• NullReferenceException on server start
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PROCEDURAL OBJECTS took 00:00:12.4266018 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) NullReferenceException: Object reference not set to an instance of an object at BaseEntity.InitShared () [0x00000] in <filename unknown>:0 at BaseNetworkable.Spawn (Boolean networked) [0x00000] in <filename unknown>:0 at GenericSpawner.RespawnPrefabs (Int32 numToSpawn) [0x00000] in <filename unknown>:0 at GenericSpawner.RespawnPrefabs () [0x00000] in <filename unknown>:0 at GenericSpawner.InitialSpawn () [0x00000] in <filename unknown>:0 (Filename: Line: -1) CLIFF TOPOLOGY took 00:00:05.8911885 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) NullReferenceException: Object reference not set to an instance of an object at BaseEntity.InitShared () [0x00000] in <filename unknown>:0 at BaseNetworkable.Spawn (Boolean networked) [0x00000] in <filename unknown>:0 at GenericSpawner.RespawnPrefabs (Int32 numToSpawn) [0x00000] in <filename unknown>:0 at GenericSpawner.RespawnPrefabs () [0x00000] in <filename unknown>:0 at GenericSpawner.InitialSpawn () [0x00000] in <filename unknown>:0 (Filename: Line: -1) TERRAIN TEXTURES took 00:00:00.0001016
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