• RustExtended v1.2.14
    22 replies, posted
Hey, First off great game secondly what happen to the RustExtended thread ? I was trying to make some changes and when i tried to compile it i get the following error messages Error 1 A namespace cannot directly contain members such as fields or methods E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 1 1 RustExtended Error 2 Identifier expected E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 2 92 RustExtended Error 3 Expected class, delegate, enum, interface, or struct E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 2 94 RustExtended Error 4 Identifier expected E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 3 67 RustExtended Error 5 Expected class, delegate, enum, interface, or struct E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 3 69 RustExtended Any help would be great Thanks
Why Decompile and then Recompile, Just use .Net Reflector and edit what you want to edit? Aint that alot easier.
[QUOTE=Xyrage;43935297]Hey, First off great game secondly what happen to the RustExtended thread ? I was trying to make some changes and when i tried to compile it i get the following error messages Error 1 A namespace cannot directly contain members such as fields or methods E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 1 1 RustExtended Error 2 Identifier expected E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 2 92 RustExtended Error 3 Expected class, delegate, enum, interface, or struct E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 2 94 RustExtended Error 4 Identifier expected E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 3 67 RustExtended Error 5 Expected class, delegate, enum, interface, or struct E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 3 69 RustExtended Any help would be great Thanks[/QUOTE] Where do you find the source code of the RustExtended? Can you tell me?
[QUOTE=violetchoco;43935447]Why Decompile and then Recompile, Just use .Net Reflector and edit what you want to edit? Aint that alot easier.[/QUOTE] Am not really much of a coder and trying to get it to get it to full version rather then demo tried to make some changes and not sure how to do it via .Net Reflector [editline]16th February 2014[/editline] [QUOTE=vidmak;43935641]Where do you find the source code of the RustExtended? Can you tell me?[/QUOTE] The mod was posted on this site but can't see is anymore was able to download it and decompile it using .Net Reflector
[QUOTE=Xyrage;43935658]Am not really much of a coder and trying to get it to get it to full version rather then demo tried to make some changes and not sure how to do it via .Net Reflector [editline]16th February 2014[/editline] Can you give me link for download last version? The mod was posted on this site but can't see is anymore was able to download it and decompile it using .Net Reflector[/QUOTE] Can you give me link for download lastest version?
I don't have the link as it was posted on this website, But getting back to the point would it be for someone to help me with the problem am having ?
Last Version - [url]http://yadi.sk/d/7xOlsfQQJ2CuF[/url], This mod group is [url]http://vk.com/rustextended[/url] Added server shutdown and mute functions from game. (change detecting wallhack and flyhack sensitivity) PS: This version is demo (50 max players and 6 hours of work time), for pirate old rust server (4.3.1) shared in internet. Full version availabled only for stable pirate servers in russia, because i can support only russian people. Im so sorry.
why are you supporting pirated versions of the game? go buy it and get a legit server...
Breaker-RUS : Why don't release the full version ? even if your not supporting none Russian servers
this mod in alpha tests for anti cheat, i not can fullversion while i not complete all tests.
Breaker im still managing to change server slots and time but whats in the full version what do they get ? cause i think i have everything :)
[QUOTE=Breaker-RUS;43937376]Last Version - [url]http://yadi.sk/d/7xOlsfQQJ2CuF[/url], This mod group is [url]http://vk.com/rustextended[/url] Added server shutdown and mute functions from game. (change detecting wallhack and flyhack sensitivity) PS: This version is demo (50 max players and 6 hours of work time), for pirate old rust server (4.3.1) shared in internet. Full version availabled only for stable pirate servers in russia, because i can support only russian people. Im so sorry.[/QUOTE] Can you update the version to 1068 ? the mod is so far so cool! please! update it
Damn i cant change the way it loads the RustExtended CFG file i have no clue what i'm doing wrong, anyone got any tips how to change the path it reads the config data from? My guese was it was as easy as changing the path of data but nonoononon... RootPath = ""; DataPath = "rust_server_Data"; SavePath = "serverdata"; like that. Okey fixed it by doing the following : [CODE] Config.Filename = Path.GetFileName(Config.Filename); Config.Filename = Path.Combine(Environment.CurrentDirectory + @"\serverdata\cfg", Config.Filename); [/CODE] But! Now i get ServerSaveGame Is a missing method Crap i just wait for a new update i give up...
