• Camper walls and doors in every loot city
    8 replies, posted
This game need zones around the loot cities where no one can build! Its incredible they are all blocked with walls and doors and all these fucktards camp inside there with full kevlar and m4 and killing freshspawns..
Then blast the doors and walls open.
[QUOTE=LACE;42595661]This game need zones around the loot cities where no one can build! Its incredible they are all blocked with walls and doors and all these fucktards camp inside there with full kevlar and m4 and killing freshspawns..[/QUOTE] I actually like that you can build in those areas. I love what some guys have done with the hangar on US East Sleeper for example. I think if there were more of those areas and even more cool loot to be had there or another reason to hold those areas (furnaces that cook metal faster, for example) then there might be more large groups fighting over them, distracting them a bit from picking on us lone wolves a little bit. It might create areas of contention that would then allow the fringe areas to be populated by people who tend to be better neighbors. :)
[QUOTE=StryfeKhaos;42595808]I actually like that you can build in those areas. I love what some guys have done with the hangar on US East Sleeper for example. I think if there were more of those areas and even more cool loot to be had there or another reason to hold those areas (furnaces that cook metal faster, for example) then there might be more large groups fighting over them, distracting them a bit from picking on us lone wolves a little bit. It might create areas of contention that would then allow the fringe areas to be populated by people who tend to be better neighbors. :)[/QUOTE] That's a great idea, but it still doesn't address the fact that people are controlling the key areas for the game. Its really frustrating not being able to learn any new technologies because some kid wants to be greedy, and the typical "well just blow him up" response is irrelevant because people cant learn the recipes necessary to do that without being allowed to moderately farm those areas.
[QUOTE=nessmuk;42595949]That's a great idea, but it still doesn't address the fact that people are controlling the key areas for the game. Its really frustrating not being able to learn any new technologies because some kid wants to be greedy, and the typical "well just blow him up" response is irrelevant because people cant learn the recipes necessary to do that without being allowed to moderately farm those areas.[/QUOTE] Honest question because I don't know, are there things you can only find in those areas that you can't get from one of the two zombie types? I've played on several servers, and the radiated areas tended to be pretty open, sans walls and doors. I've had less luck with drop shipments. I've been on a pretty tall hill right under one as it dropped and still couldn't get it because the Kevlar-and-M4 brigades showed up. I'd love it if the drop time was reduced so it was more about getting lucky and being under it rather than being the strongest to show up.
[QUOTE=nessmuk;42595949]That's a great idea, but it still doesn't address the fact that people are controlling the key areas for the game. Its really frustrating not being able to learn any new technologies because some kid wants to be greedy, and the typical "well just blow him up" response is irrelevant because people cant learn the recipes necessary to do that without being allowed to moderately farm those areas.[/QUOTE] Get a bow and hunt zombies. They drop everything and are often found in empty forests. This is how I got metal door on every server.
Raid it or declare lose. I am not bother. Radiation zone repels players from building in that area.
Just make all lootable areas such as the hangar radiation areas, that should fix the camping and building there.
[QUOTE=Jezzirok;42597072]Get a bow and hunt zombies. They drop everything and are often found in empty forests. This is how I got metal door on every server.[/QUOTE] It's cool that its worked for you. In my experience the zombies have only spawned in areas close the radiation zones, which happen to be the most populated areas. It'd be better if they made the spawning of zombies more widespread and decreased the player count of servers so there was such a thing as a "empty forest".
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