• 3k map size will be very bad
    46 replies, posted
Everyone please display your disgust for 3k map default and lets discuss it here. Obviously there's not really much to say, it's going to be the most horrible change in a while. Aren't we supposed to be advancing and making it so we can play 5k, 6k maps without the lag? 3k maps = Rust Battle Arena Game mode. From middle of the map you will be able to see the ocean on all sides, there won't even be a horizon.
i haven't seen a mention of this '3k' you speak of, why it's terrible (beyond the fact that you said so), or how it supposedly has the power to turn standard gameplay into a different perceived gamemode. please provide context
It's on rustafied.com
[QUOTE]This means, unless servers manually set their world size, maps will be significantly smaller as of this update[/QUOTE] looks like someone didn't read. server owners that have a problem with this small size can easily change it, rendering your argument null. even if it's considered a bad change by most, it can be tweaked. that's like complaining that some servers on minecraft have their difficulty set to normal when it could be set to easy.
Not all server will have the pleasure of changing the size...plenty of people will be effected by this including me because of the server I choose to play on.
[QUOTE=Frac;49856045]Not all server will have the pleasure of changing the size...plenty of people will be effected by this including me because of the server I choose to play on.[/QUOTE] on the contrary, every server will, unless the person who owns it doesn't know how to change the config -- if this is the case, they should not be trying to host a server. if your server uses a map of a size you don't like, there's nothing you can do about it except to suggest a change, which they just might do if it turns out to be too damaging to their playercount to ignore.
If your host doesn't let you configure the size of the map or other server options, you should search for a less-shitty server host instead of blaming the devs for not being miracle gods of coding.
[QUOTE=portalcrazy;49856052]on the contrary, every server will, unless the person who owns it doesn't know how to change the config -- if this is the case, they should not be trying to host a server. if your server uses a map of a size you don't like, there's nothing you can do about it except to suggest a change, which they just might do if it turns out to be too damaging to their playercount to ignore.[/QUOTE] I'm pretty sure the server he's talking about is an official server... This does seem like yet another very weird change made by FacePunch, I hope there's a good reason for this change. No doubt they explain they're reasoning behind making this change in the devblog in the morning. To me this just seems like they're taking yet another step in the wrong direction, we need bigger maps, not smaller maps, so hopefully this is just temporary.
contrary to the belief of a majority rust players (to whom rational thought does not occur), the dev team does not do things perceived as stupid 'because why not' there's more than likely a good reason for the change
"Alpha - If its shit, we change it." - Garry
maps need to be smaller by default because most servers won't have more than a dozen people on them, meaning than in a huge map player interaction becomes non-existent since everyone will hide in their own corner and at that point might as well just play singleplayer
Smaller maps, are what i seek. most servers are way to big, and like others said. The server owner can choose and will prop do what the majority of the player base says.
[QUOTE=Hahapingazzz;49857255]I'm pretty sure the server he's talking about is an official server... This does seem like yet another very weird change made by FacePunch, I hope there's a good reason for this change. No doubt they explain they're reasoning behind making this change in the devblog in the morning. To me this just seems like they're taking yet another step in the wrong direction, we need bigger maps, not smaller maps, so hopefully this is just temporary.[/QUOTE] lol, we do NOT need bigger maps. so this is a good direction. and servers still have the ability to chose which map they want.
The default map size was 4000 so droping it to 3000 only makes it a bit smaller and if i understand it right that means it will drop from 16km to 12km squared so i don't see it being an issue. It was also said that if people are unhappy with the smaller maps then they will look into changing it back to 4000 if i read it right.
I've played 3k maps before. They're fine. If anything, that lets server owners amp up the resource density and spawn rate -- do that on a 4k or bigger map and certain resources (like animals) start failing to respawn. And on top of that, server owners can choose to keep their servers at 4000 if they wish. No, this is not an issue at all. The only outstanding request I have in regard to size is better resource management so that servers with 200+ players can spread out to 5k or 6k maps easily.
Some of you guys are clearly on crack, the last thing this game needs is smaller maps, are you nuts?
[QUOTE=Zushakon;49859371]Some of you guys are clearly on crack, the last thing this game needs is smaller maps, are you nuts?[/QUOTE] Smaller maps mean more player interaction and better FPS I fail to see your argument? Each and every player will have the same advantage and disadvantage that you do.
[QUOTE=Steve007uk;49858202]The default map size was 4000 so droping it to 3000 only makes it a bit smaller and if i understand it right that means it will drop from 16km to 12km squared so i don't see it being an issue. It was also said that if people are unhappy with the smaller maps then they will look into changing it back to 4000 if i read it right.[/QUOTE] Thats 44% that is a huge difference
[QUOTE=dieseldog;49860170]Thats 44% that is a huge difference[/QUOTE] Doesn't matter, server owner can choose what he likes/player base likes. adding the 3000 Map size, is a good thing cause it's an option. not forced.
