Can we have seperate forum for LEGACY and Experimental?
24 replies, posted
when you look at the rust threads, there is little indication on what version this is about.
There are the obvious "server" and "developer" threads but we need a RUST Legacy and RUST Experimental forum.
thanks!
Legacy is aptly named: it is obsolete, and should not be treated as an in-development product any more. People still talking about Legacy are living in the past.
not really much point. the majority of open threads are about experimental branch. if you are worried about it, have "LEGACY:" in the title of any threads you make.
but to be honest, if they made a separate forum for it, it would A) be pretty much empty, and B) the only threads there would be asking for the team to continue working on legacy, or making suggestions about what to update in legacy, or complaining about hackers in legacy. none of these would be addressed, because it's all been said by both garry and the team before. it's a dead project, lower your expectations.
you want to get this reply here too ?
[IMG]http://i.imgur.com/zM2ue2M.png[/IMG]
[QUOTE=Protocol7;47423281]People still talking about Legacy are living in the past.[/QUOTE]
Let me fix that for you:
[QUOTE=Protocol7;47423281]Most people talking about Legacy are discussing ways to improve the new version of Rust.[/QUOTE]
Examples: Combat was better in legacy; combat needs to be improved in the new version. Or people discussing C4 and raiding balance in Rust by using legacy rust as a point of reference.
There are not that many posts about legacy anyway. And, it is natural for people to want to comment when, after all this time, legacy is still a better game experience [U]for them[/U]. But most posts are just by people sharing ideas on how to make Rust better.
Making one sticky thread for all things legacy would actually be a good idea IMO. It would keep it all together and would let certain forum members and developers of games that rhyme with crust avoid legacy discussions altogether.
Just about every gameplay element is still better in legacy than reboot.
Rad towns that dont kill you instantly, set loot spawns rather than random oil drums that you have to hit then loot (which are rubbish), building (sure the improvements in land placement are better in reboot but the actual building method using blueprint thing is awful), the bow being good and not using horrid physics, the guns, the airdrops, the world map (it may have been the same, but the hills actually felt like you could hide and build in them rather than the hills basically just being raised land)
If only they would just add the anticheat to legacy.
[QUOTE=cinderstar;47423487]Let me fix that for you:
Examples: Combat was better in legacy; combat needs to be improved in the new version. Or people discussing C4 and raiding balance in Rust by using legacy rust as a point of reference.
There are not that many posts about legacy anyway. And, it is natural for people to want to comment when, after all this time, legacy is still a better game experience [U]for them[/U]. But most posts are just by people sharing ideas on how to make Rust better.[/QUOTE]
combat in rust is fine, legacy has bullshit combat
[URL="http://en.m.wikipedia.org/wiki/Rosy_retrospection"]Just a thought.[/URL]
[QUOTE=slidey;47423736]Just about every gameplay element is still better in legacy than reboot.
Rad towns that dont kill you instantly, set loot spawns rather than random oil drums that you have to hit then loot (which are rubbish), building (sure the improvements in land placement are better in reboot but the actual building method using blueprint thing is awful), the bow being good and not using horrid physics, the guns, the airdrops, the world map (it may have been the same, but the hills actually felt like you could hide and build in them rather than the hills basically just being raised land)
If only they would just add the anticheat to legacy.[/QUOTE]
I disagree with literally everything you said. Legacy is nice, but severely limited, I wouldn't want this game to go down that vanilla fps shooter path and become just 1 in a million other titles.
[QUOTE=RedJenny;47423989][URL="http://en.m.wikipedia.org/wiki/Rosy_retrospection"]Just a thought.[/URL][/QUOTE]
You missed the fact that a lot of us are playing both versions right now, so it has nothing to do with our memory of what legacy was like. We are playing now. I wish people would stop trying to argue when someone says Legacy does some things better.
But a discussion about why you think Legacy did things better is still functionally a thread about how to make Experimental more the way you want it. Which means it would still be here, not in a Legacy forum.
we're derailing (as is to be expected given this topic). IMO no real point having a separate forum for legacy. players discussing legacy as compared to experimental would be on topic in an experimental rust thread, and anything purely legacy is redundant.
*edit, ninja'd by murdo...sorta;)*
yea it's over here [url]http://facepunch.com/forumdisplay.php?f=36[/url]
How about instead of saying, "Blank was better in Legacy." you just start a thread with succinct and relevant examples of something you think would improve Rust (which is the current version of the game). For example, the problem Cinderstar linked to about lag/FPS drop after shooting a gun would be a relevant bug that could be discussed.
The thread title could be "FPS drop when firing weapons". Then the thread's author could objectively state their issue. This is more helpful than saying, "Legacy PVP was better." and more likely to move the game in a direction people like. BTW I haven't experienced this problem, so it isn't a standard issue everyone is experiencing.
If you want a section about Legacy, start your own website or find one out there that already exists.
[QUOTE=txiah;47423202]when you look at the rust threads, there is little indication on what version this is about.
