• [Experimental] Is it possible to make weapons/some items visible all the time on character model?
    3 replies, posted
Hi, Im sure this has been discussed many times but I've onliy been active again on the forums for about a week and couldn't find anything recent (for experimental version) here or on the trello page. so... My question/request is if it's possible to in the future implement something so you can se if someone, lets call him naked guy with rock, actually has a gun, rifle, hatchet, etc. ? I ask also because I don't know if this is possible in Unity5 because I'm not familiar with it... for all I know it might not be. And if it is possible, does anyone know if there are plans to implement it?
It is possible and was possible with Unity 4. I am guessing some of the player model rework is being done to facilitate something like this. I hope so, at least, this would open up a lot more interaction possibilities besides 'run by' or 'kos', the latter of which seems to be the most prevalent by far.
[QUOTE=StryfeKhaos;45995786]It is possible and was possible with Unity 4. I am guessing some of the player model rework is being done to facilitate something like this. I hope so, at least, this would open up a lot more interaction possibilities besides 'run by' or 'kos', the latter of which seems to be the most prevalent by far.[/QUOTE] how do you know that you could do it in unity 4 hm?
[QUOTE=Unemphatic;45996250]how do you know that you could do it in unity 4 hm?[/QUOTE] Because other games that are built on Unity 4 have it, and the fact that you could see what clothes people were wearing means it is possible. Whether it is/was feasible or not has/had more to do with Facepunch's implementation on top of the engine rather than the engine itself.
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