[QUOTE=Poppadomus;49859677]Smaller maps mean more player interaction and better FPS I fail to see your argument? Each and every player will have the same advantage and disadvantage that you do.[/QUOTE] Some of us like to pretend it's a post-apoc survival game, and we like desolation at times.
[QUOTE=swill78;49860245]Some of us like to pretend it's a post-apoc survival game, and we like desolation at times.[/QUOTE] Just join a empty sever with a huge map. I really don't see why it's a problem if you like being alone anyways
LOL there is 492 players on Rustopia US on a 3k map? Yeah...I'm not sure why you're all being so defensive of this horrible change.....
[QUOTE=Frac;49862069]LOL there is 492 players on Rustopia US on a 3k map? Yeah...I'm not sure why you're all being so defensive of this horrible change.....[/QUOTE] Welcome to developement. Is it that surprising that the devs test stuff to see what happens? If it turns out to be a horrible idea, they will change it. Absolutely nothing is set in stone. Just saying that every change might break the current game is a cowardly behaviour. Without a struggle there can be no progress.
[QUOTE=Frac;49862069]LOL there is 492 players on Rustopia US on a 3k map? Yeah...I'm not sure why you're all being so defensive of this horrible change.....[/QUOTE] Why is a third-party server's map size our fault? We're trying something out on the official servers, not forcing it on other places. I spent this month playing on one of our smallest maps and had a blast. Every time I left my base was fraught with danger.
[QUOTE=bucksexington;49862215]Why is a third-party server's map size our fault? We're trying something out on the official servers, not forcing it on other places. I spent this month playing on one of our smallest maps and had a blast. Every time I left my base was fraught with danger.[/QUOTE] I play on an official server and i think its horrible..game has basically turned into a PVP deathmatch right now and its just not fun..200 people on a tiny map..hope you revert the map size or open more servers and have lower pops.
Here's a idea go play on hapis
I like it. More chances to murder you whiney scrubs.
[QUOTE=Poppadomus;49859677]Smaller maps mean more player interaction and better FPS I fail to see your argument? Each and every player will have the same advantage and disadvantage that you do.[/QUOTE] If by more player interaction you mean roof camping with bolt and shooting other bases. I can understand what they wanted with this map size change but to be honest all I've seen is more roof camping.
I play on Official servers because I like servers with around 100-150 (200 max) players on them with vanilla settings and no chance of admin abuse. I think that this many players offered a good mix of seeing other players occasionally when running about, but not at every turn around a rock/hill. This was on the bigger map size however. Now with the smaller maps I seem to run into someone every 1-2 minutes, if not multiple people and more often.. This is much too often for my liking. One of the main problems of servers with 100-200+ players, before the map shrink, was that after about a week there was nowhere to build on the map that didn't have neighbors within bow shot distance. Personally, I don't like building my base on another groups doorstep.. I can only imagine that this just got much worse with the smaller map size. Additionally, some monuments on official servers often get taken over by larger clans. This is not a big problem when you have a good number of monuments to choose from. Since the maps got smaller, I have noticed less of the big monuments on the smaller maps. Meaning that when one or two get taken over on a server, it now causes a bigger impact on other players. As an example, Facepunch Salt Lake City 1 server now only has 3 large monuments (4 if you want to count the radiation town). If two of these get taken over by larger clans, this now leaves 1 (maybe 2) larger monuments for the entire rest of the server to share.. Another issue here is hackers. On bigger maps, players are more spread out, and hackers would actually have to travel around to get constant kills. If they speed hacked/jumped to get around, they run the risk of getting banned. Now, just build a tower in the center of the map and enjoy being able to snipe everyone with your bolt action and 4x scope from up high. I don't know what servers the Devs play on when they test their own game. Hopefully they play on their own official servers to get a taste of what they are offering the public themselves. IMO these servers did not need a map shrink. I actually would have preferred increasing the map size. So what if some parts of the map I never explored during a wipe? I am sure at least a quarter of the server enjoyed seeing it instead of me. Maybe I will choose to build in that area after the next wipe if it looks interesting. If it looks like a shit place to build/farm, I will probably not go there no matter how small the maps are. Anyway, this is my take on it. I tried to stay constructive and give feedback that might be useful. I know the Devs are exploring their options and I don't fault them for that. I just happen to not agree with this particular change and am hoping they re-think this global change for all their official servers. Why not make some servers smaller and some bigger, and put the map size in the server name so people can choose what they prefer to play on (1k,2k,3k,4k,5k,6k etc). Depending on server population results after doing this, you could also determine what size is most popular to the players.
It's a good change, but they should've known sniper towers were going to become more of a problem because of it. Until something can be done about them, players need the extra space to stay safe.
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