• Weapon Mods
    39 replies, posted
What Weapon Mods Do You Want To See? Personally I want to see something like a foregrip for lower recoil, higher mag scopes. Maybe a bayonet? who knows how that would work tho.
[QUOTE=Deltadude;44225841]What Weapon Mods Do You Want To See? Personally I want to see something like a foregrip for lower recoil, higher mag scopes. Maybe a bayonet? who knows how that would work tho.[/QUOTE] Who told you that in game will be weapons? PS. Or you meant holo sight for knife?
[QUOTE=zloj;44225927]Who told you that in game will be weapons? PS. Or you meant holo sight for knife?[/QUOTE] ... What? To OP: I think a grip would be a reasonable addition, but then again who knows what kinds of other weapons they are planning on adding/removing.
[QUOTE=Sievers808;44226041]... What? To OP: I think a grip would be a reasonable addition, but then again who knows what kinds of other weapons they are planning on adding/removing.[/QUOTE] What? What? Weapons that is available now, its a placeholders. Approved weapons now is Hunting Bow and Knife. Sorry, I totally confused... I meant to say: Who told you what kind of weapons will be in game? How you can think about Mods, if we don't know what weapons will be in game.
[QUOTE=zloj;44226089]What? What? Weapons that is available now, its a placeholders. Approved weapons now is Hunting Bow and Knife.[/QUOTE] Know what you're talking about before posting. Not all of the weapons are placeholders and no one knows which ones will stay and go except maybe the dev team.
weapon mods should be held on with glue and duct tape. it should be made where you can do shit like tape a hatchet to a shotgun, collect resources without having to holster
[QUOTE=zloj;44226089]What? What? Weapons that is available now, its a placeholders. Approved weapons now is Hunting Bow and Knife. Sorry, I totally confused... I meant to say: Who told you what kind of weapons will be in game? How you can think about Mods, if we don't know what weapons will be in game.[/QUOTE] I still can't understand your English...
military weapons will be removed. If you want this weapon mod garbage you can play Call of duty
[QUOTE=MrDeceptive;44227538]military weapons will be removed.[/QUOTE] This has not been confirmed.
[QUOTE=Sievers808;44227614]This has not been confirmed.[/QUOTE] ok then
[QUOTE=WhiteDragon;44227512]I still can't understand your English...[/QUOTE] Dragon, if we don't know what weapons will be in game, how we can discus mods for them? Do you understand now?
[QUOTE=zloj;44228748]Dragon, if we don't know what weapons will be in game, how we can discus mods for them? Do you understand now?[/QUOTE] Because we do know what weapon are in the game [U]now[/U]. Whether or not they will remain is up for debate and is still 100% undecided, so why not release content for the weapons to see if there are ways to make the devs and players agree with a decision for weapons. [QUOTE=MrDeceptive;44227641]military weapons will be removed. If you want this weapon mod garbage you can play Call of duty [/QUOTE] Seriously, shut up. Stay off of suggestion threads dude, the only thing you ever say is "_______ idea is horrible. Go play _______ game if you want that." We get it, but if we wanted to play that game [B]we would[/B]. Stop going onto people posts after they work hard on them and being a douche, because regardless of what you think you are doing, that is what you are being. Adding military guns doesn't make a game [B]CoD[/B], adding building features doesn't make a game [B]Minecraft[/B]. [U]Get over it[/U].
We need an idea for weapons such as the pipe shotgun or handcannon. Not exactly sure what kind of mods we could use for those though.
[QUOTE=Sievers808;44226137]Know what you're talking about before posting. Not all of the weapons are placeholders and no one knows which ones will stay and go except maybe the dev team.[/QUOTE] Too be fair they DID say they want to focus the game on handcrafted/rustic weaponry. Can't exactly remember where it was said, but it was said.
In my humble opinion, I think simple iron sights and the weapons abilty to hold magazines should be a mod. I'm currently building a slingshot rifle with magazine etc. And I tell you, it is something special to have a magazine and accurate iron sights/a scope for it. If not special, than at least a modification. And this is "just" a slingshot rifle. An actual shell/bullet using gun with magazine would be way harder to produce. Just my humble opinion...
[QUOTE=Mogguls;44233094]Too be fair they DID say they want to focus the game on handcrafted/rustic weaponry. Can't exactly remember where it was said, but it was said.[/QUOTE] That was on redit. PS. People, do not run before train please.
[QUOTE=OneJibmoNatio;44226377]weapon mods should be held on with glue and duct tape. it should be made where you can do shit like tape a hatchet to a shotgun, collect resources without having to holster[/QUOTE] [IMG]http://www.grace-collection.com/images/G8736L-Rifle_Axe.JPG[/IMG] Ouh yeah! Well I think just one guy answer the OP question, the rest of the post is people making fools of each other, like always in this forum. If there is weapons in the finished rust (and I think there will be IMO, at least hand made revolvers) I will like to see this mods: -Scopes (they need to look really crappy, like a wood cylinder with two bottle glasses attached and a scratch in the glass). -Silencers (hand made ones like the one on the child´s gun in The walking dead). -Longer barrels (for improving distance shooting). -Explosive and high precision ammunition apart of normal bullets (if you can consider that a weapon mod).
