• Healing NPC (Heal Code)
    0 replies, posted
Hi there, I would like to make it so even if a person buys health they may not go over the health limit of 100. [CODE]function BuyHealth25(ply) if not ply:CanAfford(50) then Notify(ply, 1, 4, string.format(LANGUAGE.cant_afford, "25 health")) return "" end if ply.StartHealth and ply:Health() >= ply.StartHealth then Notify(ply, 1, 4, string.format(LANGUAGE.unable, "buy 25 health", "")) return "" end ply.StartHealth = ply.StartHealth or 100 ply:AddMoney(-50) Notify(ply, 0, 4, string.format(LANGUAGE.you_bought_x, "health", CUR .. tostring(50))) ply:SetHealth(ply:Health() + 25) end concommand.Add("buy_health25", BuyHealth25)[/CODE] This code makes it so it adds 25 hp to your current health I would like it so if its 99 hp and you buy 25 hp it wont go to 124hp. Close wrong section.
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