• How to make these bears stop barking the fu** out of me.
    9 replies, posted
So yeah I have a house somewhere and apparently there's a shitloads of bears and now I'm starting to get ear cancer of all their barking, anything to do about this? Any settings...? [QUOTE=Texno;42839838]I'm still wondering, it's starting to get onto my psychical condition and I might have to go search up for a psychologist for those fucking barking sounds, please help me.[/QUOTE]
Move? :)
Learned my lesson after my first structure... Never. Again.
I made a house in rad town, I had zombies go UHHHHHHHHHHH UHHHHHHHHHHHHHH day in and out!
Hire another player to be a bear exterminator outside your house. Pay him in rocks, I hear the minimum wage is 20 rocks an hour. Or pay him piecemeal if you want. If you can't keep an eye on him ask for the leather as proof.
I pay with bear souls. And if you disagree your soul will be the payment, to me... [url]http://www.mindistortion.tv/iwantyoursoul/?i_am=Xanbunny[/url]
I'm still wondering, it's starting to get onto my psychical condition and I might have to go search up for a psychologist for those fucking barking sounds, please help me.
[QUOTE=Texno;42839838]I'm still wondering, it's starting to get onto my psychical condition and I might have to go search up for a psychologist for those fucking barking sounds, please help me.[/QUOTE] Mute the game.
Garry, please have the devs stop developing important stuff and create a volume slider for every animal in the game to individually control the animal's sounds for people who build near animals and are too lazy to go kill them.
Our house had a wolf trapped in it this weekend and it drove everyone crazy. It ended up stuck in a foundation w/ no way of killing it. It did make for a nice doorbell when I was @ the base by myself because whenever someone came to the front entrance, the wolf would go nuts. lol TBH, I wanted to trap a bear inside a room w/ some chests and a wooden door. Pity the first person who broke into that room. :wink:
Sorry, you need to Log In to post a reply to this thread.