Big Rads/Hanger has x2 Less Loot boxes... BUG... (P.S. Also x2 less wood piles!)
9 replies, posted
A lot of places have less loot boxes now, this is horrible for newer players or players trying to get into a big server.
Also, there is a lack of wood piles anywhere... wtf happend?
It feels like each update is making the game worse. Please add the loot boxes/resources back to the map. Its pathetic that its easier to make a metal house then a wood house now.
I don't know why, but there arn't any wood piles and rocks in many fields anymore... it sucks for newer players.
Atm, I find metal houses much easier to make .. due to wood now being a rare resource.
[editline]8th February 2014[/editline]
I sure wish they did something about it.. Rust is so boring now.
On the upside, there appears to be a lot more red animals than there were zombies. They have a lot of the same loot as boxes.
[QUOTE=wreckington;43839158]On the upside, there appears to be a lot more red animals than there were zombies. They have a lot of the same loot as boxes.[/QUOTE]
The problem is, its far easier to make a metal base then a wood base because wood is so hard to get. Also the huge spawns of them are so camped... it feels like instead of spread out everything is in one spot. The strong get stronger and the weak get weaker.
I see a ton of wood piles, but not many people are playing the servers I frequent as everyone is waiting for plugin updates.
After the patch, for the first hour or so on my server there seemed to be a lot less wood piles, but after resources had been gathered and respawned everything seemed to normalize again, to the point where I started ignore wood piles all together after a while.. I had a ton of it at base.
[QUOTE=wreckington;43839254]I see a ton of wood piles, but not many people are playing the servers I frequent as everyone is waiting for plugin updates.[/QUOTE]
I see almost 2-3x less wood piles then there was preFeb 6th update.
Without zombies it took me half the time it did before to gear up. It's faster now then it ever was.
Actually I don't feels anything slower than before. Resource seems quite plentiful, sometime if lucky I can get 6 or 7 boulders just in a small area, but surely I do feels wood is much less, usually 3 or 4 in the same small area.
Those new placeholders are still easy to kill nevertheless, I just try to stay away and shoot 1 by 1 with bow.
Pic: 5 boulders in front of me, 2 woods. Not yet counting those behind me...
[IMG]http://i.imgur.com/sN76yKBl.jpg[/IMG]
I noticed this as well at Big Rad. Most of the two story buildings that have ramps have mostly one box per floor, rarely two. They are making it harder to get good gear, which needs to happen. But before realizing they adjusted the drop rate, we decided to try a no-craft military/kev/C4 setup for a change. I adjusted C4 to drop more often than the M4, but with half the loot crates spawning has made almost everything even more rare. But everyone seems to like it so far. I'm not sure if they mentioned it in the change log, so is it a bug, or them trying to slow the game down a bit?
[QUOTE=STRYD3R;43839880]I noticed this as well at Big Rad. Most of the two story buildings that have ramps have mostly one box per floor, rarely two. They are making it harder to get good gear, which needs to happen. But before realizing they adjusted the drop rate, we decided to try a no-craft military/kev/C4 setup for a change. I adjusted C4 to drop more often than the M4, but with half the loot crates spawning has made almost everything even more rare. But everyone seems to like it so far. I'm not sure if they mentioned it in the change log, so is it a bug, or them trying to slow the game down a bit?[/QUOTE]
The problem is, now that they nerfed BIG rads, small rads has the same amount of loot boxes.
Now that they nerfed Wood, Steel buildings are easier to get.
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