• Server LAG spikes once you reach 100k+ entities
    1 replies, posted
Hi guys, I'm running a Rust Exp. Modded server using Oxide 2 and many plugins with a map size of 4000. Are you guys experiencing Server LAG spikes once you reach 100k+ entities on the map like we do? This started after last two updates.... What can I do to make things better? Any tips are welcome... Thanks, - TheDoc
Might be related to that 150k collider bit.
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