I'm interested in creating a blanket site for my server, where people can manage their inventory online.
Is there any way I could get the encryption method used, or a helper to try access the player info file?
[QUOTE=SemiDemented;47987626]I'm interested in creating a blanket site for my server, where people can manage their inventory online.
Is there any way I could get the encryption method used, or a helper to try access the player info file?[/QUOTE]
I'm not aware of any proper descriptions of the player-save format I'm afraid.
Grab a hex editor and see if you can spot patterns in the files to help you decode them.
Maybe start with a blank inventory, add items in, see what changes and go from there.
It's probably worth noting that the format could change over time, causing you even more work in the long run.
Best of luck though, as it's a nice idea.
[QUOTE=JV;48003210]I'm not aware of any proper descriptions of the player-save format I'm afraid.
Grab a hex editor and see if you can spot patterns in the files to help you decode them.
Maybe start with a blank inventory, add items in, see what changes and go from there.
It's probably worth noting that the format could change over time, causing you even more work in the long run.
Best of luck though, as it's a nice idea.[/QUOTE]
I actually have, haha :) Been at it for a while, but don't really want to force anything juusssttt in case I'm breaking any TOC
I'm going down the Oxide route, though, to get it initially going
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