Hey there,
I have a question to ask.
Ive seen allot of workshops with a deathsound.
This will play a certain sound when you die, but everyone can hear this.
I am wondering, if there is a way, to just let the person who died hear it, and NOONE else.
Not sure if its possible, but i hope to get my answer here.
Thanks in advance,
Noaber.
Use surface.PlaySound instead of play.Sound.
hook.Add("PlayerDeathSound", "DeFlatline", function() return true end)
local noise = Sound("your sound here")
hook.Add("PlayerDeath", "NewSound", function(vic,unused1,unused2) vic:EmitSound(noise) end)
This is the script it uses.. How would i be able to change it so only the person that died hears it?
Run the code clientside; emitsound will play locally if run clientside.
Hehe, well, i am really bad at this.. If you dont mind, would you explain how to do so?
[editline]12th January 2014[/editline]
maybe just put it in the lua/autorun/client?
[editline]12th January 2014[/editline]
Ok.. Tried that, but that didnt work
[QUOTE=code_gs;43511126]Run the code clientside; emitsound will play locally if run clientside.[/QUOTE]
Could you tell me how to do so?
Could anyone help me on this please? Thanks in advance.
Bump.. Still have no solution for this.. Anyone? :3
Post your code.
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