Hey,
First off great game secondly what happen to the RustExtended thread ? I was trying to make some changes and when i tried to compile it i get the following error messages
Error 1 A namespace cannot directly contain members such as fields or methods E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 1 1 RustExtended
Error 2 Identifier expected E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 2 92 RustExtended
Error 3 Expected class, delegate, enum, interface, or struct E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 2 94 RustExtended
Error 4 Identifier expected E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 3 67 RustExtended
Error 5 Expected class, delegate, enum, interface, or struct E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 3 69 RustExtended
Any help would be great
Thanks
Why Decompile and then Recompile, Just use .Net Reflector and edit what you want to edit? Aint that alot easier.
[QUOTE=Xyrage;43935297]Hey,
First off great game secondly what happen to the RustExtended thread ? I was trying to make some changes and when i tried to compile it i get the following error messages
Error 1 A namespace cannot directly contain members such as fields or methods E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 1 1 RustExtended
Error 2 Identifier expected E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 2 92 RustExtended
Error 3 Expected class, delegate, enum, interface, or struct E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 2 94 RustExtended
Error 4 Identifier expected E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 3 67 RustExtended
Error 5 Expected class, delegate, enum, interface, or struct E:\temp\Rust.Alpha.Version.12-19-2013\Mods\RustExtended v1.2.14 (16.02.2014)\Decompile\RustExtended\Sleepers.cs 3 69 RustExtended
Any help would be great
Thanks[/QUOTE]
Where do you find the source code of the RustExtended? Can you tell me?
[QUOTE=violetchoco;43935447]Why Decompile and then Recompile, Just use .Net Reflector and edit what you want to edit? Aint that alot easier.[/QUOTE]
Am not really much of a coder and trying to get it to get it to full version rather then demo tried to make some changes and not sure how to do it via .Net Reflector
[editline]16th February 2014[/editline]
[QUOTE=vidmak;43935641]Where do you find the source code of the RustExtended? Can you tell me?[/QUOTE]
The mod was posted on this site but can't see is anymore was able to download it and decompile it using .Net Reflector
[QUOTE=Xyrage;43935658]Am not really much of a coder and trying to get it to get it to full version rather then demo tried to make some changes and not sure how to do it via .Net Reflector
[editline]16th February 2014[/editline]
Can you give me link for download last version?
The mod was posted on this site but can't see is anymore was able to download it and decompile it using .Net Reflector[/QUOTE]
Can you give me link for download lastest version?
I don't have the link as it was posted on this website, But getting back to the point would it be for someone to help me with the problem am having ?
Last Version - [url]http://yadi.sk/d/7xOlsfQQJ2CuF[/url], This mod group is [url]http://vk.com/rustextended[/url]
Added server shutdown and mute functions from game. (change detecting wallhack and flyhack sensitivity)
PS: This version is demo (50 max players and 6 hours of work time), for pirate old rust server (4.3.1) shared in internet.
Full version availabled only for stable pirate servers in russia, because i can support only russian people. Im so sorry.
why are you supporting pirated versions of the game? go buy it and get a legit server...
Breaker-RUS : Why don't release the full version ? even if your not supporting none Russian servers
this mod in alpha tests for anti cheat, i not can fullversion while i not complete all tests.
Breaker im still managing to change server slots and time but whats in the full version what do they get ? cause i think i have everything :)
[QUOTE=Breaker-RUS;43937376]Last Version - [url]http://yadi.sk/d/7xOlsfQQJ2CuF[/url], This mod group is [url]http://vk.com/rustextended[/url]
Added server shutdown and mute functions from game. (change detecting wallhack and flyhack sensitivity)
PS: This version is demo (50 max players and 6 hours of work time), for pirate old rust server (4.3.1) shared in internet.
Full version availabled only for stable pirate servers in russia, because i can support only russian people. Im so sorry.[/QUOTE]
Can you update the version to 1068 ? the mod is so far so cool! please! update it
Damn i cant change the way it loads the RustExtended CFG file i have no clue what i'm doing wrong, anyone got any tips how to change the path it reads the config data from? My guese was it was as easy as changing the path of data but nonoononon...
RootPath = "";
DataPath = "rust_server_Data";
SavePath = "serverdata";
like that.
