Is that possible, that dev's selling cheats for this game?
49 replies, posted
I keep asking myself a couple of questions, but cannot find any logical answers to it, except one - developers are making and selling cheats for additional profit. Why i think so?
1) There bought so-called new anti-cheat, but they never tried to test it on the old version. But ok, it can be explained with code differences.
2) There is "lesser" cheats, that is making people get banned by vac, and bigger, that exist almost year and still undetectable. But are they? Just not long ago cheater on one of the official server said "i cheating 4 months already, and yet never get banned. And if i even will, i will spend another 18€ and keep cheating, because breaking your gameplay is so much fun". So what developers can do? They can use their free time (even few minutes when drinking tea) to log into any cheater-swarmed server and ban those people forever. Why they would want to do this? Well, there is 2 reasons - 1) To bring justice. I remember times when they said that they will have no mercy for the cheaters, so what is stopping them from punishing cheaters in their own game? Only thing could be money from cheats that they are selling. And they are fine with knowing that every cheater will play new version of rust instead of being punished for cheating. 2) To earn even more money. If cheater will buy another copy of the game - it will mean that they earned 18€ in just a few minutes, and that is very big money, if i could earn it so easy, i would keep doing it again and again, because cheaters kinda deserve it. What could be a reason to refuse bring justice AND make free money on that? Only more money from cheats sold.
I am not saying that they actually doing this because i have no proof of it, but can you give me at least one logical answer on my questions? Can somebody prove me that i am wrong?
[QUOTE=ElvenNeko;45376828]1) There bought so-called new anti-cheat, but they never tried to test it on the old version. But ok, it can be explained with code differences.[/QUOTE]
I'm glad that they didn't, they promised not to change anything in the current version and implementing a new anti-cheat is hell of a change and new bugs all over the place. (If you knew how anti-cheat worked you'd know the importance of the code difference between experimental and legacy)
I'm fairly sure that the devs have more and better things to do than to develop cheats that are not being detected by VAC. There are plenty of other people who are experienced in this kind of stuff and who are more likely going to make better and less detectable hacks.
Oh dear, gave me a good laugh :D
you do understand that everyone can buy the game as many times as they want? and its their right to do whatever they want? If players cheat they will get banned eventually, but to ask are developers selling cheats is just ridiculous man haha :'D
Also you do understand that they in their free time have to worry about a million other things much more important than cheats? Like, real life maybe? Game developers are people and have lives too:P
its just a job man ;)
Have you ever tried sitting down and controlling the server while "drinking your tea" with a 500 people online at the same time and tried to spectate|get info about the player before ban?
(if the hacks are not recognisable by software) I don't think so... so how about you go back to your room and work a little bit more on those questions that you keep asking yourself ;)
Why should the devs ruin their own game? Did you ask this yourself?
The devs are also busy with exper. Rust. I don't think they are developing
cheats for their own game. How silly would it be?
You shoul'd earn more knowledge before u ask shit like this here.....
I think you need a new tinfoil hat elvenneko
Perhaps the inability to block these 3rd party cheats is a feature allowing cheating as an emergent gameplay option.
That would make the downloadable cheats into the equivalent of DLC/or a booster pack. Time limited by the VAC system.
Having to re-purchase the game is just like filling some stupid game card with time.
Seems plausible. The only thing missing is an official how-to or game description explaining it all, but this is an alpha after all. Documentation would come much later.
It would be a good strategy profit wise, sell your game, sell hacks for your game and you could even use the hack itself to let you know who to ban. But considering long-term you would be much better off creating an effective way to ban hackers and make some of them re-buy the game (possibly even more then twice), the profit from selling the hacks would be nothing compared to re-purchases and reduced amounts of hackers which in turn would translate into even more people buying the game.
[url]http://www.nimh.nih.gov/health/topics/schizophrenia/index.shtml[/url]
you may need to be evaluated
[editline]13th July 2014[/editline]
they're trying to make a game, spending too much time on cheaters is a waste of time
From what I know, everything in the game is currently clientside to make it very easy to bugtest. It's easier to make the game, but the side effect is that cheating is like "lol i got cheat engine im 1337 hakor". The game isn't out yet so bug testing is [B]mandatory[/B] above all else
when it's released they'll change this so that everything is instead, of course, server side.
