnets for cheaters because the cheats give you such a massive advantage, and/or also allow you to much more easily ruin other people's games. Combined with the fact that the game is at an extremely reasonable price and goes on sale, it makes the issue even worse. If the game was ~£30($50-60) and didn't go on sale often or you didn't have sites like G2A where people sell inventory copies for cheap, far less people would be willing to make disposable accounts for cheating.
I have to follow up and say I am somewhat impressed, I don't know if it was coincidence or not, but I tweeted [url]https://twitter.com/rusthackreport[/url] about a hacker, and he was banned a few hours later. I suggest everyone make use of the F7 command, and tweet the information directly to this tweeter account. Catching script kiddies simulator 2016
Hacks are a one time purchase. Now, with the price of Rust what it is, it means a hacker can be banned upwards of three to five times for the price of one Triple-A release. The level of enjoyment a hacker gets out of cheating fair-minded players out of hours, or days of hard work is considered to them to be a fair trade for the money investment. Make absolutely no mistake. Hacking is a problem for games in general, but of all the games it hurts, it will hurt Rust the most. Rust is a hardcore experience and with that comes too much loss when someone has the upper hand. How long will people invest their time only to know it will be taken by those who did not work for it. Every server, every day. The only thing that will change is that more people will invest in hacks to even the odds. Maybe in that way, this Rust will become like Legacy after all.
One hacker said (on a forum). "If I pay 60 dollars a month for a game and a hack, (which he considered entertaining), and I get banned. I just do it again. Why? because I would spent that kind of money out at a bar drinking." so 50 quid a month, is fair game to those that want to cheat to dominate players. FacePunch can't do much about private hacks. EAC is utter shite, always has been. BattleEye is good but anything "private" can get past BE but its more difficult. WHY FP choose "Easy Anti-Cheat" is beyond me.
Fallout 76 will def fix hacker issues if FP/EAC does not fix it by the time it releases...
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