Okey fixed it by doing the following : [CODE] Config.Filename = Path.GetFileName(Config.Filename);
Config.Filename = Path.Combine(Environment.CurrentDirectory + @"\serverdata\cfg", Config.Filename);
[/CODE]
But! Now i get ServerSaveGame Is a missing method Crap i just wait for a new update i give up...
Has anyone can update this mod ?
Demo version for private server version 4.3.4.96603 (date: 17.02.2014)
[url]http://yadi.sk/d/duQXF-13JW7or[/url]
PS: full version price: 110 USD (4000 RUR)
[QUOTE=Breaker-RUS;44039610]Demo version for private server version 4.3.4.96603 (date: 17.02.2014)
[url]http://yadi.sk/d/duQXF-13JW7or[/url]
PS: full version price: 110 USD (4000 RUR)[/QUOTE]
how pay?
#asdsda
Updated to new server version of 25.02.2014
Mod not using leatherloader, now is standalone.
Added analog of DropParty in side in mod.
[QUOTE=Tim885885;44041245]how pay?[/QUOTE]
PayPal: [email]magery@live.ru[/email]
price changed: 55 USD (2000 RUR)
Configuration file:
[QUOTE]
[SERVER]
SavePath=serverdata\ // Destination path for save (users, blocklist and etc.)
LogsPath=serverdata\logs\ // Destination path for logs
DecayObjects=true // Enable/disable decay for objects in game.
PremiumConnections=10 // Allocating amount of connections for premium accounts of from "server.maxplayers"
SleepersLifeTime=60 // Time in seconds of life a sleeping player after logout
ShutdownTime=60 // Count shutdown time in seconds before shutdown the server
Users.Database=Text // Users database type, may be [Text | Binary | MySQL]
Users.DefaultRank=0 // Default rank level for new players
Users.PremiumRank=1 // Rank level for premium account of players
Users.AutoAdminRank=3 // Rank level for auto set administrator rights
Users.DisplayRank=true // Enables/Disables the display of a user's rank prefix
Users.UniqueNames=true // Enables/Disables of unique player names
Admin.Godmode=true // Enable/disable god mode for administrators after login to game.
Admin.InstantDestory=true // Enable/disable instant destroy all objects in game by admins
Whitelist.Enabled=false // Enables/Disables whitelist system
Whitelist.Refresh=false // Enables/Disables refresh whitelist from file
Whitelist.Interval=600 // Time in seconds for refresh whitelist from file
Truth.Punishment=Kick // Punishment for player violation, can be set of (NONE, NOTICE, KILL, KICK, BAN)
Truth.MaxViolations=10 // The maximum count of violations for a player, before ban (0: disables ban punish).
Airdrop.Enabled=true // Enables/Disables airdrop (disables a core airdrop)
Airdrop.Announce=true // Enables/Disables the announce the coming of an airdrop
Airdrop.Interval=1800 // Time interval between supply drops
Airdrop.Amount=1 // Amount of supply planes in AirDrop
Announce.PlayerJoin=true // Enables/Disables the announce when the player joined
Announce.PlayerLeave=true // Enables/Disables the announce when the player leave
Announce.AdminConnect=false // Enables/Disables the announce when the admin join or leave
Announce.DeathNPC=true // Enables/Disables the announce when a player died from NPC
Announce.DeathSelf=true // Enables/Disables the announce when a player died himself
Announce.DeathMurder=true // Enables/Disables the announce when a player kills another player
Chat.HistoryStored=40 // Number of the last lines of history to display
Chat.MuteDefaultTime=1800 // Default time for muted players
Voice.Notification=true // Enables/Disables the notification of voice
Voice.NotificationDelay=1500 // Time in millisecons for delay of voice notifications
Ownership.Destroy=true // Enable/disable destroying ownership objects of players.
Ownership.AnnounceAttack=true // Enables/Disables the announce when a player ownership in under attack
Ownership.ProtectBox=true // Enables/Disables forbidden to open WoodBox container for not owners
Ownership.ProtectBoxLarge=true // Enables/Disables forbidden to open WoodBoxLarge container for not owners
Home.TimeWait=10 // Time in seconds to wait for player before teleport to camp.
Home.Countdown=10 // Countdown of time in seconds before player can use "/home" again.
