• C4 Balance.
    21 replies, posted
So i guess im not the only one who is thinking that the C4 with the lethal blast radius was good before they "balanced" it. But the new no Blast Radius C4 isn`t the way it should go. We got the C4 we had in Legacy. but the Amount of Walls and other parts we can build now is like Doubled or Trippled My Solution would be give c4 the Blast Radius back but not that Superpowered one more an balanced type which affects the Structures right and left next to it with like 25-30% so there is atleast an damage
I have to agree. Even though it makes it more difficult for raiders to blow multiple building parts at once, it doesn't make much sense when you look at it. Blowing up a door with a highly powerful explosive charge should at least make [b]some[/b] damage to the doorway. That's just an example.
Make C4 50% cheaper !!
[QUOTE=SulliG99;48105657]So i guess im not the only one who is thinking that the C4 with the lethal blast radius was good before they "balanced" it. But the new no Blast Radius C4 isn`t the way it should go. We got the C4 we had in Legacy. but the Amount of Walls and other parts we can build now is like Doubled or Trippled My Solution would be give c4 the Blast Radius back but not that Superpowered one more an balanced type which affects the Structures right and left next to it with like 25-30% so there is atleast an damage[/QUOTE] How exactly is the amount of walls and other things doubled (let alone tripled)? Unless you're playing on a modded server, this isn't the case at all. It takes a lot more time and resources to build a safe base in Experimental than Legacy.
[QUOTE='Deicide[RS];48107999']How exactly is the amount of walls and other things doubled (let alone tripled)? Unless you're playing on a modded server, this isn't the case at all. It takes a lot more time and resources to build a safe base in Experimental than Legacy.[/QUOTE] I think its much easier to build a safe house after the C4 nerf. Without the blast radius, you can have more Lootrooms in a smaller area. You can make 4 lootrooms in a 2x2 area and this need 8 C4.
[QUOTE='Deicide[RS];48107999']How exactly is the amount of walls and other things doubled (let alone tripled)? Unless you're playing on a modded server, this isn't the case at all. It takes a lot more time and resources to build a safe base in Experimental than Legacy.[/QUOTE] If you hit a Stone with an Pixaxe you get like 100 Stone so that means slap it 3 times and you get a 1 Wall which is Undestructible with tools if its placed right. you get 1k Per Stone so that means you can place like 3 Walls. im Pretty sure bases are now far bigger than back in legacy
[QUOTE=SulliG99;48108294]If you hit a Stone with an Pixaxe you get like 100 Stone so that means slap it 3 times and you get a 1 Wall which is Undestructible with tools if its placed right. you get 1k Per Stone so that means you can place like 3 Walls. im Pretty sure bases are now far bigger than back in legacy[/QUOTE] Yeah the building costs was much higher in Legacy. There was so much 1X1 houses in legacy.
You guys are high! In Legacy the reason you had 1x1's everywhere is that they were easy to hide and there was no tool raiding at all. Getting the C4 and explosive blueprints wasn't a 2h deal like it is now either, a solo guy or small clan could take as much as a week to get them. It was definitely easier to build a base in legacy than it is now, I don't know what you guys are even talking about. With indestructible ceilings too, they didn't have to be as big to be safe... Heck my standard base in legacy was like a 9x9x9 and I could solo farm that in a day or two. Forget about that now... I'll be lucky to do that over a 2 week period now.
I played legacy like 2k hours dont tell me im high it just feels like building a big base got easier
Well, this ain't legacy.
So many guys complaining about about c4 without blast-radius... urgh, am I the only one, noticed thatn RPG does have blast-radius? If you want to deal most damage per gunpowder on a specific wall, use c4. If you want to deal most total damage per gunpowder, use rockets. simple. The fact that c4 doesn't mhas blast-radius anymore makes the rocket usefull again. I really like that!
Rockets where always useful if you raid a big clan you dont get around them
Never needet them. Idk how it is about a 10ppl clan, but we raidet ~6-7 ppl clans with no specific problems(aside to the manpower, yea you loose some guys, thats how combat works) without rockets.
I agree but I hate the fact that C4 is destroying pillars if you place it on the wall.. We had beautiful tower base but after we were raided with c4 we couldnt fix our base because there were too many pillars missing and you can't just replace them..in most of the cases you can't even repair them because you can't reach them
True. However, problem here isn't about c4 but pillars. They should be placeable, even if there's a wall already.
c4 is fine atm
[QUOTE=SulliG99;48108767]I played legacy like 2k hours dont tell me im high it just feels like building a big base got easier[/QUOTE] Yeah, because you don't have to craft everything in advance like you did in legacy anymore. But things are more expensive now. With a hatchet, you got 10 wood per hit. You needed 3 walls, 1 door, 1 doorway, 4 pillars and 1 ceiling. In total, you needed about 38 wood planks / 380 wood and 200 fragments (about 35 metal ore). So... 38 hits with a hatchet and about a dozen with a pickaxe. After building this 1x1, you were totally safe unless someone decided to waste C4 on something this small. Now, it's not the case anymore.
Öu[QUOTE='Deicide[RS];48108735']You guys are high! In Legacy the reason you had 1x1's everywhere is that they were easy to hide and there was no tool raiding at all. Getting the C4 and explosive blueprints wasn't a 2h deal like it is now either, a solo guy or small clan could take as much as a week to get them. It was definitely easier to build a base in legacy than it is now, I don't know what you guys are even talking about. With indestructible ceilings too, they didn't have to be as big to be safe... Heck my standard base in legacy was like a 9x9x9 and I could solo farm that in a day or two. Forget about that now... I'll be lucky to do that over a 2 week period now.[/QUOTE] You are right in the fact that indestructible ceilings was a huge advanced for the builder in legacy.But only very high buildings was affected by this in the new rust. This means that big clans have much less protectipn against raider. But very little clans or solo player dont have a big diaadvantage with this, because they build a few 1 floor buildings.
[QUOTE='Deicide[RS];48108735']You guys are high! In Legacy the reason you had 1x1's everywhere is that they were easy to hide and there was no tool raiding at all. Getting the C4 and explosive blueprints wasn't a 2h deal like it is now either, a solo guy or small clan could take as much as a week to get them. It was definitely easier to build a base in legacy than it is now, I don't know what you guys are even talking about. With indestructible ceilings too, they didn't have to be as big to be safe... Heck my standard base in legacy was like a 9x9x9 and I could solo farm that in a day or two. Forget about that now... I'll be lucky to do that over a 2 week period now.[/QUOTE] You must be getting distracted by all the new content. I may not be able to armour a 9x9x9 in a day, but I could build a wood and Stone one in that amount of time.
For me the following works- wood 1 c4 or 1 rocket (high tool damage) sheet 1 c4 or 1 rocket (low tool damage) stone 2 c4 or 4 rockets (medium tool damage) armoured 3 c4 or 6 rockets (low tool damage) splash damage - anything connected to what you placed or direct hit on, rockets 20% of normal damage dealt and c4 30% of normal damage dealt. (splash damage is real inc players please). I didn't do the math as i don't have the accurate, current data (anyone?), this is just an 'in principle' perspective of a decent balance. The grind is too much for the dynamics of the game currently IMO.
[URL="www.youtube.com/watch?v=AwyniA5ryhY"]www.youtube.com/watch?v=AwyniA5ryhY[/URL] So they used nearly none explosive and look at the damage it does. So if one of those balls is like the explosions in the Video how would it Equal to the amount that we need in rust. Free C4 give it atleast 30% Splash
another mix is no/min c4 splash but increase it's punch on the block it's directly on of course.
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