Has anyone can update this mod ?
Demo version for private server version 4.3.4.96603 (date: 17.02.2014) [url]http://yadi.sk/d/duQXF-13JW7or[/url] PS: full version price: 110 USD (4000 RUR)
[QUOTE=Breaker-RUS;44039610]Demo version for private server version 4.3.4.96603 (date: 17.02.2014) [url]http://yadi.sk/d/duQXF-13JW7or[/url] PS: full version price: 110 USD (4000 RUR)[/QUOTE] how pay?
#asdsda
Updated to new server version of 25.02.2014 Mod not using leatherloader, now is standalone. Added analog of DropParty in side in mod. [QUOTE=Tim885885;44041245]how pay?[/QUOTE] PayPal: [email]magery@live.ru[/email] price changed: 55 USD (2000 RUR) Configuration file: [QUOTE] [SERVER] SavePath=serverdata\ // Destination path for save (users, blocklist and etc.) LogsPath=serverdata\logs\ // Destination path for logs DecayObjects=true // Enable/disable decay for objects in game. PremiumConnections=10 // Allocating amount of connections for premium accounts of from "server.maxplayers" SleepersLifeTime=60 // Time in seconds of life a sleeping player after logout ShutdownTime=60 // Count shutdown time in seconds before shutdown the server Users.Database=Text // Users database type, may be [Text | Binary | MySQL] Users.DefaultRank=0 // Default rank level for new players Users.PremiumRank=1 // Rank level for premium account of players Users.AutoAdminRank=3 // Rank level for auto set administrator rights Users.DisplayRank=true // Enables/Disables the display of a user's rank prefix Users.UniqueNames=true // Enables/Disables of unique player names Admin.Godmode=true // Enable/disable god mode for administrators after login to game. Admin.InstantDestory=true // Enable/disable instant destroy all objects in game by admins Whitelist.Enabled=false // Enables/Disables whitelist system Whitelist.Refresh=false // Enables/Disables refresh whitelist from file Whitelist.Interval=600 // Time in seconds for refresh whitelist from file Truth.Punishment=Kick // Punishment for player violation, can be set of (NONE, NOTICE, KILL, KICK, BAN) Truth.MaxViolations=10 // The maximum count of violations for a player, before ban (0: disables ban punish). Airdrop.Enabled=true // Enables/Disables airdrop (disables a core airdrop) Airdrop.Announce=true // Enables/Disables the announce the coming of an airdrop Airdrop.Interval=1800 // Time interval between supply drops Airdrop.Amount=1 // Amount of supply planes in AirDrop Announce.PlayerJoin=true // Enables/Disables the announce when the player joined Announce.PlayerLeave=true // Enables/Disables the announce when the player leave Announce.AdminConnect=false // Enables/Disables the announce when the admin join or leave Announce.DeathNPC=true // Enables/Disables the announce when a player died from NPC Announce.DeathSelf=true // Enables/Disables the announce when a player died himself Announce.DeathMurder=true // Enables/Disables the announce when a player kills another player Chat.HistoryStored=40 // Number of the last lines of history to display Chat.MuteDefaultTime=1800 // Default time for muted players Voice.Notification=true // Enables/Disables the notification of voice Voice.NotificationDelay=1500 // Time in millisecons for delay of voice notifications Ownership.Destroy=true // Enable/disable destroying ownership objects of players. Ownership.AnnounceAttack=true // Enables/Disables the announce when a player ownership in under attack Ownership.ProtectBox=true // Enables/Disables forbidden to open WoodBox container for not owners Ownership.ProtectBoxLarge=true // Enables/Disables forbidden to open WoodBoxLarge container for not owners Home.TimeWait=10 // Time in seconds to wait for player before teleport to camp. Home.Countdown=10 // Countdown of time in seconds before player can use "/home" again. NoPVP.TimeWait=10 // Time in seconds to wait for player before toggle PvP mode. Motd.Enabled=true // Enables/Disables the motd after player joined Notice.Enabled=true // Enables/Disables the notices for players Notice.Interval=1800 // Time interval for send notices [RANK 0] // Syntax: [RANK <Index>(.