NoPVP.TimeWait=10 // Time in seconds to wait for player before toggle PvP mode.
Motd.Enabled=true // Enables/Disables the motd after player joined
Notice.Enabled=true // Enables/Disables the notices for players
Notice.Interval=1800 // Time interval for send notices
[RANK 0] // Syntax: [RANK <Index>(.<Prefix>)]
// Command Syntax: <command>=<description for help>
help = Displays help for commands. Syntax: /help <command>
about = Displays information about server.
suicide = Commit suicide. Syntax: /suicide
kits = Displays list of availabled kits.
kit = Gives the specified kit by player rank, use "/kits" for get list of availabled kits.
home = Returns a player in to camp. Syntax: /home [<number>]
online = Returns a current number players in game
players = Lists all connected players.
pm = Sends a private message. Syntax: /pm <player> <message>
r = Sends reply on received a private message. Syntax: /r <message>
time = Returns a current game time.
pos = Returns the your position.
location = Returns the your location in game
history = Displays last 20 lines of chat from history
share = Shares doors and gates with other players. Syntax: /share <player>
unshare = Unshares doors and gates with other players. Syntax: /unshare [<player name>]
[RANK 1.VIP]
premium = Display user premium days. Syntax: /premium [<username>(staff only)] [<days>|disable(staff only)]
pvp = Enable/disable PvP. Player cannot attack players and cannot be attacked by players.
[RANK 2.GM]
mute = Mutes a player on global chat. Syntax: /mute <player>
unmute = Unmutes a player on global chat. Syntax: /unmute <player>
tp = Teleport the sender, or someone else, to a target user.\nSyntax: /tele <to player> or /tele <player> <to player>\nSyntax: /tele <x> <y> <z>
tele = Teleport the sender, or someone else, to a target user.\nSyntax: /tele <to player> or /tele <player> <to player>\nSyntax: /tele <x> <y> <z>
summon = Teleport the specified player to self. Syntax: /summon <player>
goto = Teleport to specified player by connection number.\nSyntax: /goto <number>
invis = Enable/disable invisibility. If the player make reconnects, the name becomes invisible
kill = Kills the specified player. Syntax: /kill <player>
kick = Kicks the specified player. Syntax: /kick <player>
ban = Bans the specified player. Syntax: /ban <player>
save = Saves all world data of the server.
[RANK 3.ADMIN]
announce = Announce message for players on server. Syntax: /announce <message>
food = Sets food for specified player. Syntax: /food [<player>] <value>
health = Sets health for specified player. Syntax: /health [<player>] <value>
admin = Enable/disable administrator rights and access to remote console.
god = Enable/disable god mode for the specified player. Syntax: /god [<player>]
unban = Unbans the specified player. Syntax: /unban <player>
block = Blocking specified player by IP address. Syntax: /block <ipaddress>|<player>|<steam_id>
unblock = Unblocking specified IP address. Syntax: /unblock [<IP Address>]
give = Gives an item for specified player. Syntax: /give [<player>] <Item name> [<amount>]
clients = Returns lists of all connected players in console.
users = Users management of server.\nSyntax: /users <save|load|add|remove> [<steam_id>|<player>] [username|password|rank|flags] [<new_value>]
[RANK 4.DEV]
killall = Kills all players from the server. Syntax: /killall
kickall = Kicks all players from the server. Syntax: /kickall
[RANK 5.OWNER]
airdrop = Calling airdrop event on server, can be use on specified player.\nSyntax: /airdrop [<player>]
config = Configuration management for 'RustExtended' parameters. Syntax: /config <reload>
restart = Shutdown the server for restart after specified time. Syntax: /restart [<time>]
shutdown = Shutdown the server after specified time. Syntax: /shutdown [<time>]
[KIT Starter] // Section Syntax: [KIT <NAME>]
Rank=0 // Required rank for to take this kit.
Countdown=-1 // Count down in seconds for to take this kit again. (if "-1" then received once)
Item=Torch
Item=Stone Hatchet
Item=Bandage,2
Item=Sleeping Bag
[KIT VIP]
Rank=1
Countdown=1800
Item=Cloth Helmet
Item=Cloth Vest
Item=Cloth Pants
Item=Cloth Boots
Item=Torch
Item=Hatchet
Item=Bandage,5
Item=Sleeping Bag
[KIT GM]
Rank=2
Item=M4
Item=556 Ammo,500
Item=Uber Hatchet
Item=Uber Hunting Bow
Item=Arrow,50
[MESSAGES]
Server.Restart=ATTENTION: Server has restarted. Please find place for safe self.
