Motion sickness problems with screen bobbing during actions
6 replies, posted
When i swing my axe to chop wood or mine rocks, the bobbing motion is giving me motion sickness. I don't know if i am the only one. If possible, can that motion bobbing be turned off?
I have to ask for my own curiosity, what other first person games do you play? How many fps are you getting? Whats the refresh on your monitor? Does it bother you in third person?
I played first person games since their very first existence and I never had problem with motion sickness but the head bobbing in Rust experimental while doing melee stuff really irritates my brain somehow. Although I don't really get serious sickness of it it feels weird and uncomfortable when you chop trees for some minutes.
I feel that some minimal horizontal head bobbing would be absolutely fine but the vertical head movement doesn't even make that much sense to me. I don't think I would move my head this much when chopping trees.
But then again I really don't get the need for the whole discussion about head bobbing. Why shouldn't it ben just like in every other first person game? For instance Battlefield 3 feels very well. Correct me if I'm wrong but I think it hasn't any (serious) head bobbing, it only has weapon sway like good old doom had back then. And weapon sway while walking/running is fine and IMO should be in.
I don't get motion sick at all. But I hope garry doesn't remove it, maybe just tone it down. Because without head bobbing it feels like you floating around.
mainly i've played tf2. Maybe it's the aggressiveness of the head bobbing during the chopping motion that does it. I completely forgot about 3rd person, i will try that next time i play, thanks!
3rd person didn't help, lol. The axing motion still causes the camera to jerk left/down hard. Oh well.
They're still adding basic fundamentals to the game, I'm sure the head bobbing will be tweaked to be less extreme :)
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