• Multiplay [USWest] Groups/Door Share/Friendly Admins
    1 replies, posted
Multiplay [USWest] Groups/Door Share/Friendly Admins net.connect 66.155.58.77:30015 Fresh Wipe: February 17th, 2014 We run a West Coast server out of Los Angeles. It’s been set up with 200 slots, so feel free to bring your friends. The server is dedicated and users should not experience much lag, if any at all, even with over 150+ players on. Admin powers are monitored by me. Any admin abuse at all results in removal of admin status – we don’t put up with abuse. Mods Cheatpunch: Assists in eliminating hackers Location: (/location) Tells users their coordinates and gives them a url to plot them on the map. Auto Starter Kit: Welcome Kit (1 x "Stone Hatchet”, 1 x "Hunting Bow", 10 x "Arrow", 4 x "Raw Chicken Breast", 1 x "Camp Fire", 5 x "Wood", 1 x "Sleeping Bag") for those new to the server and Starter Kit (1 x "Stone Hatchet", 1 x "Hunting Bow", 10 x "Arrow", 4 x "Raw Chicken Breast") at spawn. Chat History: (/history) Shows the last 20 lines of chat. Death Handler: Server-wide death reporting Door Sharing: (/share "player name") Shares all current and future doors owned by the caller with the target player. Includes wooden doors, metal doors and gates. (/unshare "player name") Removes the target player from the caller's share list. Explosives Removal: Removes all explosive charges, explosives, and grenades Game Time: (/time) Provides current game time. Groups: (/gcreate Name) Create a group with this name, (/gdelete) Delete a group, (/ginvite Playername) Invite a player to your group, (/gkick Playername) Kick a player out of the group, (/gcancel) Cancel the Invitation, (/gaccept) Accept the invitation, (/gleave) Leave your current group, (/g Message) Sends group message, (/ghistory) Shows the groupchat history, (/gwho) Shows online group members, (/ghelp) Group help commands, (/ginfo) Shows the group name and member count, (/glist) Shows a list of all groups (names), (/gmotd "Message") Set a group MOTD, (/gsettings) Shows the group settings, (/gsetting pvp|kick|invite|motd|groupname 0|1) set group settings List Players: (/list) See who is in chat. Private Messaging: (/pm name message) Message privately Stats: (/stats) Gives user kill and death count. Hackers We are on top of hackers. We are able to detect them in an extremely timely fashion, and Steam ID Ban them before they do much damage. We also try to replace any items the hackers have taken from people, within reason. We prefer possible hackers to be announced to the Admin via the /adminhelp command. We prefer not to openly call out in public chat if someone spots a hacker. 9 times out of 10, it ends up being the supposed "Hacker" is actually just a really good player, and we prefer not to ruin their name if possible. We acknowledge there are many skill levels on servers, so we try to work with the gaps in skill levels the best we can. Large Clans and Griefers Large clans are more than welcome to join the server, but clans must NOT pick on new comers. Clans are to only go against other clans. There's nothing more frustrating in Rust than joining a server, and getting steam rolled by a team of 6 guys in full Kevlar with M4s.
I just wanted to write to thank and welcome again the ten new folks who joined our server as of the original post going up. It's nice to see several on regularly. Please continue to join up and spread the word. [QUOTE=thordcat;43965393]Multiplay [USWest] Groups/Door Share/Friendly Admins net.connect 66.155.58.77:30015 Fresh Wipe: February 17th, 2014 We run a West Coast server out of Los Angeles. It’s been set up with 200 slots, so feel free to bring your friends. The server is dedicated and users should not experience much lag, if any at all, even with over 150+ players on. Admin powers are monitored by me. Any admin abuse at all results in removal of admin status – we don’t put up with abuse. Mods Cheatpunch: Assists in eliminating hackers Location: (/location) Tells users their coordinates and gives them a url to plot them on the map. Auto Starter Kit: Welcome Kit (1 x "Stone Hatchet”, 1 x "Hunting Bow", 10 x "Arrow", 4 x "Raw Chicken Breast", 1 x "Camp Fire", 5 x "Wood", 1 x "Sleeping Bag") for those new to the server and Starter Kit (1 x "Stone Hatchet", 1 x "Hunting Bow", 10 x "Arrow", 4 x "Raw Chicken Breast") at spawn. Chat History: (/history) Shows the last 20 lines of chat. Death Handler: Server-wide death reporting Door Sharing: (/share "player name") Shares all current and future doors owned by the caller with the target player. Includes wooden doors, metal doors and gates. (/unshare "player name") Removes the target player from the caller's share list. Explosives Removal: Removes all explosive charges, explosives, and grenades Game Time: (/time) Provides current game time. Groups: (/gcreate Name) Create a group with this name, (/gdelete) Delete a group, (/ginvite Playername) Invite a player to your group, (/gkick Playername) Kick a player out of the group, (/gcancel) Cancel the Invitation, (/gaccept) Accept the invitation, (/gleave) Leave your current group, (/g Message) Sends group message, (/ghistory) Shows the groupchat history, (/gwho) Shows online group members, (/ghelp) Group help commands, (/ginfo) Shows the group name and member count, (/glist) Shows a list of all groups (names), (/gmotd "Message") Set a group MOTD, (/gsettings) Shows the group settings, (/gsetting pvp|kick|invite|motd|groupname 0|1) set group settings List Players: (/list) See who is in chat. Private Messaging: (/pm name message) Message privately Stats: (/stats) Gives user kill and death count. Hackers We are on top of hackers. We are able to detect them in an extremely timely fashion, and Steam ID Ban them before they do much damage. We also try to replace any items the hackers have taken from people, within reason. We prefer possible hackers to be announced to the Admin via the /adminhelp command. We prefer not to openly call out in public chat if someone spots a hacker. 9 times out of 10, it ends up being the supposed "Hacker" is actually just a really good player, and we prefer not to ruin their name if possible. We acknowledge there are many skill levels on servers, so we try to work with the gaps in skill levels the best we can. Large Clans and Griefers Large clans are more than welcome to join the server, but clans must NOT pick on new comers. Clans are to only go against other clans. There's nothing more frustrating in Rust than joining a server, and getting steam rolled by a team of 6 guys in full Kevlar with M4s.[/QUOTE]
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