So I'm trying to pick axe a stone wall in my base from the "internal" side, which should be weaker yes?
However, instead of it taking 1 damager per hit, its taking 1 damage every 4 or 5 hits , like the external side!
Sometimes I can find a sweet spot at it goes down at the correct rate, but if I move I cannot find it again which requires me to relog a few times before it comes back!
Is this a known issue? has anyone else noticed this? is there any tips/glitches you guys can give for a temp work around??
[editline]9th December 2015[/editline]
18 views and no replies, I take it no one has a clue
Seems everything is hard to hit, and as you say re-positioning and or jumping (if above you) to hit.
Stone wall issue is at best a month old now, and it is a bug. Door way is still ok, but not the wall itself.
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