[QUOTE=MrDeceptive;44227538]military weapons will be removed. If you want this weapon mod garbage you can play Call of duty[/QUOTE] I Totally agree 100%. This is survival, not all about the guns. I would be more interested in the medieval weapons, go to fight like a real man. Start with like a wooden shield and sword. Later make Good armor and metal weapons
[QUOTE=22Kston;44233685]I Totally agree 100%. This is survival, not all about the guns. I would be more interested in the medieval weapons, go to fight like a real man. Start with like a wooden shield and sword. Later make Good armor and metal weapons[/QUOTE] dropped on a deserted island, you find yourself with nothing but a rock, a torch, and some bandages. In an abandoned building, you find an old pistol and a few rounds. Someone sneaks up behind you and swings their heavy rock, narrowly missing your cranium. You sidestep, aim, pull the trigger. Looking down at the bullet-strewn body, you think to yourself... "UNH NEWB NEXT TIME USE UR NEWB TUBE NEWB!" then you drop your gun and go make a sword from sticks and rocks...
no Scope Pleaaaaaaaaaasssssseeeee .....
Message from Garry: [url]http://www.reddit.com/r/playrust/comments/1u5kqp/i_am_garry_newman_ama/[/url] garryjnewmanGarry! 62 points 2 months ago Yeah. The realistic weapons are something we want to phase out. They were placeholder, it's it's kind of apparent that they kind of shouldn't exist - and if they do they shouldn't be so accessible. It's always a balance between realism and fun. I'd say we lean more towards realism - just because it's harsh - and that's what survival is about. PS. So tell me, why you want to debate about Weapons Mods, if your guns will be removed?
Grip, sniper scope, high optic scopes, or maybe a burst fire setting on the M4? Its really up to the Rust team to decide.
[QUOTE=zloj;44236100]Message from Garry: [url]http://www.reddit.com/r/playrust/comments/1u5kqp/i_am_garry_newman_ama/[/url] garryjnewmanGarry! 62 points 2 months ago Yeah. The realistic weapons are something we want to phase out. They were placeholder, it's it's kind of apparent that they kind of shouldn't exist - and if they do they shouldn't be so accessible. It's always a balance between realism and fun. I'd say we lean more towards realism - just because it's harsh - and that's what survival is about. PS. So tell me, why you want to debate about Weapons Mods, if your guns will be removed?[/QUOTE] C4 is kind of a modern weapon too, is it a placeholder too? Did they talk about alternative ways of destroying bases?
[QUOTE=Grangoko;44236476]C4 is kind of a modern weapon too, is it a placeholder too? Did they talk about alternative ways of destroying bases?[/QUOTE] Yes they did. I remember Garry was saying about Giants, that will be destroying buildings.
Zlog, there are other weapons that use mods than just the modern ones. The revolver and bolt action both can use mods. Add far as I know, those ones aren't going anywhere. Obviously that can change, but as it stands right now it looks like mods will be around for a while. [added]1394829068[/added] Giants?... If you actually think that giants are going to be the new way to raid then you're obviously just here to stir the pot for no reason.
[QUOTE=zloj;44236100]Message from Garry: [url]http://www.reddit.com/r/playrust/comments/1u5kqp/i_am_garry_newman_ama/[/url] garryjnewmanGarry! 62 points 2 months ago Yeah. The realistic weapons are something we want to phase out. They were placeholder, it's it's kind of apparent that they kind of shouldn't exist - and if they do they shouldn't be so accessible. It's always a balance between realism and fun. I'd say we lean more towards realism - just because it's harsh - and that's what survival is about. PS. So tell me, why you want to debate about Weapons Mods, if your guns will be removed?[/QUOTE] I don't think they can implement guns on being so rare, because the persons/groups that has this rare item will own the whole damn server.
[QUOTE=unserk;44236844]I don't think they can implement guns on being so rare, because the persons/groups that has this rare item will own the whole damn server.[/QUOTE] That is why, The Weapons (M4, AK47 and so on...) will be added very, very later. PS. So for now, there is no need to debate about mods, HARD weapons. Let's concentrate on the world environment first. Garry added berry's, maybe some one will want to be able throw berries to each other, to paint faces, or skin clothes.? :))))
[QUOTE=zloj;44236735]Yes they did. I remember Garry was saying about Giants, that will be destroying buildings.[/QUOTE] Last time I reformed my flat I put down a brick wall with a sledgehammer, I didnt need to ask any giants for help (and I was out of c4).
Well err'.. "placeholders".. everything is a placeholder so lets just get over that? And say what we would like to see mhm? No oen says it will actually occur it all but yeah.. Would really love to see a scope, even if it's a "placeholder" or just for fun. Those weapons will most likely last for a long period (no source, just what i think mostlikely most of us will) because they're good for now, and they got more stuff to focus on. But yeah: Scope would be nice.
[QUOTE=Da Stick;44237169]Well err'.. "placeholders".. everything is a placeholder so lets just get over that? And say what we would like to see mhm? No oen says it will actually occur it all but yeah.. Would really love to see a scope, even if it's a "placeholder" or just for fun. Those weapons will most likely last for a long period (no source, just what i think mostlikely most of us will) because they're good for now, and they got more stuff to focus on. But yeah: Scope would be nice.[/QUOTE] You can check community added items for vote here: [URL="http://facepunch.com/showthread.php?t=1375956"]http://facepunch.com/showthread.php?t=1375956[/URL] Please take a minute, and vote for items that you like.
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