Server.Shutdown=ATTENTION: Server has shutdown. Please find place for safe self.
Server.WillRestart=ATTENTION: Server will re
[QUOTE=Breaker-RUS;44100626]Updated to new server version of 25.02.2014
Mod not using leatherloader, now is standalone.
Added analog of DropParty in side in mod.
PayPal: [email]magery@live.ru[/email]
price changed: 55 USD (2000 RUR)
Configuration file:
Loot Spawns Override file:[/QUOTE]
i payed.
so, you combined rust++ with essentials, and added some things your self, and selling it for $55 and only to pirated server hosts?
RUSSIANS.
MOD Updated. [url]http://vk.com/rustextended[/url]
[QUOTE]- Changes from 16.03.2014 -
- Improved and optimized to work on anti-cheat Aimbot, should work better and less false react.
- Added a new configuration parameters :
Truth.CheckAimbot - enables \ disables players to Aimbot
Truth.CheckWallhack - enables \ disables players on Wallhack.
Truth.CheckJumphack - enables\ disables players on Jumphack.
Truth.CheckSpeedhack - enables\ disables players to Speedhack.
Cycle.PvP - enables\ disables Cycle mode PvP server
Cycle.PvP.Off - hour time in the game to turn off PvP mode on the server
Cycle.PvP.On - hour time in the game to enable PvP mode on the server
Cycle.InstantCraft - enables\ disables instant cycle craft server
Cycle.InstantCraft.Off - hour time in the game to turn off instant craft on the server.
Cycle.InstantCraft.On - hour time in the game to enable instant craft on the server.
- Added new options for KIT sets :
OnConnect = true \ false - Enables or disables the issuance of this set when entering player in the game.
OnRespawn = true \ false - Enables or disables the issuance of this set after regeneration (RESPAWN or CAMP).
PS: News for PvP servers.
In connection with the changes have added new text drains in section [MESSAGES]
And also added the ability to duplicate messages PlayerDeath.x MESSAGES section for a change.
For example if two rows in section MESSAGES:
PlayerDeath.Suicide =% VICTIM% died by itself.
PlayerDeath.Suicide =% VICTIM% committed suicide.
these messages will be randomly (random) order displayed when suicide player.
Currently under development using MySQL database to store users and other systems.
In this regard, in the archive with the modification will be posted and updated sql file to import the table structure as well as the current library libmysql.dll. Modification will support MySQL database with versions from 1.4.00 to 6.01.00.
[/QUOTE]
Rust Extended - Modification for RUST servers.
Modification includes:
* Expanded version CheatPunch (AIM,WH,SH).
* User Database (File or MySQL).
* Filtering player names.
* The uniqueness of names and their binding to SteamID.
* Logging System (chat, server, mysql).
* Modify properties of loot and items.
* Economy - Monetary system and shop.
* Sharing items (doors, storage box).
* Sleepers - System sleeping players.
* Home - Displacement system players.
* Kits - System kits for players.
* Rank - ranking system users
* And much more ...
Settings from modification config file
[CODE][SERVER]
// General Directories for Saving
SavePath=serverdata\ // Destination path for save (users, blocklist and etc.)
LogsPath=serverdata\logs\ // Destination path for logs
// Overriding settings
Override.Spawn=false // Enable/Disable loot override from "RustOverride\SpawnList.cfg"
Override.Items=false // Enable/Disable loot override from "RustOverride\ItemsList.cfg"
// General Settings for Server
PremiumConnections=10 // Allocate amount of extra connections for premium accounts
SleepersLifeTime=300 // Time in seconds of life a sleeping player after logout
DecayObjects=true // Enable/Disable decay for objects in game.
