• Rust crashes when trying to join servers!
    0 replies, posted
I just built a custom pc and when i try to play rust on it, i try to join a server and it gets to "loading level procedural map" then minimizes and then quits on its own! This is the last part of the log: 002C3F02 (RustClient) SafeBinaryRead::IsReading 002C26DF (RustClient) free_alloc_internal 002C278D (RustClient) free_alloc_internal 002C2BCB (RustClient) realloc_internal 0039F777 (RustClient) Camera::GetTargetColorBuffer 0040DFEF (RustClient) ICallString::AsUTF8 0040E672 (RustClient) ICallString::AsUTF8 0040EC46 (RustClient) ICallString::AsUTF8 005884AF (RustClient) Mesh::GetRuntimeMemorySize 04B79B15 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.GameObject:GetComponentsInternal (System.Type,bool,bool,bool,bool,object) 04BF006F (Mono JIT Code) UnityEngine.GameObject:GetComponents<object> (System.Collections.Generic.List`1<object>) 04BEFE6E (Mono JIT Code) UnityEngine.EventSystems.ExecuteEvents:GetEventList<object> (UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.EventSystems.IEventSystemHandler>) 04BEFB94 (Mono JIT Code) UnityEngine.EventSystems.ExecuteEvents:Execute<object> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<object>) 04BEAB39 (Mono JIT Code) UnityEngine.EventSystems.StandaloneInputModule:SendUpdateEventToSelectedObject () 04BEAA51 (Mono JIT Code) UnityEngine.EventSystems.StandaloneInputModule:Process () 04BE9049 (Mono JIT Code) UnityEngine.EventSystems.EventSystem:Update () 04B5F0C9 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 100F068F (mono) mono_set_defaults 1005D872 (mono) mono_runtime_invoke 0041431E (RustClient) scripting_gchandle_get_target 004C810A (RustClient) ScriptingArguments::AddString 004C7D65 (RustClient) ScriptingArguments::AddString 00403AAA (RustClient) ReportScriptingObjectsTransfer::ReportScriptingObject 004055D8 (RustClient) GetMonoBehaviourInConstructor 0048D4DB (RustClient) RectT<int>::Contains 00532F51 (RustClient) PlayerMainWndProc 00534C75 (RustClient) PlayerWinMain 00885748 (RustClient) ReportScriptingObjectsTransfer::TransferTypelessData 008C13D8 (RustClient) ReportScriptingObjectsTransfer::TransferTypelessData 761DEDB4 (kernel32) BaseThreadInitThunk 776937F5 (ntdll) RtlInitializeExceptionChain 776937C8 (ntdll) RtlInitializeExceptionChain Tell me if you need more of it.
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