<Prefix>)] // Command Syntax: <command>=<description for help> help = Displays help for commands. Syntax: /help <command> about = Displays information about server. suicide = Commit suicide. Syntax: /suicide kits = Displays list of availabled kits. kit = Gives the specified kit by player rank, use "/kits" for get list of availabled kits. home = Returns a player in to camp. Syntax: /home [<number>] online = Returns a current number players in game players = Lists all connected players. pm = Sends a private message. Syntax: /pm <player> <message> r = Sends reply on received a private message. Syntax: /r <message> time = Returns a current game time. pos = Returns the your position. location = Returns the your location in game history = Displays last 20 lines of chat from history share = Shares doors and gates with other players. Syntax: /share <player> unshare = Unshares doors and gates with other players. Syntax: /unshare [<player name>] [RANK 1.VIP] premium = Display user premium days. Syntax: /premium [<username>(staff only)] [<days>|disable(staff only)] pvp = Enable/disable PvP. Player cannot attack players and cannot be attacked by players. [RANK 2.GM] mute = Mutes a player on global chat. Syntax: /mute <player> unmute = Unmutes a player on global chat. Syntax: /unmute <player> tp = Teleport the sender, or someone else, to a target user.\nSyntax: /tele <to player> or /tele <player> <to player>\nSyntax: /tele <x> <y> <z> tele = Teleport the sender, or someone else, to a target user.\nSyntax: /tele <to player> or /tele <player> <to player>\nSyntax: /tele <x> <y> <z> summon = Teleport the specified player to self. Syntax: /summon <player> goto = Teleport to specified player by connection number.\nSyntax: /goto <number> invis = Enable/disable invisibility. If the player make reconnects, the name becomes invisible kill = Kills the specified player. Syntax: /kill <player> kick = Kicks the specified player. Syntax: /kick <player> ban = Bans the specified player. Syntax: /ban <player> save = Saves all world data of the server. [RANK 3.ADMIN] announce = Announce message for players on server. Syntax: /announce <message> food = Sets food for specified player. Syntax: /food [<player>] <value> health = Sets health for specified player. Syntax: /health [<player>] <value> admin = Enable/disable administrator rights and access to remote console. god = Enable/disable god mode for the specified player. Syntax: /god [<player>] unban = Unbans the specified player. Syntax: /unban <player> block = Blocking specified player by IP address. Syntax: /block <ipaddress>|<player>|<steam_id> unblock = Unblocking specified IP address. Syntax: /unblock [<IP Address>] give = Gives an item for specified player. Syntax: /give [<player>] <Item name> [<amount>] clients = Returns lists of all connected players in console. users = Users management of server.\nSyntax: /users <save|load|add|remove> [<steam_id>|<player>] [username|password|rank|flags] [<new_value>] [RANK 4.DEV] killall = Kills all players from the server. Syntax: /killall kickall = Kicks all players from the server. Syntax: /kickall [RANK 5.OWNER] airdrop = Calling airdrop event on server, can be use on specified player.\nSyntax: /airdrop [<player>] config = Configuration management for 'RustExtended' parameters. Syntax: /config <reload> restart = Shutdown the server for restart after specified time. Syntax: /restart [<time>] shutdown = Shutdown the server after specified time. Syntax: /shutdown [<time>] [KIT Starter] // Section Syntax: [KIT <NAME>] Rank=0 // Required rank for to take this kit. Countdown=-1 // Count down in seconds for to take this kit again. (if "-1" then received once) Item=Torch Item=Stone Hatchet Item=Bandage,2 Item=Sleeping Bag [KIT VIP] Rank=1 Countdown=1800 Item=Cloth Helmet Item=Cloth Vest Item=Cloth Pants Item=Cloth Boots Item=Torch Item=Hatchet Item=Bandage,5 Item=Sleeping Bag [KIT GM] Rank=2 Item=M4 Item=556 Ammo,500 Item=Uber Hatchet Item=Uber Hunting Bow Item=Arrow,50 [MESSAGES] Server.Restart=ATTENTION: Server has restarted. Please find place for safe self. Server.Shutdown=ATTENTION: Server has shutdown. Please find place for safe self. Server.WillRestart=ATTENTION: Server will re
[QUOTE=Breaker-RUS;44100626]Updated to new server version of 25.02.2014 Mod not using leatherloader, now is standalone. Added analog of DropParty in side in mod. PayPal: [email]magery@live.ru[/email] price changed: 55 USD (2000 RUR) Configuration file: Loot Spawns Override file:[/QUOTE] i payed.
