• FastDL
    15 replies, posted
Ive set up fastdl before and everything was working fine until i wiped my pc and reinstalled my server onto a fresh install(moved old server files over) and now for some reason, my server wont download the fastdl thing. why?
Do you have a seperate webhost? Or what are you using to download files to the player?
[QUOTE=code_gs;47141505]Do you have a seperate webhost? Or what are you using to download files to the player?[/QUOTE] i am using 000webhost.
[QUOTE=carlossc;47145148]i am using 000webhost.[/QUOTE] Post your server.cfg and FastDL lua file in [code] tags.
[QUOTE=code_gs;47146950]Post your server.cfg and FastDL lua file in [code] tags.[/QUOTE] server.cfg [CODE]sv_loadingurl "http://avionnetwork.net78.net/loading/" sv_downloadurl "http://avionnetwork.net78.net/fastdl/avion/" sv_allowupload 0 sv_allowdownload 0 sbox_maxtextscreens 7 hostname "| Avion DarkRP | Bank Heists | FastDL | Purge |" rcon_password "***********" sv_lan 0 sv_region 255 [/CODE] fastdl.lua(located in /autorun/ [CODE]--// File Generated By Fox-Warrior's Resources Generator Version 2.06 \\-- if (SERVER) then resource.AddFile( "sound/modernmotd/close.wav" ) resource.AddFile( "sound/modernmotd/open.wav" ) resource.AddFile( "sound/emv/ui/emv_add.wav" ) resource.AddFile( "sound/emv/ui/emv_blackout.wav" ) resource.AddFile( "sound/emv/ui/emv_error.wav" ) resource.AddFile( "sound/emv/ui/emv_horn.wav" ) resource.AddFile( "sound/emv/ui/emv_off.wav" ) resource.AddFile( "sound/emv/ui/emv_on.wav" ) resource.AddFile( "sound/emv/ui/emv_signal_off.wav" ) resource.AddFile( "sound/emv/ui/emv_signal_on.wav" ) resource.AddFile( "sound/emv/ui/emv_tick.wav" ) resource.AddFile( "sound/emv/ui/emv_tock.wav" ) resource.AddFile( "sound/emv/sirens/whelen std (uk)/emv_hilo.wav" ) resource.AddFile( "sound/emv/sirens/whelen std (uk)/emv_phaser.wav" ) resource.AddFile( "sound/emv/sirens/whelen std (uk)/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/whelen std (uk)/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/whelen std/emv_hilo.wav" ) resource.AddFile( "sound/emv/sirens/whelen std/emv_manual.wav" ) resource.AddFile( "sound/emv/sirens/whelen std/emv_phaser.wav" ) resource.AddFile( "sound/emv/sirens/whelen std/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/whelen std/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/whelen cencom/emv_phaser.wav" ) resource.AddFile( "sound/emv/sirens/whelen cencom/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/whelen cencom/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/federal signal pa 300/emv_horn.wav" ) resource.AddFile( "sound/emv/sirens/federal signal eq2b/emv_horn.wav" ) resource.AddFile( "sound/emv/sirens/federal signal eq2b/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/federal signal eq2b/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/federal sig tm/emv_horn.wav" ) resource.AddFile( "sound/emv/sirens/federal sig tm/emv_manual.wav" ) resource.AddFile( "sound/emv/sirens/federal sig tm/emv_scan.wav" ) resource.AddFile( "sound/emv/sirens/federal sig tm/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/federal sig tm/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ss/emv_hilo.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ss/emv_horn.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ss/emv_manual.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ss/emv_priority.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ss/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ss/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/federal sig rumbler/emv_hilo.wav" ) resource.AddFile( "sound/emv/sirens/federal sig rumbler/emv_phaser.wav" ) resource.AddFile( "sound/emv/sirens/federal sig rumbler/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/federal sig rumbler/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/federal sig omega 90/emv_horn.wav" ) resource.AddFile( "sound/emv/sirens/federal sig omega 90/emv_manual.wav" ) resource.AddFile( "sound/emv/sirens/federal sig omega 90/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/federal sig omega 90/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ms4000/emv_horn.