Hey, not sure if it's here i can post this but i need some help.
Rading is a big part of rust and always will be. (I gues?)
but i'm having issue's with finding and making a good design that will give me a better advantage to take down raiders.
I'm looking for a base design that is strong.
I have personally found the circular base design cause of triangles are good to keep the base together.
Does anyone have any tips or pictures of a base that will most likely stay alive for a bit time?.
You can use this if you remember a good design or have one:
[url]http://kentbakkoffers.com/RustPlanner/[/url]
Looking for a solo or group base?
I keep it simple. I stick to small bases, then build up shells around them as I gather resources. And the fewer external panels available, the fewer attack vectors raiders have.
Double triangle walls on the exterior are good for larger bases. Just keep in mind that you'll need to carefully plan your base or you'll wind up being unable to add square floorspace.
The best base I ever had was a giant mess of tiny 1x2 armored buildings. Most were empty. Raiders wouldn't want to waste their resources, so they got analysis paralysis figuring out which huts to raid.
[QUOTE=Maximum Over;48213962]I keep it simple. I stick to small bases, then build up shells around them as I gather resources. And the fewer external panels available, the fewer attack vectors raiders have.
Double triangle walls on the exterior are good for larger bases. Just keep in mind that you'll need to carefully plan your base or you'll wind up being unable to add square floorspace.
The best base I ever had was a giant mess of tiny 1x2 armored buildings. Most were empty. Raiders wouldn't want to waste their resources, so they got analysis paralysis figuring out which huts to raid.[/QUOTE]
It's a base for 1-3 people.
[QUOTE=Maximum Over;48213962]I keep it simple. I stick to small bases, then build up shells around them as I gather resources. And the fewer external panels available, the fewer attack vectors raiders have.
Double triangle walls on the exterior are good for larger bases. Just keep in mind that you'll need to carefully plan your base or you'll wind up being unable to add square floorspace.
The best base I ever had was a giant mess of tiny 1x2 armored buildings. Most were empty. Raiders wouldn't want to waste their resources, so they got analysis paralysis figuring out which huts to raid.[/QUOTE]
Dude, those are two great ideas!
Sorry, you need to Log In to post a reply to this thread.