• FPS drop around many trees.
    5 replies, posted
I have an I5 laptop with 4GB ram and integrated graphics, playing rust in 1280x600 and beautiful setting. Frame rate is really good except whenever I run through a forest. I don't think disabling grass would help and I like the grass anyway. Any ways to make trees affect FPS less?
Take a look over at [url]http://facepunch.com/showthread.php?t=1372236[/url] I suspect you have a lower end graphics card. Will need to get a good look at your video card memory to see if that is indeed the problem. Assuming you're on Windows, you should also post your dxdiag information as mentioned here: [url]http://support.microsoft.com/kb/190900[/url]
definitely low end, like I said, it's integrated graphics, Intel, not made for gaming. I'd go to a lower level of detail, but I have no problems anywhere else in the game except when around many trees.
------------------ System Information ------------------ Time of this report: 3/5/2014, 13:13:08 Machine name: MYPC Operating System: Windows 8.1 Pro 64-bit (6.3, Build 9600) (9600.winblue_gdr.131030-1505) Language: English (Regional Setting: English) System Manufacturer: Hewlett-Packard System Model: HP Spectre XT Ultrabook PC BIOS: F.12 Processor: Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz (4 CPUs), ~1.7GHz Memory: 4096MB RAM Available OS Memory: 3992MB RAM Page File: 3573MB used, 3721MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.03.9600.16384 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) HD Graphics 4000 Manufacturer: Intel Corporation Chip type: Intel(R) HD Graphics Family DAC type: Internal Device Type: Full Device Device Key: Enum\PCI\VEN_8086&DEV_0166&SUBSYS_1888103C&REV_09 Display Memory: 1792 MB Dedicated Memory: 32 MB Shared Memory: 1760 MB Current Mode: 1366 x 768 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: LGD0368 Native Mode: 1366 x 768(p) (59.998Hz) Output Type: Internal Driver Name: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32 Driver File Version: 10.18.0010.3379 (English) Driver Version: 10.18.10.3379 DDI Version: 11 Feature Levels: 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You basically are sitting close to the minimum specifications, and that Intel HD Graphics 4000 is not helping. The game will get better optimized in time, but the problem here is mainly you. Try typing these two commands into console and see what happens around trees: gfx.ssaa false gfx.ssao false That'll turn off ambient occlusion and anti-aliasing.
[QUOTE=elixwhitetail;44137868]You basically are sitting close to the minimum specifications, and that Intel HD Graphics 4000 is not helping. The game will get better optimized in time, but the problem here is mainly you. Try typing these two commands into console and see what happens around trees: gfx.ssaa false gfx.ssao false That'll turn off ambient occlusion and anti-aliasing.[/QUOTE] thanks I will try those!
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