I read this post "http://facepunch.com/showthread.php?t=1413691" and after seeing the writer digress too, I thought the main idea is excellent.
just a workbench.
choose the concept you want to build.
a weapon [category: long / medium / reach] or weapon [category: melee]
placed the materials you have and if available a recipe with these materials and have the level of knowledge necessary to learn how to create the object. If the combination is incorrect you lose a portion of the base materials or if the combination is correct but very few materials, durability will be lower. to increase the difficulty of creating you can create a tree of knowledge to avoid if you have the materials and workbench can creaar the best weapons without going through the basic.
I hope to read your ideas and comments, and if it is not too much to ask the developers if you would consider this as this would make my fantasy to rust
thanks for reading and sorry my bad English
please get rid of the [B]bold[/B]. i genuinely cannot look at that long enough to read it.
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