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ms4000/emv_manual.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ms4000/emv_phaser.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ms4000/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/federal sig ms4000/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/federal sig 80k/emv_horn.wav" ) resource.AddFile( "sound/emv/sirens/federal sig 80k/emv_manual.wav" ) resource.AddFile( "sound/emv/sirens/federal sig 80k/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/federal sig 80k/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/federal sig 650/emv_horn.wav" ) resource.AddFile( "sound/emv/sirens/federal sig 650/emv_manual.wav" ) resource.AddFile( "sound/emv/sirens/federal sig 650/emv_wail.wav" ) resource.AddFile( "sound/emv/sirens/federal sig 650/emv_yelp.wav" ) resource.AddFile( "sound/emv/sirens/danish/emv_hilo.wav" ) resource.AddFile( "sound/emv/sirens/danish/emv_phaser.wav" ) resource.AddFile( "sound/emv/sirens/danish/emv_yelp.wav" ) resource.AddFile( "sound/emv/horns/emv_standard.wav" ) resource.AddFile( "sound/craphead_scripts/vehalarm/car_alarm.mp3" ) resource.AddFile( "sound/craphead_scripts/phone/dialtone.wav" ) resource.AddFile( "sound/craphead_scripts/phone/error.mp3" ) resource.AddFile( "sound/craphead_scripts/phone/message_received.wav" ) resource.AddFile( "sound/craphead_scripts/phone/vibrate.wav" ) resource.AddFile( "sound/craphead_scripts/phone/ringtones/marimba.mp3" ) resource.AddFile( "sound/craphead_scripts/phone/ringtones/mario.mp3" ) resource.AddFile( "sound/craphead_scripts/phone/ringtones/tetris.mp3" ) resource.AddFile( "sound/craphead_scripts/fire_system/firetruck_horn.mp3" ) resource.AddFile( "sound/craphead_scripts/fire_system/firetruck_shortsiren.mp3" ) resource.AddFile( "sound/craphead_scripts/fire_system/firetruck_siren.wav" ) resource.AddFile( "sound/camo/camo_off.wav" ) resource.AddFile( "sound/camo/camo_on.wav" ) resource.AddFile( "sound/arcbank/atm-spit-out-done.wav" ) resource.AddFile( "sound/arcbank/atm-spit-out.wav" ) resource.AddFile( "sound/arcbank/atm/beep.wav" ) resource.AddFile( "sound/arcbank/atm/beep_short.wav" ) resource.AddFile( "sound/arcbank/atm/cardinsert.wav" ) resource.AddFile( "sound/arcbank/atm/cardremove.wav" ) resource.AddFile( "sound/arcbank/atm/close.wav" ) resource.AddFile( "sound/arcbank/atm/eat-duh-cash-loop.wav" ) resource.AddFile( "sound/arcbank/atm/eat-duh-cash-stop.wav" ) resource.AddFile( "sound/arcbank/atm/eat-duh-cash1.wav" ) resource.AddFile( "sound/arcbank/atm/eat-duh-cashnomnom.wav" ) resource.AddFile( "sound/arcbank/atm/lolhack.wav" ) resource.AddFile( "sound/arcbank/atm/press.wav" ) resource.AddFile( "sound/arcbank/atm/press1.wav" ) resource.AddFile( "sound/arcbank/atm/press2.wav" ) resource.AddFile( "sound/arcbank/atm/press3.wav" ) resource.AddFile( "sound/arcbank/atm/spit-out.wav" ) resource.AddFile( "models/alyx.mdl" ) resource.AddFile( "models/weapons/v_mgs_pickaxe.mdl" ) resource.AddFile( "models/weapons/w_mgs_pickaxe.mdl" ) resource.AddFile( "models/weapons/w_mgs_pickaxeorig.mdl" ) resource.AddFile( "models/weapons/spy/handcuffs.mdl" ) resource.AddFile( "models/shaklin/payday2/pd2_chains.mdl" ) resource.AddFile( "models/shaklin/payday2/pd2_dallas.mdl" ) resource.AddFile( "models/shaklin/payday2/pd2_hoxton.mdl" ) resource.AddFile( "models/shaklin/payday2/pd2_wolf.mdl" ) resource.AddFile( "models/shaklin/payday2/weapons/arms/c_arms_chains.mdl" ) resource.AddFile( "models/shaklin/payday2/weapons/arms/c_arms_dallas.mdl" ) resource.AddFile( "models/shaklin/payday2/weapons/arms/c_arms_hoxton.mdl" ) resource.AddFile( "models/shaklin/payday2/weapons/arms/c_arms_wolf.mdl" ) resource.AddFile( "models/player/faith.mdl" ) resource.AddFile( "models/player/faith_hands.mdl" ) resource.AddFile( "models/player/pd2_chains_p.mdl" ) resource.AddFile( "models/player/pd2_dallas_p.mdl" ) resource.AddFile( "models/player/pd2_hoxton_p.mdl" ) resource.AddFile( "models/player/pd2_wolf_p.mdl" ) resource.AddFile( "models/player/slow/rorschach.mdl" ) resource.AddFile( "models/player/daftpunk/daft_gold.mdl" ) resource.AddFile( "models/player/daftpunk/daft_silver.mdl" ) resource.AddFile( "models/nikout/dishonored/assassin1.mdl