There are the obvious "server" and "developer" threads but we need a RUST Legacy and RUST Experimental forum.
thanks![/QUOTE]
come back in a years time then say the same thing
[QUOTE=txiah;47423202]Can we have seperate forum for LEGACY and Experimental?[/QUOTE]
We used to. Then the decision was taken (by FP) to merge them. I doubt very much if 6 months on they would decide to un-merge them again...
[QUOTE=cinderstar;47423487]Most people talking about Legacy are discussing ways to improve the new version of Rust.[/QUOTE]
Except the OP isn't. The OP is asking for a forum to talk about Legacy outside the context of new Rust.
In that context. People still talking about legacy as a separate entity from current version of Rust, are living in the past.
[QUOTE=cinderstar;47424093]You missed the fact that a lot of us are playing both versions right now, so it has nothing to do with our memory of what legacy was like. We are playing now. I wish people would stop trying to argue when someone says Legacy does some things better.[/QUOTE]
I work in an industry where I create new and enhanced feature sets for software.
Here are things I have learned in my experience.
The new version is always better. There is always some crone who insists it is not.
[QUOTE=utilitron;47430445]I work in an industry where I create new and enhanced feature sets for software.
Here are things I have learned in my experience.
The new version is always better. There is always some crone who insists it is not.[/QUOTE]
Ahh, now I get it. You are completely unable to consider that anything in Legacy could be better because "the new version is always better".
[QUOTE=cinderstar;47431121]Ahh, now I get it. You are completely unable to consider that anything in Legacy could be better because "the new version is always better".[/QUOTE]
Christ, man. If you love Legacy so much go find somewhere else to talk about it. At this point Legacy is like a different game. You might as well come on here and argue that you think Fallout is better and Rust should have gameplay like it.
Even if something was better it doesn't matter. Play Rust, and comment about what you'd like to see added or changed without constantly referencing Legacy.
[QUOTE=frank_walls;47431804]Christ, man. If you love Legacy so much go find somewhere else to talk about it. At this point Legacy is like a different game. You might as well come on here and argue that you think Fallout is better and Rust should have gameplay like it.
Even if something was better it doesn't matter. Play Rust, and comment about what you'd like to see added or changed without constantly referencing Legacy.[/QUOTE]
Honestly, if people would not mind if we mentioned legacy, then there would be no problem. Didn't you just go into this whole debate a few days ago trying to argue that combat is not better in legacy. Why not just let people make their comments and give their input - even if they mention legacy in doing so.
It doesn't have to be a war, new Rust versus Legacy. Why not just leave people alone who say there are some things they prefer in legacy - usually this is just feedback to improve the new version.
[QUOTE=frank_walls;47425011]How about instead of saying, "Blank was better in Legacy." you just start a thread with succinct and relevant examples of something you think would improve Rust (which is the current version of the game). For example, the problem Cinderstar linked to about lag/FPS drop after shooting a gun would be a relevant bug that could be discussed.
The thread title could be "FPS drop when firing weapons". Then the thread's author could objectively state their issue. This is more helpful than saying, "Legacy PVP was better." and more likely to move the game in a direction people like. BTW I haven't experienced this problem, so it isn't a standard issue everyone is experiencing.
If you want a section about Legacy, start your own website or find one out there that already exists.[/QUOTE]
[QUOTE=cinderstar;47433077]Honestly, if people would not mind if we mentioned legacy, then there would be no problem. Didn't you just go into this whole debate a few days ago trying to argue that combat is not better in legacy. Why not just let people make their comments and give their input - even if they mention legacy in doing so.
It doesn't have to be a war, new Rust versus Legacy. Why not just leave people alone who say there are some things they prefer in legacy - usually this is just feedback to improve the new version.[/QUOTE]
Define "better". How is combat "better" in Legacy?
As you define better, take into account the intention of the combat system in Rust. You are firing sub-par, handmade, weapons. You are wearing sub-par, handmade, armor.
In Legacy, they never fully got past the placeholder versions of weapons and armor. So legacy and the current version are not 1:1 here.
[QUOTE=cinderstar;47431121]Ahh, now I get it. You are completely unable to consider that anything in Legacy could be better because "the new version is always better".[/QUOTE]
The features in the new version are closer to how they wanted the features in Legacy to work. Had they not started over, these systems would have been modified to act like they do now. Military grade weapons/armor were placeholders and never intended to remain.
Better can be subjective. The new version is considered working as intended, Legacy is considered broken.
So here, I define better as working as intended. Because more systems in the current version of rust are working as intended, or closer to than Legacy, the current version is better.
I figured out these discussions lead to nowhere. They are useless.
[QUOTE=attrib;47436517]I figured out these discussions lead to nowhere. [/QUOTE]
I agree.
@util, there is no point in trying to convince you.
There have been dozens of posts by players saying combat and other parts of legacy are better in certain ways than the current version of Rust. Fortunately, FP listens to all of the feedback, and will do what they think is best for the game.
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