so, you combined rust++ with essentials, and added some things your self, and selling it for $55 and only to pirated server hosts? RUSSIANS.
MOD Updated. [url]http://vk.com/rustextended[/url] [QUOTE]- Changes from 16.03.2014 - - Improved and optimized to work on anti-cheat Aimbot, should work better and less false react. - Added a new configuration parameters : Truth.CheckAimbot - enables \ disables players to Aimbot Truth.CheckWallhack - enables \ disables players on Wallhack. Truth.CheckJumphack - enables\ disables players on Jumphack. Truth.CheckSpeedhack - enables\ disables players to Speedhack. Cycle.PvP - enables\ disables Cycle mode PvP server Cycle.PvP.Off - hour time in the game to turn off PvP mode on the server Cycle.PvP.On - hour time in the game to enable PvP mode on the server Cycle.InstantCraft - enables\ disables instant cycle craft server Cycle.InstantCraft.Off - hour time in the game to turn off instant craft on the server. Cycle.InstantCraft.On - hour time in the game to enable instant craft on the server. - Added new options for KIT sets : OnConnect = true \ false - Enables or disables the issuance of this set when entering player in the game. OnRespawn = true \ false - Enables or disables the issuance of this set after regeneration (RESPAWN or CAMP). PS: News for PvP servers. In connection with the changes have added new text drains in section [MESSAGES] And also added the ability to duplicate messages PlayerDeath.x MESSAGES section for a change. For example if two rows in section MESSAGES: PlayerDeath.Suicide =% VICTIM% died by itself. PlayerDeath.Suicide =% VICTIM% committed suicide. these messages will be randomly (random) order displayed when suicide player. Currently under development using MySQL database to store users and other systems. In this regard, in the archive with the modification will be posted and updated sql file to import the table structure as well as the current library libmysql.dll. Modification will support MySQL database with versions from 1.4.00 to 6.01.00. [/QUOTE]
Rust Extended - Modification for RUST servers. Modification includes: * Expanded version CheatPunch (AIM,WH,SH). * User Database (File or MySQL). * Filtering player names. * The uniqueness of names and their binding to SteamID. * Logging System (chat, server, mysql). * Modify properties of loot and items. * Economy - Monetary system and shop. * Sharing items (doors, storage box). * Sleepers - System sleeping players. * Home - Displacement system players. * Kits - System kits for players. * Rank - ranking system users * And much more ... Settings from modification config file [CODE][SERVER] // General Directories for Saving SavePath=serverdata\ // Destination path for save (users, blocklist and etc.) LogsPath=serverdata\logs\ // Destination path for logs // Overriding settings Override.Spawn=false // Enable/Disable loot override from "RustOverride\SpawnList.cfg" Override.Items=false // Enable/Disable loot override from "RustOverride\ItemsList.cfg" // General Settings for Server PremiumConnections=10 // Allocate amount of extra connections for premium accounts SleepersLifeTime=300 // Time in seconds of life a sleeping player after logout DecayObjects=true // Enable/Disable decay for objects in game. ShutdownTime=120 // Time in seconds before shutdown the server for "/shutdown" command RestartTime=120 // Time in seconds before restart the server for "/restart" command // MySQL connection settings MySQL.Host=127.0.0.1 // MySQL connection hostname or ip address MySQL.Port=3306 // MySQL connection port MySQL.Username=root // MySQL connection username MySQL.Password=passwd // MySQL connection password MySQL.Database=rust_server // MySQL connection database // Users database properties Database.Type=FILE // Database type for storage users, may be [File, MySQL] Users.VerifyNames=true // Enable/Disable check username of players on syntax (allowed only "A-z,0-9,._-" chars) Users.UniqueNames=true // Enable/Disable of unique player names Users.DefaultRank=0 // Default rank level for new