Error Messages. Can anyone help with what they are?
1 replies, posted
I have dropparty / Rust++ running. I did have Oxide but I removed it to use those two.
My theory is the error messages are from some old date stuck in my save files from the oxide mod.
The server seems to be running fine. Just these errors on start up. Does anyone know what is going on?
Thank :)
Here is some of the log:
The class defined in script file named 'Bed' does not match the file name!
(Filename: Line: 1615)
The class defined in script file named 'PasswordLockableObject' does not match the file name!
(Filename: Line: 1615)
The class defined in script file named 'PasswordLockableObject' does not match the file name!
(Filename: Line: 1615)
The class defined in script file named 'PasswordLockableObject' does not match the file name!
(Filename: Line: 1615)
HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
(Filename: Line: 2239)
HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
(Filename: Line: 2239)
Shader 'Hidden/Sky Clouds Nominal': fallback shader 'Cumulus Perlin Layer SM2' not found
Shader 'Hidden/Sky Clouds Rain': fallback shader 'Rain Clouds Layer SM2' not found
The referenced script on this Behaviour is missing!
(Filename: Line: 1699)
HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
(Filename: Line: 2239)
Instantiator for prefab 'barrel_A1_01' already exists
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Successfully invoked SetModded.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Loading leather config...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Loaded leather.cfg successfully.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Loading mods...
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Attempting to scan Assembly: C:\TCAFiles\Users\Morebid\1001\rust_server_Data\mods\DropParty_mod
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Non platform assembly: C:\TCAFiles\Users\Morebid\1001\rust_server_Data\mods\DropParty_mod (this message is harmless)
Located mod 'Drop Party' with 1 MonoBehaviours to bootstrap.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Finished scanning for mods.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table AmmoSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table BlueprintSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table BoltActionRifleSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table ConsumableSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table JunkSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table KevlarArmorBPList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table LeatherArmorLootList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table M4SpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table MedicalSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table MetalBuildingPartsList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table MP5SpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table P250SpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table RadSuitLootList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table ResearchKitSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table ShotgunSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table SupplyDropA.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table SupplyDropB.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table SupplyDropC.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table SupplyDropD.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table SupplyDropE.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table SupplyDropSpawnListMaster.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table ToolSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table WeaponModSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table WeaponSpawnList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Drop Party overwrote loot table ZombieLootList.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Unloading 4 Unused Serialized files (Serialized files now loaded: 34 / Dirty serialized files: 0)
Unloading 27791 unused Assets to reduce memory usage. Loaded Objects now: 8977.
Total: 52.033607 ms (FindLiveObjects: 1.904296 ms CreateObjectMapping: 8.839572 ms MarkObjects: 6.075766 ms DeleteObjects: 34.670296 ms)
Loading rust_island_2013
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Done!
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Loading rust_island_2013-TREES
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
FrameRate: 30
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
SendRate: 5
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Timeout: 300
(Filename: C:/BuildAgent/work/d3d4955
id uninstall all mods and re-install just the ones you want
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