[QUOTE]If players cheat they will get banned eventually[/QUOTE]
The thing are - they are not. Not a single player with bought cheats are banned, vac and their anti-cheat bans only free cheats.
[QUOTE]Have you ever tried sitting down and controlling the server while "drinking your tea" with a 500 people online at the same time and tried to spectate|get info about the player before ban? [/QUOTE]
Hire someone? They are millionaires after all. I would do it for at least 50$ per month, i will not find better job in this shitty country where goverment want to kill all the people who disagree with them. And all i need to do - is roam the map, and ban everything that fly, instead of walking, for example, also the people with aoe kill (shield) cheat.
[QUOTE]From what I know, everything in the game is currently clientside to make it very easy to bugtest.[/QUOTE]
That is not a reason why they could be NOT selling cheats. But this is a good excuse for undetectable cheats to exist.
Where did you see those cheats (not detected by VAC) that are not being taken care of?
Maybe you should post a thread with a long info|description or maybe a video to prove it and actually help community
[QUOTE=Likii;45377003]If players cheat they will get banned eventually[/QUOTE]
Well I've been using ESP and aimbot for about 5 months now, still not banned. lol fail
[IMG]http://i.imgur.com/z3DjhIK.jpg[/IMG]
[highlight](User was permabanned for this post ("Dumb" - SteveUK))[/highlight]
There is enough video in the network. Nobody cares about it.
Where do i see them? On official germany 2, for example.
Thanks for the laugh OP but take your tinfoil hat off.
Someone should tell Garry this guy has figured out his evil plot.
lol... just... lol
Reminds me of when everyone was saying that Nortons antivirus was making viruses to make you buy their antivirus.
yes... it all makes sense now! OP knows what is going on.
Guys, this thread is where it is at. Don't be deceived by the wicked ways of FP!
:suicide:
Aaaand someone deleted post of a cheater, who was giving proof to my words about absolutely undetected cheats. I remember seeing that post yesterday, with screenshot included. That's just prove my theory - someone is trying to cover the truth, i only wonder why thread it still alive.
Sounds like every other Rust player who gets shot through the window in their base and then calls their killer hacker because he shot through the wall. It was through the wall, I know it!
Love this forum for threads like this, always good for a laugh
[QUOTE=ElvenNeko;45378315]The thing are - they are not. Not a single player with bought cheats are banned, vac and their anti-cheat bans only free cheats.
[/QUOTE]
This one statement from you made me incredibly sad. I personally know a lot of friends and server acquaintances that use bought cheats on Rust, that have been banned from VAC waves, that it is not funny even in the least. Stop pulling 'facts' out of your ass if you are going to discuss a topic like this.
Am I naive enough to assume that a company would not purposefully sabotage their product(s) for a profit? No. But if you are going to argue your point, you need to rely on facts and circumstantial evidence instead of blatant conjecture and false facts with no evidence to back them up.
As the game is updated the code is changed and new exploits are found so basically new ways to hack are made, since we are in alpha there are MANY MANY MANY updated happening daily, weekly, etc so basically what that means is when the game settles down like completely and the code becomes a solid unchanging mass then the hacks can be dealt with easier. So yea think of it this way, there's a wall and it has a leak and you patch it, now a new leak happens and so you have to patch that, it gets to the point that every possible hole that could've been patched HAS been patched. But this is coding and there are always advancements so it will get to a point where the hackers will run LOW on exploits and diminish but there will always be that one Russian that lives to hack shit (and you know that's what Russians do)
Gachl, there is no windows in geth houses, windows are structural weakness.
[QUOTE] I personally know a lot of friends and server acquaintances that use bought cheats on Rust, that have been banned from VAC waves[/QUOTE]
It only means that they bought wrong kind of cheats. Otherway why they get banned, and other cheaters play for 4-6 months and feel fine?
[QUOTE]Am I naive enough to assume that a company would not purposefully sabotage their product(s) for a profit?[/QUOTE]
Most people in this world live only for a profit. And i have no facts to believe that facepunch are different. If they can make game, sell it, get millions, then sell cheats, get even more millions, then promise to remake game, leaving old version with happy cheaters - it is a possibility that they did it. Or why do you think they want to keep cheaters as a part of a legacy so much? And they can make even more money from selling cheats for the new version of rust, if they will want it.