Everything looks good to me, don't know why it wouldn't be working. Any FastDL errors in console when you join?
[QUOTE=code_gs;47147230]Everything looks good to me, don't know why it wouldn't be working. Any FastDL errors in console when you join?[/QUOTE] [CODE]HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/maps/graphs/rp_downtown_mg_v2a.ain ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/resource/fonts/opensans_semibolditalic.ttf.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/resource/fonts/opensans_semibolditalic.ttf ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/rheart.png.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/rheart.png HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/rspade.png.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/rspade.png ConVarRef winterize_flakes doesn't point to an existing ConVar ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/rdia.png.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/rdia.png HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/rclub.png.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/rclub.png ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/bheart.png.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/bheart.png ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/bspade.png.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/bspade.png ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/bdia.png.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/bdia.png HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/bclub.png.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/DarkRPCasino/bclub.png ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/entities/realistic_hook.vtf.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/entities/realistic_hook.vtf ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/entities/realistic_hook.vmt.bz2 ConVarRef winterize_flakes doesn't point to an existing ConVar HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/materials/entities/realistic_hook.vmt HTTP ERROR downloading http://avionnetwork.net78.net/fastdl/avion/maps/graphs/rp_downtown_mg_v2a.ain [/CODE] That's all Im getting, it looks like it skips through fastdl?
I think it's a problem with 000webhost. Those urls just lead to errors.
[QUOTE=code_gs;47147310]I think it's a problem with 000webhost. Those urls just lead to errors.[/QUOTE] Nothing with the site, i just switched to dropbox and it's the same thing, the download always stops at the hook.vmf and just skips fastdl
Dropbox randomises links; neither 000webhost nor Dropbox are a proper solution.
What would be a proper solution?
Pay for a proper web server to host the files.
what would be a good web server?
This was working good until i refreshed my pc, i made a new account to 000webhost and transfered my files but it still donest work , it has to be with my server, if i have a lot of addon does it interfere?
You may have set up FastDL incorrectly, read this: [url]https://dl.dropboxusercontent.com/u/26074909/tutoring/server_srcds_steamcmd/fastdl_setup_instructions.lua.html[/url] Also, resource.AddFile adds the file and associated files to the table. I'd recommend using resource.AddSingleFile if you add each and every file separately. Take a look at my automatic / recursive content loader, it just means put your content into gamemodes/< your gamemode name >/content/* [url]https://dl.dropboxusercontent.com/u/26074909/tutoring/server_srcds_steamcmd/setting_up_downloads_using_recursive_resource_system.lua.html[/url]
It's okay i bought a webserver and fastdl is sloved. thanks though
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