• F1 Grenade - Change to explode on Impact
    4 replies, posted
Hello facepunch community, I have played rust for a long time and I have never seen anyone use the F1 Grenade against other players. I wouldn't use it either because it is very inefficient to use it because of the delay of the explosion. I think the F1 would be used much more if it explodes on impact, so why not give it a try? Feel free to tell me your oppinion about the F1 and sorry for my bad english:) your Walt
I think it should click 4 times. On the fourth click it explodes. That way you can time when to throw.
its a grenade. they have an internal fuse that sets off the detonation. it wouldn't make sense to me for the grenade to explode just when it hits a player/object.
[QUOTE=mrknifey;50412076]its a grenade. they have an internal fuse that sets off the detonation. it wouldn't make sense to me for the grenade to explode just when it hits a player/object.[/QUOTE] youre right but still i dont see any reason to use atm. The problem is the range is not existent, the fly clunky as hell, and there is barelly no deadly impact zone on them. I would double the impact area and use the current one as instant kill.
yeah agreed; they are antipersonnel grenades, so they should have decent impact range, and say, always cause bleeding status to a player injured by the blast. the range they can be thrown is probably pretty fair, and should be roughly equivalent to throwing melee weapons. it's not a launcher, so it will be short ranged.
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