Hello! I'm working on a Halo style machinima in Garry's mod. I was wondering if there was a way to change the animation on a player.
I found a tool called easy animation tool, and I can get the kind of result I want on NPCs and Ragdolls, but i'd like to know if there's a way I can do that with a player.
Below is an example of what I'm talking about, the one in the middle is how weapons are usually held, while the one of the left is idle (as if it wasn't holding a weapon) and on the right is Passive (Like when NPCs aren't in combat)
Thanks for any help!
[IMG]http://oi60.tinypic.com/23iil1u.jpg[/IMG]
I managed to find a way to do this by editing the lua files for the weapons. I'd still like to find a way to do it from within the game, but it'll do for what I need it for right now.
Weapon Hold-Types...
Left = Normal, middle = ar2, right = passive
Others: hip = shotgun, 2 handed single grip = revolver, 1 handed single grip = pistol.
[QUOTE=Acecool;46941514]Weapon Hold-Types...
Left = Normal, middle = ar2, right = passive
Others: hip = shotgun, 2 handed single grip = revolver, 1 handed single grip = pistol.[/QUOTE]
So in response to what you said which exactly is the code you would enter for the third image in the hold type? passive?
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