This is what I've found in my first 5 mins in game. I'm sure more will pop up.
- [I]status command no longer works in console (for admins - don't know about players)[/I] - fixed
- barrels still spawn under the map under the air field.
- No button to turn on miner's hat & candle hat
Alienware area 51 with ATi 5970, no grass and black sky
[T]http://images.akamai.steamusercontent.com/ugc/509252081064913160/75057963885F439A56BA7225AE6CEC44508B0582/[/T]
I also have the black sky, and there's no atmospheric/fog effect.
The bugged walls (N/S/E/W issue) still remains:
[video=youtube;vAmqw2KBmWU]http://www.youtube.com/watch?v=vAmqw2KBmWU[/video]
^^^
Oddly, I haven't been able to reproduce that wall bug. Tried on my own base which is aligned wiht the cardinal points. All outer walls have the higher HP. Tried building some test structures and couldn't reproduce those results either.
[QUOTE=Crunchmeister;47934986]^^^
Oddly, I haven't been able to reproduce that wall bug. Tried on my own base which is aligned wiht the cardinal points. All outer walls have the higher HP. Tried building some test structures and couldn't reproduce those results either.[/QUOTE]
huh, really? That's interesting. I hope I'm not misinforming people. I'd like to see a video, if you don't mind?
explosive rounds still melting tru walls like last patch?
Confirmed on an AMD 5870: Black sky no matter level of settings.
If shader level set below 1/3 or so causes rocks and floors to disappear.
[QUOTE=DarkStrobeLig;47935056]huh, really? That's interesting. I hope I'm not misinforming people. I'd like to see a video, if you don't mind?[/QUOTE]
Tried making a video of that earlier, actually. For some reason, the second I load up Fraps, my Rust tanks down to 1 fps and rustclient.exe jumps to 100% CPU and it's memory use jumps to 16+ GB and just locks up my entire system.
I guess that's another new bug....
[editline]11th June 2015[/editline]
[QUOTE=Tuks;47935069]explosive rounds still melting tru walls like last patch?[/QUOTE]
Nope. They do 1 HP damage on the strong side of armour, 2 HP on the weak.
[QUOTE=Crunchmeister;47934986]^^^
Oddly, I haven't been able to reproduce that wall bug. Tried on my own base which is aligned wiht the cardinal points. All outer walls have the higher HP. Tried building some test structures and couldn't reproduce those results either.[/QUOTE]
I gave the walls a test on a small hexagon base I had built after I first saw that supposed wall bug. They all seemed to work correctly.
In the meantime, the water looks great except for the way things are highlighted underneath. It's even worse at night. I was able to see all these structures someone had built way out under the water. Here's a photo, normally you can't see snap traps right under the water.
[t]http://images.akamai.steamusercontent.com/ugc/37500202556867263/FD7EADE6EA2AE45593B1588B7846D51A072F4509/[/t]
[QUOTE=frank_walls;47936299]I gave the walls a test on a small hexagon base I had built after I first saw that supposed wall bug. They all seemed to work correctly.
In the meantime, the water looks great except for the way things are highlighted underneath. It's even worse at night. I was able to see all these structures someone had built way out under the water. Here's a photo, normally you can't see snap traps right under the water.
[t]http://images.akamai.steamusercontent.com/ugc/37500202556867263/FD7EADE6EA2AE45593B1588B7846D51A072F4509/[/t][/QUOTE]
Maybe it's because of your fullbright
[QUOTE=The-Gman;47936353]Maybe it's because of your fullbright[/QUOTE]
Nope.
Also, performance around lots of buildings is abysmal compared to before the update. Horrible frame rates (1-5) with tons of lagging and rubberbanding. And now objects aren't loading into view, and I'm constantly running over invisible spikes and into barriers. Happened to a group of 8 of us as we ran around.
Forgot to add to my initial list but reminded by frank - performance has taken a hit for me as well. Last week's update had actually given me a bit of a performance increase. This update reverts it back. There's less performance drop during gun fights (a good thing), but my overall performance is back in the mid 20 fps range where it was before. Garry giveth, and Garry taketh away.
New bug: when in full winter clothing you are immune to cold even if 99% wet. I was able to swim in the north sea all evening with zero adverse effect.
New Bug : If you have a large wooden box in your belt and swap an item in the inventory with it, the inventory item disappears like its been put in the box.
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