Currently the configuration of rust is very dependent on the startup parameters.
Every modify to the configuration is resetted at startup, writecfg work only for ban and admin ID.
I hope, in a near future, a better handle of server parameters so we don't have to edit a kilometric startup line.
A command like server.readcfg for to display the configuration and server.writecfg for to store all the startup parameter:
I don't want the heli?... heli.lifetimeminutes 0 -> writecfg
I want radiation?... server.radiation 1 -> writecfg
I want to change the server dscription?... server.description "Bla bla bla..." -> writecfg
and so on...
Would be nice.
That said you CAN put these commands in a config and not have to add a million items to your command line. Most command line options work with this.
1. Find where your RustDedicated.exe file is
2. Make a folder called cfg under it
3. Create a file in that folder called server.cfg
4. Edit the file and include your options (one per line)
When the server is restarted it will use these settings.
Please note that some settings CANNOT be transferred in the config. The world size and seed for instance are like that but I suppose some others also work like that.
Here's my config as an example:
[QUOTE]server.hostname "JUST RUST Wiped 10/15-2X-NoTP-NoKits-Crits-Stats-Clans-LIME"
server.headerimage [url]http://i57.photobucket.com/albums/g239/broa29/server-banner_zpsdfimdupn.png[/url]
server.description "NoDecay/NoTP/NoKit, 2X Gather/Craft\nExtra Loot\nExclusive plugins\nActive admin"
server.radiation 1
server.saveinterval 300
server.itemdespawn 240
decay.scale 1[/QUOTE]
Thanks, now I try, tomorrow i will see what is happened after the restart.
Similar topic: [url]https://facepunch.com/showthread.php?t=1484079[/url]
Although I exaggerated a bit.
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