I have a connection that is limited to 300gb per month and shared by a family. Rust doesn't lag or such, and can handle the network traffic just fine in that moment, but if I play a lot that's one less game I can download from Steam etc.
Are there commands to increase the amount of time between ticks or are there commands that will secondarily reduce the data usage? It's about 100mb/hr, and I'd preferably like that cut in half.
"unbindall"
Client side? No. Only server side.
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