players Users.PremiumRank=1 // Rank level for premium account of players Users.DisplayRank=false // Enable/Disable the display of a user's rank prefix Users.AutoAdminRank=3 // Minimal rank level for auto set administrator rights // Whitelist properties Whitelist.Enabled=false // Enable/Disable whitelist system Whitelist.Refresh=false // Enable/Disable refresh whitelist from file Whitelist.Interval=600 // Time in seconds for refresh whitelist from file // Administration Settings Admin.Godmode=true // Enable/Disable god mode for administrators after login to game. Admin.InstantDestory=true // Enable/Disable instant destroy all objects in game by admins // TruthDetector Management Truth.Punishment=Notice // Punishment for player violation, can be set of (NONE, NOTICE, KILL, KICK, BAN) Truth.MaxViolations=5 // The maximum count of violations for a player, before ban (0: disables ban punish). Truth.CheckAimbot=true // Enable/Disable check players to aimbot hack Truth.CheckWallhack=true // Enable/Disable check players to wall hack Truth.CheckJumphack=true // Enable/Disable check players to jump hack Truth.CheckSpeedhack=true // Enable/Disable check players to speed hack Truth.MaxMovementSpeed=9.0 // Maximum movement speed for a player, default: "9.0" for any "server.sendrate" Truth.MaxJumpingHeight=7.0 // Maximum height for a player jumping, Formule: "value = 7.0 * (server.sendrate/5)" Truth.MinShotRateByRange=1.0 // Minimum rate of shot per time by distance from attacker to victim. Truth.HeadshotThreshold=200 // Threshold of counter by amount of headshots from distance. Truth.HeadshotAimTime=10 // Minimum time to aiming attacker on headshot of victim Truth.Banned.BlockIP=false // Enable/Disable blocking IP for user after set ban. // Server Events - Properties Events.Motd.Enabled=true // Enable/Disable the motd event after player joined Events.Notice.Enabled=false // Enable/Disable the notice event for players Events.Notice.Interval=1800 // Time interval for send notice messages Events.Announce.Enabled=false // Enable/Disable the popup announce event for players Events.Announce.Interval=300 // Time interval for send popup announce event message // Server Cycles - Properties Airdrop.Enabled=false // Enable/Disable airdrop (disables a default server airdrop) Airdrop.Announce=true // Enable/Disable the announce the coming of an airdrop Airdrop.Interval=3600 // Time in seconds of real-time interval between supply drops Airdrop.Amount=1 // Amount of supply planes in AirDrop Cycle.PvP=false // Enable/Disable toggle PvP mode on server by game time Cycle.PvP.Off=23 // Hour of game time for disable PvP on server Cycle.PvP.On=7 // Hour of game time for enable PvP on server Cycle.InstantCraft=false // Enable/Disable toggle instant craft on server by game time Cycle.InstantCraft.Off=0 // Hour of game time for disable instant craft on server Cycle.InstantCraft.On=6 // Hour of game time for enable instant craft on server // Global Server Announces Announce.PlayerJoin=true // Enable/Disable the announce when the player joined Announce.PlayerLeave=true // Enable/Disable the announce when the player leave Announce.AdminConnect=false // Enable/Disable the announce when the admin join or leave Announce.DeathNPC=true // Enable/Disable the announce when a player died from NPC Announce.DeathSelf=true // Enable/Disable the announce when a player died himself Announce.DeathMurder=true // Enable/Disable the announce when a player kills another player // Communication - Properties Chat.HistoryStored=40 // Number of the last lines of history to display Chat.MuteDefaultTime=1800 // Default time for muted players Voice.Notification=true // Enables/Disables the notification of voice Voice.NotificationDelay=1500 // Time in millisecons for delay of voice notifications // Resources (Animal Body, Wood/Rock Piles) - Properties Resources.AmountMultiplier=1.0 // Multiplier for amount of resources (animal body, wood or rocks pile) Resources.GatherMultiplier=1.0 // Multiplier for gather resources (animal body, wood or rocks