• Rust Disconnection Problem
    4 replies, posted
Since this update after 5 minutes i get this error: Exception: TargetExection: Non-static method requires a target. This is what my crashlog is saying: Fri Apr 29 12:45:41 2016 UTC - GameOverlay process started: pid: 9856 Fri Apr 29 12:45:41 2016 UTC - GameOverlay process connecting to: pid: 5348 Fri Apr 29 12:45:41 2016 UTC - BuildID: 1459463254 Fri Apr 29 12:45:41 2016 UTC - Steam Path: C:\Steam vr apr 29 12:45:46 2016 UTC - SetScreenSize( 720, 480 ) vr apr 29 12:45:46 2016 UTC - Changing resolutions from (1920, 1080) -> (720, 480) vr apr 29 12:45:51 2016 UTC - Generating new string page texture 2738: 64x256, total string texture memory is 65.54 KB vr apr 29 12:45:51 2016 UTC - Generating new string page texture 2739: 128x256, total string texture memory is 196.61 KB vr apr 29 12:46:09 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:46:19 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:46:29 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:46:39 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:46:49 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:47:08 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:47:10 2016 UTC - Generating new string page texture 2750: 256x256, total string texture memory is 458.75 KB vr apr 29 12:47:38 2016 UTC - Generating new string page texture 2752: 48x256, total string texture memory is 507.90 KB vr apr 29 12:47:44 2016 UTC - SetScreenSize( 720, 416 ) vr apr 29 12:47:44 2016 UTC - Changing resolutions from (720, 480) -> (720, 416) vr apr 29 12:47:45 2016 UTC - SetScreenSize( 1920, 1080 ) vr apr 29 12:47:45 2016 UTC - Changing resolutions from (720, 416) -> (1920, 1080) vr apr 29 12:47:48 2016 UTC - SetScreenSize( 720, 416 ) vr apr 29 12:47:48 2016 UTC - Changing resolutions from (1920, 1080) -> (720, 416) vr apr 29 12:47:49 2016 UTC - SetScreenSize( 720, 402 ) vr apr 29 12:47:49 2016 UTC - Changing resolutions from (720, 416) -> (720, 402) vr apr 29 12:47:50 2016 UTC - SetScreenSize( 1920, 1080 ) vr apr 29 12:47:50 2016 UTC - Changing resolutions from (720, 402) -> (1920, 1080) vr apr 29 12:48:10 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:49:15 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:49:18 2016 UTC - Generating new string page texture 2754: 24x256, total string texture memory is 532.48 KB vr apr 29 12:49:26 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:49:37 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:50:13 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:55:05 2016 UTC - Warning: The game hasn't rendered a frame from us in over 10 seconds vr apr 29 12:55:08 2016 UTC - Detected possibly crashed/killed game, exiting vr apr 29 12:55:08 2016 UTC - Shutting down overlay Please help, it's anoying as fuck, I got disconnected while in a radtown and I died :/
Im having this same problem. I also disconnected in a rad town >.<
Pretty sure its been fixed... mine did that and I restarted Steam and there was another update for Rust.... running fine now
+ On all servers so there is! expect Bug Fix
Probably this update will fix it. [editline]29th April 2016[/editline] Yep, the update fixed it, if you still have this problem, ur fucked.
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