Hey,
My Idea (cus codes sucks),
u can craft a key and when u give it to other players they can open ur doors ;)
not only that^^
so implement locked chests for wood and metal frags^^ and key costs 10-20 metal frags with a key the player can open evrything locked by u!!! so u shouldnt give untrusted ppl a key ;)
so we dont need codes who spams the server just a key ;) and the bind to them who crafted te key ;) lockpicks should work also on doors maybe a lockpicking minigame ;D and maybe some difrent types of locks like rusty log wodden log (easy) rusty log (normal) Metal Lock (Hard) so maybe more keys are there ^^ would be nice bcaus sometimes coed isnt fast enough^^ metal lock should be about 10-30 lockpicks to need^^ rusty 5-10 wood1-5 depends on ur lockpicking skill^^ lock pick should cost 1-5 low grade metal^^
edit: keys should be study ^^
[URL="http://www.pcgamer.com/2014/01/08/rust-interview/"]http://www.pcgamer.com/2014/01/08/rust-interview/[/URL]
They do have plans to possibly implement keys. I think they should allow for people to use both. EG: You can use the key to get into the first room, but the other rooms might have codes.
You seemed to have missed the subforum specifically for suggestions. [url]http://facepunch.com/forums/420[/url]
Should probably try there to see if your idea has been suggested already.
I sincerely hope English is not your first language. God it hurts my brain to read that.
[QUOTE]of locks like rusty log wodden log (easy) rusty log (normal) Metal Lock (Hard) [/QUOTE]
Peter Piper picked a peck of pickled peppers. A peck of pickled peppers Peter Piper picked. If Peter Piper picked a peck of pickled peppers, Where's the peck of pickled peppers Peter Piper picked?
Seriously though, so locks on everything and lock-picks?
Locks and keys are coming, lock-picks? not a bad idea.
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