pile) // Ownership of Players - Settings Ownership.Destroy=false // Enable/Disable for all players destroy objects in their ownership (not effect on "/destroy" command) Ownership.Destroy.Instant=true // Enable/Disable instantly destroy objects for players ownership objects. Ownership.Destroy.ReceiveResources=false // Enable/Disable receive resources of deployed object for player after the destruction Ownership.Protect.WoodBox=false // Enable/Disable forbidden to open WoodBox container for not owners and non shared players Ownership.Protect.WoodBoxLarge=false // Enable/Disable forbidden to open WoodBoxLarge container for not owners and non shared players Ownership.Protect.SmallStash=false // Enable/Disable forbidden to open SmallStash container for not owners and non shared players Ownership.Protect.PremiumOnly=false // Enable/Disable container protection for premium accounts only Ownership.Attacked.Announce=true // Enable/Disable the announce when a player ownership in under attack Ownership.Attacked.PremiumOnly=false // Enable/Disable the announce a under attack message for premium player only // Counters of commands for Players Home.Timewait=20 // Time in seconds to wait for player before teleport to camp. Home.Countdown=1800 // Countdown of time in seconds before player can use "/home" again. (1800 = 30 mins) NoPVP.Timewait=10 // Time in seconds to wait for player before disable PvP mode. NoPVP.Duration=600 // Duration of time in seconds for disabled PvP mode. (600 = 10 mins) NoPVP.Countdown=3000 // Countdown of time in seconds before player can use "/pvp" again. (3000 = 50 mins) //=====================================================================\
Download: [url]http://fbe.am/svD[/url] [code] — 24.04.2014 — + Added command "serv.give" for server console. Console Usage: serv.give <player> <item name> [<amount>] [<slots>] + Added command "serv.premium" for server console. Console Usage: serv.premium <player> [<days>|disable] + Added command "serv.mute" for server console. Console Usage: serv.mute <player> [<time>|disable] + Added command "serv.unmute" for server console. Console Usage: serv.unmute <player> + Added command "serv.truth" for server console. Console Usage: serv.truth <player> + Added detection of placement object in structures. + Added detection of invalid movement position, used by new WallHack. — 22.04.2014 — + Append argument for "/restart" chat/console command. Admin Usage: /restart - Stopping a shutdown process when server in shutdown process. Console Usage: serv.restart - Stopping a shutdown process when server in shutdown process. + Append argument for "/shutdown" chat/console command. Admin Usage: /shutdown - Stopping a shutdown process when server in shutdown process. Console Usage: serv.shutdown - Stopping a shutdown process when server in shutdown process. + Append argument for "/clan" chat command. Admin Usage: /clan info <clan> - Display information and members list of specified clan. Admin Usage: /clan remove <clan> - Disband specified clan. * Changed arguments for "/destroy" chat command. Admin Usage: /destroy - Destroys a structure(a building) at which you look. Admin Usage: /destroy [<player>] - Destroy all structures of specified player. + Append argument for "/home" chat command. Admin Usage: /home [<player>] [<number>] - Teleports to on spawn bed or sleeping bag of specified player. — 26.04.2014 — + Added "violation_date" to table "db_users" for MYSQL. Column "violation_date" must type be "DATETIME". + Added "Truth.ViolationTimelife" in config file. The time life in minutes of one violation. + Added "Chat.System.Color" in config file. Color for server messages in chat + Added "Chat.Say.Color" in config file. Color for "chat" messages in chat + Added "Chat.Yell.Color" in config file. Color for "yell" messages in chat + Added "Chat.Whisper.Color" in config file. Color for "whisper" and "pm" messages in chat + Added "Chat.Clan.Color" in config file. Color for "clan" messages in chat [/code]
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