ShutdownTime=120 // Time in seconds before shutdown the server for "/shutdown" command
RestartTime=120 // Time in seconds before restart the server for "/restart" command
// MySQL connection settings
MySQL.Host=127.0.0.1 // MySQL connection hostname or ip address
MySQL.Port=3306 // MySQL connection port
MySQL.Username=root // MySQL connection username
MySQL.Password=passwd // MySQL connection password
MySQL.Database=rust_server // MySQL connection database
// Users database properties
Database.Type=FILE // Database type for storage users, may be [File, MySQL]
Users.VerifyNames=true // Enable/Disable check username of players on syntax (allowed only "A-z,0-9,._-" chars)
Users.UniqueNames=true // Enable/Disable of unique player names
Users.DefaultRank=0 // Default rank level for new players
Users.PremiumRank=1 // Rank level for premium account of players
Users.DisplayRank=false // Enable/Disable the display of a user's rank prefix
Users.AutoAdminRank=3 // Minimal rank level for auto set administrator rights
// Whitelist properties
Whitelist.Enabled=false // Enable/Disable whitelist system
Whitelist.Refresh=false // Enable/Disable refresh whitelist from file
Whitelist.Interval=600 // Time in seconds for refresh whitelist from file
// Administration Settings
Admin.Godmode=true // Enable/Disable god mode for administrators after login to game.
Admin.InstantDestory=true // Enable/Disable instant destroy all objects in game by admins
// TruthDetector Management
Truth.Punishment=Notice // Punishment for player violation, can be set of (NONE, NOTICE, KILL, KICK, BAN)
Truth.MaxViolations=5 // The maximum count of violations for a player, before ban (0: disables ban punish).
Truth.CheckAimbot=true // Enable/Disable check players to aimbot hack
Truth.CheckWallhack=true // Enable/Disable check players to wall hack
Truth.CheckJumphack=true // Enable/Disable check players to jump hack
Truth.CheckSpeedhack=true // Enable/Disable check players to speed hack
Truth.MaxMovementSpeed=9.0 // Maximum movement speed for a player, default: "9.0" for any "server.sendrate"
Truth.MaxJumpingHeight=7.0 // Maximum height for a player jumping, Formule: "value = 7.0 * (server.sendrate/5)"
Truth.MinShotRateByRange=1.0 // Minimum rate of shot per time by distance from attacker to victim.
Truth.HeadshotThreshold=200 // Threshold of counter by amount of headshots from distance.
Truth.HeadshotAimTime=10 // Minimum time to aiming attacker on headshot of victim
Truth.Banned.BlockIP=false // Enable/Disable blocking IP for user after set ban.
// Server Events - Properties
Events.Motd.Enabled=true // Enable/Disable the motd event after player joined
Events.Notice.Enabled=false // Enable/Disable the notice event for players
Events.Notice.Interval=1800 // Time interval for send notice messages
Events.Announce.Enabled=false // Enable/Disable the popup announce event for players
Events.Announce.Interval=300 // Time interval for send popup announce event message
// Server Cycles - Properties
Airdrop.Enabled=false // Enable/Disable airdrop (disables a default server airdrop)
Airdrop.Announce=true // Enable/Disable the announce the coming of an airdrop
Airdrop.Interval=3600 // Time in seconds of real-time interval between supply drops
Airdrop.Amount=1 // Amount of supply planes in AirDrop
Cycle.PvP=false // Enable/Disable toggle PvP mode on server by game time
Cycle.PvP.Off=23 // Hour of game time for disable PvP on server
Cycle.PvP.On=7 // Hour of game time for enable PvP on server
Cycle.InstantCraft=false // Enable/Disable toggle instant craft on server by game time
Cycle.InstantCraft.Off=0 // Hour of game time for disable instant craft on server
Cycle.InstantCraft.On=6 // Hour of game time for enable instant craft on server
// Global Server Announces
Announce.PlayerJoin=true // Enable/Disable the announce when the player joined
Announce.PlayerLeave=true // Enable/Disable the announce when the player leave
Announce.AdminConnect=false // Enable/Disable the announce when the admin join or leave
Announce.DeathNPC=true // Enable/Disable the announce when a player died from NPC
Announce.DeathSelf=true // Enable/Disable the announce when a player died himself
Announce.DeathMurder=true // Enable/Disable the announce when a player kills another player
// Communication - Properties
Chat.HistoryStored=40 // Number of the last lines of history to display
Chat.MuteDefaultTime=1800 // Default time for muted players
Voice.Notification=true // Enables/Disables the notification of voice
Voice.NotificationDelay=1500 // Time in millisecons for delay of voice notifications
// Resources (Animal Body, Wood/Rock Piles) - Properties
Resources.AmountMultiplier=1.0 // Multiplier for amount of resources (animal body, wood or rocks pile)
Resources.GatherMultiplier=1.0 // Multiplier for gather resources (animal body, wood or rocks pile)
// Ownership of Players - Settings
Ownership.Destroy=false // Enable/Disable for all players destroy objects in their ownership (not effect on "/destroy" command)
Ownership.Destroy.Instant=true // Enable/Disable instantly destroy objects for players ownership objects.