[QUOTE]As the game is updated the code is changed[/QUOTE]
Legacy haven't been updated for more then 4 month already. Hello there, good morning.
[QUOTE]Russian that lives to hack shit[/QUOTE]
I know whole clan of cheaters who always play on german servers, they are all german, and also they all are rasists (they kill only other nations mostly).
Who would make cheats to their own game? Garry and guys are already making [B]big[/B] dollars with rust. And you honestly think that they would start to make illegal cheats that hurts the community to make more money?
Sounds awful business idea.
[QUOTE] Garry and guys are already making big dollars with rust.[/QUOTE]
The thing is - people already paid for the game. If they could have money back - maybe there would be reason to afraid of such actions, but they already have 6 millions, it is enough money to live rich for the end of their lives and will be enough even for their grandchilds, so making people who already bought game spend more money on cheats (and maybe even more to buy game again if they ever get banned) seems more then possible.
So sure, making a game and then selling ways to break it, could be one way to make money. Expanding the customer base is another way and to an extent they are mutually exclusive. Most players don't use cheats and fewer still buy cheats and if cheats become too prevalent the game will have a hard time attracting new players and current players will move on. Money from legitimate sales would probably surpass any potential money from cheat sales for most of the game's life as the market for cheats is so small.
But currently at least 50% of players that i meet using at least fly and speedhacks. So cheats already become usual thing, if i run for at least 30 minutes without meeting another cheater fly around - i would be surprised.
And about new playerbase - there is where "remake" comes in. They can just say "cheaters was in old verison, but here is the new, with new features and stuff, lalala!" - and people will buy it again. And when enough people will buy the game - another portion of cheats would be released. So we have 4x profit from one game.
Is that possible? Yes. And you cannot argue here. Is that true? Knows only devs....
Did you take ghosting under consideration? Been online with a player who is in the same house as me, couldn't see him on my screen but he could see me clearly on his.... Sometimes you get to hear arrows or bullets or steps near you but you can't see the guy...
I really doubt its cheats but some form of ghosting|bugs would be a good explanation
[QUOTE=ElvenNeko;45386271]
It only means that they bought wrong kind of cheats. Otherway why they get banned, and other cheaters play for 4-6 months and feel fine?
Most people in this world live only for a profit. And i have no facts to believe that facepunch are different. If they can make game, sell it, get millions, then sell cheats, get even more millions, then promise to remake game, leaving old version with happy cheaters - it is a possibility that they did it. Or why do you think they want to keep cheaters as a part of a legacy so much? And they can make even more money from selling cheats for the new version of rust, if they will want it.[/QUOTE]
1. So you are changing your story now. Got you.
2. You took what I said out of context. Thanks for that - maybe next time, address everything I said instead of being dishonest and only partially quoting me.
They are not releasing cheats for their own game. That's a preposterous assumption. Why would they put so much time and effort into making something awesome just to ruin it?
Yes, it's [B]possible[/B]. But that's not logical. It's also possible that a super-government is building a Death Star in orbit around Mars. Just because it's possible doesn't mean it's happened.
Like someone else said, you need a new tinfoil hat. The aliens are getting to you. :tinfoil:
Build a game in a new genre and hope it takes off.
Build cheats for the game and create different websites to sell undetectable cheats.
Leave the cheats undetectable long enough that words gets around that these cheats are the best.
Profit from the game, profit from the plugins and cheats.
Use the people purchasing the cheats as a way to detect them, and as the cheat sells start to slow down, run waves of bans where they are caught and can't play the game anymore unless.....
unless they buy the game again.
Build new cheats and sell them as the new and improved undetectable cheats.
Profit.
The only ones really getting ripped off are cheaters. They are in an endless cycle of DLC. Because regardless of who makes the cheats, they will be in the game anyway.
I don't believe for a second facepunch would do this, or a developer at facepunch would do this on the side. They have too much on their plate as is. In fact, they would pride themselves in actually creating a way to stop cheating. Also, it sounds illegal to me.
Not to mention, there is no real money in selling cheats. If anyone is looking to "cheat" in a game, then they are also looking to find a way to get that cheat free, without having to pay a cent.
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