Ownership.Destroy.ReceiveResources=false // Enable/Disable receive resources of deployed object for player after the destruction
Ownership.Protect.WoodBox=false // Enable/Disable forbidden to open WoodBox container for not owners and non shared players
Ownership.Protect.WoodBoxLarge=false // Enable/Disable forbidden to open WoodBoxLarge container for not owners and non shared players
Ownership.Protect.SmallStash=false // Enable/Disable forbidden to open SmallStash container for not owners and non shared players
Ownership.Protect.PremiumOnly=false // Enable/Disable container protection for premium accounts only
Ownership.Attacked.Announce=true // Enable/Disable the announce when a player ownership in under attack
Ownership.Attacked.PremiumOnly=false // Enable/Disable the announce a under attack message for premium player only
// Counters of commands for Players
Home.Timewait=20 // Time in seconds to wait for player before teleport to camp.
Home.Countdown=1800 // Countdown of time in seconds before player can use "/home" again. (1800 = 30 mins)
NoPVP.Timewait=10 // Time in seconds to wait for player before disable PvP mode.
NoPVP.Duration=600 // Duration of time in seconds for disabled PvP mode. (600 = 10 mins)
NoPVP.Countdown=3000 // Countdown of time in seconds before player can use "/pvp" again. (3000 = 50 mins)
//=====================================================================\
Download: [url]http://fbe.am/svD[/url]
[code]
— 24.04.2014 —
+ Added command "serv.give" for server console.
Console Usage: serv.give <player> <item name> [<amount>] [<slots>]
+ Added command "serv.premium" for server console.
Console Usage: serv.premium <player> [<days>|disable]
+ Added command "serv.mute" for server console.
Console Usage: serv.mute <player> [<time>|disable]
+ Added command "serv.unmute" for server console.
Console Usage: serv.unmute <player>
+ Added command "serv.truth" for server console.
Console Usage: serv.truth <player>
+ Added detection of placement object in structures.
+ Added detection of invalid movement position, used by new WallHack.
— 22.04.2014 —
+ Append argument for "/restart" chat/console command.
Admin Usage: /restart - Stopping a shutdown process when server in shutdown process.
Console Usage: serv.restart - Stopping a shutdown process when server in shutdown process.
+ Append argument for "/shutdown" chat/console command.
Admin Usage: /shutdown - Stopping a shutdown process when server in shutdown process.
Console Usage: serv.shutdown - Stopping a shutdown process when server in shutdown process.
+ Append argument for "/clan" chat command.
Admin Usage: /clan info <clan> - Display information and members list of specified clan.
Admin Usage: /clan remove <clan> - Disband specified clan.
* Changed arguments for "/destroy" chat command.
Admin Usage: /destroy - Destroys a structure(a building) at which you look.
Admin Usage: /destroy [<player>] - Destroy all structures of specified player.
+ Append argument for "/home" chat command.
Admin Usage: /home [<player>] [<number>] - Teleports to on spawn bed or sleeping bag of specified player.
— 26.04.2014 —
+ Added "violation_date" to table "db_users" for MYSQL.
Column "violation_date" must type be "DATETIME".
+ Added "Truth.ViolationTimelife" in config file.
The time life in minutes of one violation.
+ Added "Chat.System.Color" in config file.
Color for server messages in chat
+ Added "Chat.Say.Color" in config file.
Color for "chat" messages in chat
+ Added "Chat.Yell.Color" in config file.
Color for "yell" messages in chat
+ Added "Chat.Whisper.Color" in config file.
Color for "whisper" and "pm" messages in chat
+ Added "Chat.Clan.Color" in config file.
Color for "clan" messages in chat
[/code]
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